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Search: Posts Made By: murte
Forum: General 07-22-2011, 13:06
Replies: 3
Views: 1,247
Posted By murte
Re: a few simple questions

new Float:f[3] = {1.0, 2.0, 3.0};
if (f[0] == 1.0) win();

new String:s[32];
Format(s, sizeof(s), "testest %d", 5);
if (s[0] == '\0') return IT_IS_EMPTY;

zero terminated strings
x =...
Forum: General 07-22-2011, 13:00
Replies: 1
Views: 2,277
Posted By murte
Need help - Annoying Crash

Hello. I really need some help.
For a long time I've had this annoying crash.

It usually shows up in the logs as

Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText:...
Forum: General 06-23-2011, 23:40
Replies: 51
Views: 13,948
Posted By murte
Re: Valve 24/6 Update (Server Crashes)

changed ServerGameDLL006 to ServerGameDLL007

latest mm&sm work. es does not.
#linux
Forum: General 04-14-2011, 22:45
Replies: 223
Views: 66,151
Posted By murte
Re: Todays TF2 update = MM:S / SM broken

broken here too windows css.
other mods work though.
Forum: General 12-18-2010, 02:03
Replies: 233
Views: 82,662
Posted By murte
Re: Christmas Update Broke Sourcemod

Yea CSS.


hostname: Zee's Surf XDRE4M (West Coast) - zXDream.com - ZTRICKS 100TICK
version : 1.0.0.57/15 4421 secure
udp/ip : 8.17.250.76:27015
map : surf_greatriver_xdre4m at: 0 x, 0...
Forum: General 12-18-2010, 01:28
Replies: 233
Views: 82,662
Posted By murte
Re: Christmas Update Broke Sourcemod

Updated meta to mmsource-1.8.5-hg750-windows
Threw in the updated gamedata from sourcemod-1.3.7-hg3084-windows
My mods are all working again. W00t!
Forum: General 12-17-2010, 23:54
Replies: 233
Views: 82,662
Posted By murte
Re: Christmas Update Broke Sourcemod

Got second update. Servers working fine except metamod so... that sucks :x
Turns out I depend on that alot more than I thought.
Forum: Plugins 06-29-2010, 17:58
Replies: 45
Views: 88,749
Posted By murte
Re: Evil Admin: Trail v1.0.104

Yeah but wheres the list of working particles?
Forum: Unapproved Plugins 06-29-2010, 17:15
Replies: 6
Views: 10,991
Posted By murte
Map Decals

I was trying to use another mod map-decals but it was broken to say the least. This mod simply reads positions and the material and puts it on the map.

Confirmed working in orangebox css.
...
Showing results 1 to 9 of 9

 
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