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Search: Posts Made By: NoloZero01
Forum: Plugins 04-25-2023, 13:57
Replies: 16
Views: 5,749
Posted By NoloZero01
Re: [ANY?] SourceMod Re-Banner - ban alts of banned players through clientside cooki

A message to everyone: If you encounter any issues, please try using the main branch versions of File Network and Re-Banner from my GitHub repos.
They already contain a number of fixes for CS:GO and...
Forum: Plugins 04-25-2023, 13:56
Replies: 16
Views: 5,749
Posted By NoloZero01
Re: [ANY?] SourceMod Re-Banner - ban alts of banned players through clientside cooki

Hello!

I already have an idea regarding MOTD - Canvas Fingerprinting. While not 100% false positive proof, it should still be quite reliable. It will likely be added in one of the future releases....
Forum: Plugins 04-21-2023, 21:03
Replies: 16
Views: 5,749
Posted By NoloZero01
Re: [ANY?] SourceMod Re-Banner - ban alts of banned players through clientside cooki

Re-Banner 1.3:

Revamped the fingerprint sending logic.

Re-Banner 1.3 now has two ways of sending fingerprints:

- FastDownloads injection
- File Network late-downloading

You may read a...
Forum: Plugins 04-16-2023, 17:13
Replies: 16
Views: 5,749
Posted By NoloZero01
Re: [ANY?] SourceMod Re-Banner - detect alts of banned players through client "cookie

1.1 Changelog:
- Added support for MySQL hosts. This essentially makes the plugin capable of covering multiple servers with a single unified database.
- Minor bugfixes.

I don't recommend...
Forum: Plugins 04-15-2023, 16:57
Replies: 16
Views: 5,749
Posted By NoloZero01
[ANY?] SourceMod Re-Banner - ban alts of banned players through clientside cookies!

SourceMod Re-Banner (v. 1.3)
GitHub (https://github.com/Nolo001-Aha/SourceMod-ReBanner) | Download (https://github.com/Nolo001-Aha/SourceMod-ReBanner/releases) | Wiki...
Forum: VSH / Freak Fortress 03-17-2023, 16:07
Replies: 14
Views: 2,821
Posted By NoloZero01
Re: Freak Fortress 2: List - show your bosses on a web page! [NO WEBSERVER REQUIRED]

v. 2.0 released:
- Support for Freak Fortress 2: Rewrite. Should now be FF2-agnostic, i.e. same binary should work on all reasonably modern versions, be they Legacy or Rewrite.
- Support for boss...
Forum: VSH / Freak Fortress 11-25-2022, 16:31
Replies: 14
Views: 2,821
Posted By NoloZero01
Re: Freak Fortress 2: List - show your bosses on a web page! [NO WEBSERVER REQUIRED]

Please grab the latest source code off the ff2rewrite_experiments branch https://github.com/Nolo001-Aha/ff2_boss_viewer/tree/ff2rewrite_experiments and compile it. It's a very small fix that should...
Forum: VSH / Freak Fortress 11-25-2022, 16:15
Replies: 14
Views: 2,821
Posted By NoloZero01
Re: Freak Fortress 2: List - show your bosses on a web page! [NO WEBSERVER REQUIRED]

You don't need webcon.smx, it's an example plugin that serves no purpose for you.

As for the boss list, interesting - http://51.83.217.86:25009/bosses/query returns no bosses.
From what I can...
Forum: VSH / Freak Fortress 11-25-2022, 13:46
Replies: 14
Views: 2,821
Posted By NoloZero01
Re: Freak Fortress 2: List - show your bosses on a web page! [NO WEBSERVER REQUIRED]

Could you please post your errors log if there is one? Pretty sure at least some data is supposed to be available even in FF2R.
Also if it's possible, could you bring the plugin back up? I'd like to...
Forum: VSH / Freak Fortress 11-25-2022, 02:36
Replies: 14
Views: 2,821
Posted By NoloZero01
Re: Freak Fortress 2: List - show your bosses on a web page! [NO WEBSERVER REQUIRED]

Originally not intended for Freak Fortress 2 Rewrite - places where I am have no thoughts about FF2R whatsoever. To be honest, I don't even know how the config looks. Though pretty sure it's a quick...
Forum: VSH / Freak Fortress 11-25-2022, 02:33
Replies: 14
Views: 2,821
Posted By NoloZero01
Re: Freak Fortress 2: List - show your bosses on a web page! [NO WEBSERVER REQUIRED]

Its not hard to make it display all available charsets, Ill add this to my QoL list of stuff to do
Forum: VSH / Freak Fortress 11-07-2022, 16:20
Replies: 14
Views: 2,821
Posted By NoloZero01
Freak Fortress 2: List - show your bosses on a web page! [NO WEBSERVER REQUIRED]

Freak Fortress 2: List
A SourceMod plugin designed to neatly list all currently active Freak Fortress 2 bosses and some of their config data (descriptions, health, themes, and more) in a browser.
...
Forum: Plugins 10-20-2022, 16:21
Replies: 4
Views: 2,159
Posted By NoloZero01
Re: [TF2/Any?] SourceMod Smart FastDownloads - FastDL client routing by location!

