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Posts Made By:
HarryPotter
Forum:
Plugins
Yesterday, 23:44
Replies:
1
[L4D1 & L4D2]witch_pipebomb_exploit_fix_&_death_optmizer[Left 4 Fix][28/02/2023]
Views:
1,826
Posted By
HarryPotter
Re: [L4D1 & L4D2]witch_pipebomb_exploit_fix_&_death_optmizer[Left 4 Fix][28/02/2023]
I am probably dumb, I don't understand what it fixes.
Do you mean if lots of common infected die at the same game frame, the witch nearby could disappear by chance?
Forum:
Plugins
03-27-2024, 00:28
Replies:
34
[L4D & L4D2]cs_ladders (Counter-Strike Ladders)[26/03/2024]
Views:
17,155
Posted By
HarryPotter
Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)[19/05/2023]
:up::up:
Forum:
Plugins
03-26-2024, 19:27
Replies:
34
[L4D & L4D2]cs_ladders (Counter-Strike Ladders)[26/03/2024]
Views:
17,155
Posted By
HarryPotter
Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)[19/05/2023]
After today l4d2 update
L 03/27/2024 - 07:24:46: [l4d2_cs_ladders.smx] [cs_ladders] Failed to validate patch "CTerrorPlayer::OnLadderMount__WeaponHolster_patch"
Forum:
Scripting
03-26-2024, 11:31
Replies:
3
[L4D2] How can I hook and block usermsg "PZDmgMsg" for only certain clients?
Views:
263
Posted By
HarryPotter
Re: [L4D2] How can I hook and block usermsg for only certain clients?
You can see this as an example: https://forums.alliedmods.net/showthread.php?t=339035
g_umFade = GetUserMessageId("Fade");
HookUserMessage(g_umFade, FadeHook, true);
Action...
Forum:
Plugins
03-22-2024, 11:06
Replies:
92
[L4D & L4D2] Weapon Spawn (1.15) [25-Mar-2024]
Views:
79,629
Posted By
HarryPotter
Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]
I have an idea that you can create one more plugin: item spawn, like the other two ideas weapon spawn & ammo spawn.
Because I use stripper, I want to manually spawn items at the locations I want...
Forum:
Unapproved Plugins
03-20-2024, 00:36
Replies:
39
[L4D1 AND L4D2] Survivor Respawn
Views:
28,058
Posted By
HarryPotter
Re: [L4D1 AND L4D2] Survivor Respawn
test today, and this bug didn't happen to me
Forum:
Plugin/Gameplay Ideas and Requests
03-19-2024, 10:54
Replies:
1
Solved
[L4D2] drop pinned survivor
Views:
303
Posted By
HarryPotter
Re: [L4D2] drop pinned survivor
Infected release victim?
https://forums.alliedmods.net/showthread.php?p=2676902
Forum:
Extensions
03-10-2024, 13:16
Replies:
87
SourceTV Manager
Views:
59,137
Posted By
HarryPotter
Re: SourceTV Manager
Nvm, they updated extension and my problem solved
Install autorecorder (https://github.com/shqke/sp_public/tree/master/autorecorder)
Require two files
1. SourceTV Manager...
Forum:
Plugin/Gameplay Ideas and Requests
03-10-2024, 12:57
Replies:
10
[L4D2] I want to clear the [cvar] message in the server chat window.
Views:
2,752
Posted By
HarryPotter
Re: [L4D2] I want to clear the [cvar] message in the server chat window.
try this one
https://github.com/fbef0102/L4D1_2-Plugins/tree/master/bequiet
Forum:
Plugins
03-10-2024, 12:15
Replies:
18
[L4D/L4D2] Reserve (Ammo) Control [20-Jan-2021]
Views:
11,342
Posted By
HarryPotter
Re: [L4D/L4D2] Reserve (Ammo) Control [20-Jan-2021]
Using "give" to give weapon directly, the weapon ammo won't change.
To solve this problem, add the following cvars in server.cfg
// real ammo control by l4d_reservecontrol.smx
sm_cvar...
Forum:
Plugins
03-08-2024, 08:50
Replies:
1,094
[L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Views:
421,713
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Download latest sourcemod version
Forum:
Plugins
03-06-2024, 09:29
Replies:
2
[L4D1/2] CSO Zombie Regeneration (v1.4) [2024-02-06]
Views:
2,950
Posted By
HarryPotter
Re: [L4D1/2] CSO Zombie Regeneration (v1.4) [2024-02-06]
Witch: no
Commons: no
A.I Special: yes if they stand still
Forum:
Plugins
03-06-2024, 09:28
Replies:
20
[L4D2] CSO SupplyBox (v1.5, 2024-3-6)
Views:
8,962
Posted By
HarryPotter
Re: [L4D2] CSO SupplyBox (v1.5, 2024-2-15)
thanks
Updated (https://github.com/fbef0102/L4D2-Plugins/tree/master/l4d2_supply_woodbox)
Forum:
Plugins
03-05-2024, 10:38
Replies:
208
[L4D & L4D2] Weather Control (1.17) [12-Mar-2024]
Views:
172,315
Posted By
HarryPotter
Re: [L4D & L4D2] Weather Control (1.15) [05-Jul-2022]
L 03/05/2024 - 23:22:57: [SM] Exception reported: Entity 15 (15) is invalid
L 03/05/2024 - 23:22:57: [SM] Blaming: l4d2_storm.smx
L 03/05/2024 - 23:22:57: [SM] Call stack trace:
L 03/05/2024 -...
