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Posts Made By:
lexzor
Forum:
Suggestions / Requests
Today, 13:20
Replies:
4
BUY VIP 1H/2H by Your Points [ HELP Pls ]
Views:
107
Posted By
lexzor
Re: BUY VIP 1H/2H by Your Points [ HELP Pls ]
#include <amxmodx>
#include <fun>
#include <cstrike>
#include <point_system>
#include <nvault>
#define TAG "^4[TAG]^1"
#define VIP_EXPIRED_MSG_FLOAT 10.0
#define ONE_HOUR_FLAG "t"
#define...
Forum:
Suggestions / Requests
Yesterday, 23:30
Replies:
4
BUY VIP 1H/2H by Your Points [ HELP Pls ]
Views:
107
Posted By
lexzor
Re: BUY VIP 1H/2H by Your Points [ HELP Pls ]
give this include #include <point_system>
Forum:
Suggestions / Requests
Yesterday, 18:55
Replies:
8
Solved
Is this possible to add xp?
Views:
192
Posted By
lexzor
Re: [REQ] Is this possible to add xp?
post already created player models menu
Forum:
Suggestions / Requests
Yesterday, 18:49
Replies:
10
/spec and /back plugin
Views:
2,535
Posted By
lexzor
Re: /spec and /back plugin
you are right
#include <amxmodx>
#include <cstrike>
#define ADMIN_FLAG "c"
#define CHAT_PREFIX "^4[^3TAG^4]^1"
new CsTeams:csLastTeam[MAX_PLAYERS + 1];
Forum:
Suggestions / Requests
Yesterday, 11:13
Replies:
10
/spec and /back plugin
Views:
2,535
Posted By
lexzor
Re: /spec and /back plugin
#include <amxmodx>
#include <cstrike>
new CsTeams:csLastTeam[MAX_PLAYERS + 1];
public plugin_init() {
register_clcmd("say /spec","spec_transfer");
register_clcmd("say_team...
Forum:
Scripting Help
06-26-2022, 11:50
Replies:
2
Last Round Events,
Views:
132
Posted By
lexzor
Re: Last Round Events,
first of all stop using big fonts on your topics
you can create a plugin that count number of rounds and set how many rounds should be played on a map, after this in last round you do what you want
Forum:
Scripting Help
06-23-2022, 14:53
Replies:
5
Help In Coding
Views:
176
Posted By
lexzor
Re: Help In Coding
start by doing simple plugins by your self, like display a list with all players, their kills.
chat command, etc.
you can use this link https://forums.alliedmods.net/forumdisplay.php?f=83
Forum:
Suggestions / Requests
06-23-2022, 10:15
Replies:
2
Solved
Help Compiling.
Views:
110
Posted By
lexzor
Re: Help Compiling.
your include path is wrong, we can't post here binary files, just use a online compiler
Forum:
Suggestions / Requests
06-22-2022, 13:56
Replies:
3
2 Requests
Views:
142
Posted By
lexzor
Re: 2 Requests
2) edit cmdaccess.ini or https://forums.alliedmods.net/showthread.php?t=71269
1) post in plugin topic
Forum:
Suggestions / Requests
06-20-2022, 11:51
Replies:
4
Check Gravity
Views:
151
Posted By
lexzor
Re: Check Gravity
#include <amxmodx>
#include <amxmisc>
#include <fun>
#define ADMIN_FLAG "l"
#define IsValid(%0) (0 < %0 < g_iMaxPlayers)
#if !defined MAX_NAME_LENGTH
#define MAX_NAME_LENGTH 33
Forum:
Suggestions / Requests
06-17-2022, 13:41
Replies:
18
Logs for amx_ss
Views:
491
Posted By
lexzor
Re: Logs for amx_ss
https://imgur.com/a/1l7U4E9
tested, it s working
Forum:
Suggestions / Requests
06-15-2022, 19:12
Replies:
3
Solved
Improve this music menu plugin
Views:
261
Posted By
lexzor
Re: Improve this music menu plugin
if you want more changes, just post here i like the idea of this plugin
Forum:
Scripting Help
06-15-2022, 19:11
Replies:
6
Zombie Count
Views:
251
Posted By
lexzor
Re: Zombie Count
i don t think someone could explain more than that. if that is a request, post it in the specific forum
Forum:
Scripting Help
06-15-2022, 16:02
Replies:
8
Problem with zombie ghost class
Views:
368
Posted By
lexzor
Re: Problem with zombie ghost class
there is no bond to resolve your problems, this is scripting help that means other scripters help scripters with scripting problems. you must put your problem in suggestions/requests
Forum:
Suggestions / Requests
06-13-2022, 20:38
Replies:
18
Logs for amx_ss
Views:
491
Posted By
lexzor
Re: Logs for amx_ss
so the problem was that plugin save all actions on the first row
#include <amxmodx>
#include <amxmisc>
#define FILE_NAME "screenshot_logs.ini"
new gmsgFade
Forum:
Scripting Help
06-12-2022, 13:51
Replies:
14
Emit_sound but different sound on every client
Views:
385
Posted By
lexzor
Re: Emit_sound but different sound on every client
i don't think it s possible to emit different sounds for all players using 1 emit_sound, you must do it for each one. have you tried with orpheu?
