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Search: Posts Made By: MedicDTI
Forum: Plugins 11-13-2022, 14:11
Replies: 58
Views: 14,442
Posted By MedicDTI
Re: [L4D2] Zed Time with Highlight Kill System v1.5.1 [1-November-2022]

Idk why but even with WH my Handling doesnt work, i cheked the console and i didnt find any errors about WH. Do you have any idea what could be?

I did some discovered and the only thing that the...
Forum: Off-Topic 10-05-2022, 12:43
Replies: 33
Views: 12,328
Posted By MedicDTI
Re: Goodbye SM

You and many other creators of this site are amazing, nobody deserve these bad things in your lives, I hope everything works out for you.
Forum: Plugins 09-07-2022, 14:14
Replies: 51
Views: 10,367
Posted By MedicDTI
Re: [L4D2] Nuke - v1.5 | The City Will Get Nuked After Countdown Time Passes

idk why, but the smx 2.0 doenst create a cfg file
Forum: Plugins 08-22-2022, 11:21
Replies: 51
Views: 10,367
Posted By MedicDTI
Re: [L4D2] Nuke - v1.5 | The City Will Get Nuked After Countdown Time Passes

if you really do it like the one in the video, this is simply going to be one of the best plugins i've tried so far, like.. I've been researching that plugin in this video for a while, you know
Forum: Plugins 07-30-2022, 23:32
Replies: 51
Views: 10,367
Posted By MedicDTI
Re: [L4D2] Nuke - v1.3 | The City Will Get Nuked After Countdown Time Passes

YAYY!!!! I am really enjoing this plugin, I love Challenges
Forum: Plugins 07-30-2022, 21:46
Replies: 51
Views: 10,367
Posted By MedicDTI
Re: [L4D2] Nuke - v1.3 | The City Will Get Nuked After Countdown Time Passes

Niceeeee!! Now its work like should be.

Hey if it's possible could you do a cvar to disable or Continue the countdown when someone enters the safe room?
Forum: Plugins 07-30-2022, 13:26
Replies: 51
Views: 10,367
Posted By MedicDTI
Re: [L4D2] Nuke - City Will Be Nuked After Countdown Time Passes

My console doesnt show any logs about it, but i've already removed all the plugins I had to see if it could be fixed, but its still the same
Forum: Plugins 07-30-2022, 12:47
Replies: 51
Views: 10,367
Posted By MedicDTI
Forum: Plugins 07-29-2022, 18:08
Replies: 46
Views: 19,691
Posted By MedicDTI
Re: [L4D & L4D2] Loot Boxes(v1.1.1)[17-Jun-2022]

Idk why but even when the Fragile powerup ends I still take the amount of damage as if it activated.
Forum: Plugins 07-29-2022, 17:39
Replies: 51
Views: 10,367
Posted By MedicDTI
Forum: Plugins 07-28-2022, 11:35
Replies: 51
Views: 10,367
Posted By MedicDTI
Re: [L4D2] Nuke - City Will Be Nuked After Countdown Time Passes

Still doesnt work, after the first map the countdown doesnt start
Forum: Plugins 04-23-2022, 12:28
Replies: 17
Views: 8,836
Posted By MedicDTI
Re: [L4D2]Nuclear Missile [v3.0]

Yay!!! Finally someone made a plugin like this.
Hey can you add a custom setting to create a trigger for this event like when survivors escape so I can choose where the explosion will be? like the...
Forum: Plugins 11-16-2021, 19:59
Replies: 24
Views: 25,833
Posted By MedicDTI
Forum: Plugins 11-16-2021, 17:33
Replies: 24
Views: 25,833
Posted By MedicDTI
Re: [TF2] Slender Fortress Modified (v1.7.0, 11/10/21)

Idk why, but i cant compile this plugin 1.7.0 +. My sourcemod is 1.11.0 6813

//SourceMod Batch Compiler
// by the SourceMod Dev Team

//// sf2.sp
//
// sf2\npc\npc_chaser_takedamage.sp(384) :...
Forum: Plugins 10-21-2021, 19:25
Replies: 1,753
Views: 514,642
Posted By MedicDTI
Re: [L4D & L4D2] Mutant Tanks (v8.89, 9-11-2021)

Sorry to take too long to respond. Its working now, your the best. And these other errors were fixed with your solution
Forum: Plugins 10-11-2021, 19:49
Replies: 1,753
Views: 514,642
Posted By MedicDTI
Re: [L4D & L4D2] Mutant Tanks (v8.89, 9-11-2021)

My tank list only shows "Tank -1#" and "Tank 0#" and i get these errors.
i already updated my sourcemod so idk what could be...

L 10/11/2021 - 17:26:44: [SM] Exception reported: Script execution...
Forum: Plugins 01-03-2021, 18:44
Replies: 25
Views: 14,726
Posted By MedicDTI
Re: [L4D1 & L4D2] Shot Warns Common [v1.0.1 | 03-January-2021]

I loved this plugin man, it gives an air of more challenge.
Taking advantage of this comment, I would like to make a suggestion that can be activated with a cvar in which silenced smg can attract...
Forum: Plugins 05-13-2020, 13:13
Replies: 1,753
Views: 514,642
Posted By MedicDTI
Re: [L4D & L4D2] Mutant Tanks (v8.67, 5-10-2020) [Human/AI Tanks Supported]

I just tested it with a friend here and the effects worked with him, but not yet for me. So it probably has to do with the 99z immunity flag

Thank you for your help =D
Forum: Plugins 05-13-2020, 01:00
Replies: 1,753
Views: 514,642
Posted By MedicDTI
Re: [L4D & L4D2] Mutant Tanks (v8.67, 5-10-2020) [Human/AI Tanks Supported]

I don't know why the effects of 'acid, slowness, cloud damage, blind' and other that directly affect survivors are not affecting players. They only affect bots such as the tank does not teleport to...
Forum: Plugins 11-24-2019, 19:28
Replies: 12
Views: 15,194
Posted By MedicDTI
Re: [L4D2] Chat Publicity

Why when i change to sm_cvar l4d2_publicity_time 120 it takes more than 2 minutes to appear and sometimes does not appear?
Forum: Plugins 07-05-2019, 19:21
Replies: 181
Views: 74,947
Posted By MedicDTI
Re: [L4D2 & L4D] Airdrop

I don't know why, but i don't have the file "weapon_chances.cfg", even having start the game, and in addition the plane is not appearing when called, and without the file "weapon_chances.cfg", the...
Showing results 1 to 21 of 21

 
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