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Search: Posts Made By: Fleepster99
Forum: Unapproved Plugins 09-25-2010, 10:47
Replies: 57
Views: 26,131
Posted By Fleepster99
Re: [L4D2] Survivors Deathmatch 1.0.4

I like the concept of it but theres a few things that need to be looked into, if you have a more indepth view of how this works or any other ideas regarding it pm me.
I will look more into this...
Forum: Unapproved Plugins 09-25-2010, 09:56
Replies: 57
Views: 26,131
Posted By Fleepster99
Re: [L4D2] Survivors Deathmatch 1.0.4

Lol im on it, just fixed the grenade problem give me a few hours and il have the update for you:attack:

*EDIT*
Released 1.0.4a which takes care of the nades not working in team dm.

I will now...
Forum: Unapproved Plugins 09-24-2010, 22:42
Replies: 57
Views: 26,131
Posted By Fleepster99
Re: [L4D2] Survivors Deathmatch 1.0.3

Ok released version 1.0.4, some of the new features available are Jetpacks for survivors, bonus gamemodes such as oddgnome and Infection(these replace 2nd rounds if active), also molotov was added to...
Forum: Trash 09-18-2010, 07:15
Replies: 2
Views: 951
Posted By Fleepster99
Re: help me pleas.. i know this is not right place to write this question but help pl

Why post it here then? :crab:,this should be in scripting
Forum: Plugins 09-17-2010, 19:56
Replies: 32
Views: 35,494
Posted By Fleepster99
Re: [L4D 1 & 2] Block Flashlight

Haha proved me right n1 on the update :lol:
Forum: Plugins 09-17-2010, 17:37
Replies: 32
Views: 35,494
Posted By Fleepster99
Re: [L4D 1 & 2] Block Flashlight

Maybe your right, i was just pointing that out because he has a fair amount of plugins already under his name. :crab:
Forum: Plugins 09-17-2010, 16:41
Replies: 32
Views: 35,494
Posted By Fleepster99
Re: [L4D 1 & 2] Block Flashlight

This sounds like a stupid assumption, he has just released the plugin and im sure he will attempt to fix any bugs. :)
Great concept btw Mr. Zero.
Forum: Plugins 09-16-2010, 14:25
Replies: 89
Views: 52,398
Posted By Fleepster99
Re: Gas 1.0.107 Updated 11 October 2009

Comment these lines to get rid of the missing texture squares(i found no other way)
new explosion = CreateEntityByName("env_explosion");
DispatchKeyValue(explosion,"Origin", originData);...
Forum: Unapproved Plugins 09-11-2010, 18:51
Replies: 57
Views: 26,131
Posted By Fleepster99
Re: [L4D2] Survivors Deathmatch 1.0.3

Can you please elaborate on your problem, i would love to help but if the only fix is changing it to coop i wana make there isnt another way around it.
Forum: Unapproved Plugins 09-10-2010, 10:35
Replies: 57
Views: 26,131
Posted By Fleepster99
Re: [L4D2] Survivors Deathmatch 1.0.3

Im working on something like that with a friend, in the meantime i recommend you use HLDJ :grrr:
Forum: Unapproved Plugins 09-10-2010, 10:06
Replies: 57
Views: 26,131
Posted By Fleepster99
Re: [L4D2] Survivors Deathmatch 1.0.2

New version released, grenades added, hard rain and other changes, see main page for full list. :wink:

Also remove your old .cfg as there a few new cvars.
Forum: Unapproved Plugins 09-08-2010, 17:52
Replies: 57
Views: 26,131
Posted By Fleepster99
Re: [L4D2] Survivors Deathmatch 1.0.2

sure i will try and do that :Pseperate game mode

*edit*
Actually why does it turn to lan? that doesnt make sense :S
Forum: Unapproved Plugins 09-08-2010, 08:08
Replies: 57
Views: 26,131
Posted By Fleepster99
Re: [L4D2] Survivors Deathmatch 1.0.2

I dont think this affects gameplay at all but i will try to fix it thanks.:wink:
Forum: Unapproved Plugins 09-08-2010, 04:54
Replies: 57
Views: 26,131
Posted By Fleepster99
Re: [L4D2] Survivors Deathmatch 1.0.2

Ok makes little sense but i will look into it.:)
Forum: Unapproved Plugins 09-07-2010, 20:53
Replies: 57
Views: 26,131
Posted By Fleepster99
Re: [L4D2] Survivors Deathmatch 1.0.2

As Ab said we tested on his server plently and it always worked nicely, what OS does your server run as with Ab's last server we had a few weird glitches on linux :S, even so the m60 should work...
Forum: Unapproved Plugins 09-07-2010, 09:18
Replies: 57
Views: 26,131
Posted By Fleepster99
Re: [L4D2] Survivors Deathmatch 1.0.2

Interesting stuff M60 works on every map ive tried as i precache it myself, i will check again to make sure.
About FFa not being disabled that is weird as i tried it with a few friends yesterday,...
Forum: Scripting 09-06-2010, 20:51
Replies: 0
Views: 781
Posted By Fleepster99
[L4D2] Getting location of bile explosion

Hey guys im trying to find the X,Y,Z for where a vomitjar lands, ive looked into a few things one of them being the traceray but im not sure this can be done at an angle?, ive also been through the...
Forum: Unapproved Plugins 09-06-2010, 12:21
Replies: 57
Views: 26,131
Posted By Fleepster99
Re: [L4D2] Survivors Deathmatch 1.0.2

Added a new version with alot of bug fixes and additions, this has been very thoroughly tested and should be working good(see main page for changelog).
Forum: Plugins 09-05-2010, 16:38
Replies: 63
Views: 40,537
Posted By Fleepster99
Re: [L4D2] Advanced Deathmatch

Hate to say it but the plugin seems good, you took a different approach then me thow as i tried to avoid extensions and you included a few of them.I am about to release an update on mine with free...
Forum: Plugins 09-05-2010, 09:46
Replies: 257
Views: 228,685
Posted By Fleepster99
Re: [L4D2] Incapped Crawling with Animation

Its a nice idea and would suit nicely with my team deathmatch, nonetheless this is a good plugin thnx.
Forum: Plugins 09-05-2010, 09:33
Replies: 17
Views: 29,910
Posted By Fleepster99
Re: [L4D & L4D2] Silenced Infected

Nice coding, btw was the tank sad? xD
Forum: Scripting 09-03-2010, 07:53
Replies: 5
Views: 1,357
Posted By Fleepster99
Re: L4D2 Removing all weapons except the ones held

Thanks for your help guys, i solved it using dirka dirka's method.
Forum: Plugins 09-02-2010, 11:31
Replies: 28
Views: 39,686
Posted By Fleepster99
Re: [L4D & L4D2] Smoker's Lightning

You and your crazy ass plugins, good work :wink:
Forum: Scripting 09-02-2010, 11:15
Replies: 5
Views: 1,357
Posted By Fleepster99
Re: L4D2 Removing all weapons except the ones held

Thanks for that but, the way i have implemented it stops the weapon being held from being removed but all other slots for example the pistols will be taken from me, is there anyways i can check the...
Forum: Scripting 09-01-2010, 20:58
Replies: 5
Views: 1,357
Posted By Fleepster99
[SOLVED]L4D2 Removing all weapons except the ones held

Ok guys so i have this code to remove all guns,



new EntCount = GetEntityCount();
new String:EdictName[128];
for (new i = 0; i <= EntCount; i++)
{
if (IsValidEntity(i))
{
Showing results 1 to 25 of 197

 
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