Forum:
Scripting Help
06-12-2022, 13:21
Replies:
14
Emit_sound but different sound on every client
Views:
385
Posted By
lexzor
Re: Emit_sound but different sound on every client
that's exactly what the above code is doing. we store player selected song id in a variable then we use that variable to emit the song he selected.
my explanations are really bad maybe that s why...
Forum:
Scripting Help
06-12-2022, 13:10
Replies:
14
Emit_sound but different sound on every client
Views:
385
Posted By
lexzor
Re: Emit_sound but different sound on every client
so, let's say you want a command that will emit a sound for all connected players that selected a sound
you can do something like this
public emit_for_all_players(id)
{
new...
Forum:
Scripting Help
06-12-2022, 13:02
Replies:
14
Emit_sound but different sound on every client
Views:
385
Posted By
lexzor
Re: Emit_sound but different sound on every client
in variable
g_iUserSongID[id]
we store what song player is choosing after select it in the menu
so, if player select second song in menu, song id will be 1.
static iSongID;
Forum:
Scripting Help
06-12-2022, 12:41
Replies:
14
Emit_sound but different sound on every client
Views:
385
Posted By
lexzor
Re: Emit_sound but different sound on every client
#include <amxmodx>
#define NOT_SELECTED_SONG -1
new const PLUGIN[] = "Song Menu",
AUTHOR[] = "Your Name",
VERSION[]= "1.0";
enum _:SongData
{
Forum:
Scripting Help
06-12-2022, 10:13
Replies:
14
Emit_sound but different sound on every client
Views:
385
Posted By
lexzor
Re: Emit_sound but different sound on every client
yes: https://www.amxmodx.org/api/amxmodx/emit_sound
Forum:
Suggestions / Requests
06-11-2022, 02:46
Replies:
18
Logs for amx_ss
Views:
491
Posted By
lexzor
Re: Logs for amx_ss
#include <amxmodx>
#include <amxmisc>
#define FILE_NAME "screenshot_logs.ini"
new gmsgFade
public plugin_init()
{
Forum:
Suggestions / Requests
06-08-2022, 17:52
Replies:
2
Looking for 2 plugins
Views:
181
Posted By
lexzor
Re: Looking for 2 plugins
AFK Manager: https://forums.alliedmods.net/showthread.php?t=256449
Forum:
Suggestions / Requests
06-08-2022, 11:06
Replies:
10
Solved
(Request) Add a CT&T player skin in this plugin.
Views:
358
Posted By
lexzor
Re: (Request) Add a CT&T player skin in this plugin.
you must install regamedll, update rehlds last version and metamod last version
Forum:
Suggestions / Requests
06-07-2022, 14:32
Replies:
10
Solved
(Request) Add a CT&T player skin in this plugin.
Views:
358
Posted By
lexzor
Re: (Request) Add a CT&T player skin in this plugin.
ok try this one
#include <amxmodx>
#include <fvault>
#include <cstrike>
#include <wm_play>
#include <reapi>
#include <hamsandwich>
Showing results 1 to 25 of 379
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