Forum:
Scripting
03-04-2024, 13:05
Replies:
2
Solved
[L4D2] "HookSingleEntityOutput" Question
Views:
429
Posted By
HarryPotter
Re: [L4D2] "HookSingleEntityOutput" Question
Not necessary
Do nothing
Forum:
Plugin/Gameplay Ideas and Requests
03-04-2024, 09:36
Replies:
0
Solved
[L4D2] Can someone remove tank climb animation when touch projectile?
Views:
340
Posted By
HarryPotter
[L4D2] Can someone remove tank climb animation when touch projectile?
When you throw molotov, pipe bomb, or shoot grenade launcher at tank,
The AI tank would think some object blocks his way and start to do clilmb animation.
https://i.imgur.com/ek8hjmP.gif
I...
Forum:
Plugins
03-04-2024, 05:33
Replies:
6
[L4D2] Drop Coins (v1.2, 2024-03-04)
Views:
1,402
Posted By
HarryPotter
Re: [L4D2] Drop Coins (v1.2, 2024-03-04)
Cool model
Forum:
Plugins
02-25-2024, 05:15
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,238
Posted By
HarryPotter
Re: [L4D1 & L4D2] Restart Without Changelevel
You mean weapons on the ground?
Forum:
Plugin/Gameplay Ideas and Requests
02-24-2024, 12:13
Replies:
3
L4d2 - help me create it
Views:
589
Posted By
HarryPotter
Re: L4d2 - help me create it
Can't use cheat command upgrade_add in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat command upgrade_add in multiplayer, unless the server has sv_cheats set to 1.
Can't use...
Forum:
Plugins
02-24-2024, 11:16
Replies:
35
[L4D2] Adrenaline & Pills Powerups (v. 2.0.1)
Views:
52,958
Posted By
HarryPotter
Re: [L4D2] Adrenaline & Pills Powerups (v. 2.0.1)
:up::up:
Forum:
Plugins
02-19-2024, 08:15
Replies:
279
[L4D & L4D2] Mission and Weapons - Info Editor (1.25) [25-Oct-2023]
Views:
121,863
Posted By
HarryPotter
Re: [L4D & L4D2] Mission and Weapons - Info Editor (1.25) [25-Oct-2023]
You can try this plugin, I try to make some weapons attribute match the keyvalues in weapon_*.txt
l4d_weapon_editor_fix (https://github.com/fbef0102/L4D1_2-Plugins/tree/master/l4d_weapon_editor_fix)...
Forum:
Scripting
02-18-2024, 04:06
Replies:
2
[L4D2] Hunter/Jockey stumble in Coop
Views:
322
Posted By
HarryPotter
Re: [L4D2] Hunter/Jockey stumble in Coop
// duration of infected stumble by anything/l4dh staggerplayer
// duration of survivor stumble time by Hunter/Jockey
// default: 6.0 in coop, 0.9 in versus
sm_cvar z_max_stagger_duration 1.0
//...
Forum:
Plugin/Gameplay Ideas and Requests
02-17-2024, 15:36
Replies:
3
L4d2 - help me create it
Views:
589
Posted By
HarryPotter
Re: L4d2 - help me create it
If sv_cheats 1, just type in game console
upgrade_add Incendiary_ammo
upgrade_add explosive_ammo
upgrade_add laser_sight
Forum:
Plugins
02-17-2024, 06:39
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,238
Posted By
HarryPotter
Re: [L4D1 & L4D2] Restart Without Changelevel
Isn't that game default?
Only pistol on spawn in versus.
Forum:
Plugins
02-17-2024, 05:59
Replies:
25
[L4D2]Charger_Collision_patch[Left 4 Fix][05/03/2024]
Views:
21,384
Posted By
HarryPotter
Re: [L4D2]Charger_Collision_patch[Left 4 Fix][06/04/2022]
L 02/17/2024 - 18:40:32: [SM] Exception reported: Client 18 is not in game
L 02/17/2024 - 18:40:32: [SM] Blaming: Charger_Collision_patch.smx
L 02/17/2024 - 18:40:32: [SM] Call stack trace:
L...
Showing results 1 to 25 of 500
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