Hello.

If you'd like to use GeoIP instead of SxGeo, you'll have to make sure that you're running the latest version of the GeoIP extension. I believe it ships with latest SM 1.11 builds these...
Forum: Plugins 10-13-2022, 14:53
Replies: 4
Views: 2,159
Posted By NoloZero01
Re: [TF2/Any?] SourceMod Smart FastDownloads - FastDL client routing by location!

Hello.
Yes, that is correct. You have to specify the IP address of each web host (if you have a domain attached to it, just look it up via WHOIS or similar sources) in the config. The plugin will...
Forum: VSH / Freak Fortress 06-27-2022, 08:19
Replies: 4
Views: 1,375
Posted By NoloZero01
Re: Need Help with CFG

Hello.
When it comes to server crashes, it is always a good idea to provide the Accelerator report link.
Accelerator is an extension that handles crash reporting, and it is pretty much a must-have...
Forum: Plugins 06-18-2022, 15:55
Replies: 4
Views: 2,159
Posted By NoloZero01
[TF2/Any?] SourceMod Smart FastDownloads - FastDL client routing by location!

SourceMod Smart FastDownloads

This allows server owners to define multiple FastDL nodes via a simple config file and spread players by redirecting each to the closest node available.

GitHub...
Forum: VSH / Freak Fortress 02-18-2022, 15:16
Replies: 4
Views: 917
Posted By NoloZero01
Re: [QUESTION] FF2 Boss class change subplugin search.

Either something like Nightmare or a written from scratch plugin. Theoretically not very complicated logic wise though
Forum: VSH / Freak Fortress 01-22-2022, 15:22
Replies: 5
Views: 3,411
Posted By NoloZero01
Version 2.0!

After abandoning SourcePawn for quite some time, I decided to give it a shot again. Felt responsible for this plugin, as in my opinion it's code was a mess. It also had restrictions (only adding...
Forum: VSH / Freak Fortress 02-21-2021, 18:27
Replies: 65
Views: 33,226
Posted By NoloZero01
Re: Sadao's bosses (New boss :MLG Spy) Saxxy Update

Legit thought Naydef sent me the source code in a DM at one point, but couldn't find it anywhere...

Seems like this plugin is still used sometimes, so here.
Decompiled and remade the plugin from...
Forum: VSH / Freak Fortress 07-21-2020, 06:27
Replies: 10
Views: 2,338
Posted By NoloZero01
Re: Crits and damage tracker are going off when switching class from demoman to any

Make sure to restart the server or run "sm_reload_translations" in your rcon after updating translations.
Forum: VSH / Freak Fortress 07-19-2020, 05:22
Replies: 13
Views: 3,191
Posted By NoloZero01
Re: Any updated ff2_1st_set_abilities for FF2 1.10.14?

Can you please check your error log and make sure that the subplugin is functioning properly?
Forum: VSH / Freak Fortress 07-15-2020, 16:02
Replies: 10
Views: 2,338
Posted By NoloZero01
Re: Crits and damage tracker are going off when switching class from demoman to any

1.13 is a pretty old version of FF, maybe it will be better to update to at least 1.10.14.
Forum: VSH / Freak Fortress 07-04-2020, 04:13
Replies: 1
Views: 1,183
Posted By NoloZero01
Re: how do i change my tf2 server's map to a vsh map?

Make sure you upload the map to your server's tf/maps/ folder, as well as add it to mapcycle file. Also if you would like to make the server start up with a certain map, add "-map mapnamewithoutbsp"...
Forum: VSH / Freak Fortress 06-28-2020, 07:24
Replies: 9
Views: 2,189
Posted By NoloZero01
Re: Compiling problems?

rtd include file is optional during compilation. If you want to utilize that ConVar, you need to place rtd.inc to your include folder and recompile VSH.
Forum: Trash 06-27-2020, 10:51
Replies: 5
Views: 3,454
Posted By NoloZero01
Re: Dispenser Music Choice - Rex Subplugins

From what I see, the plugin is a combination of old and new syntax, and it's recommended that you don't mix these two. It's not a serious issue, but I recommend you to update it if you intend to...
Showing results 1 to 25 of 43

 
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