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Posts Made By:
HarryPotter
Forum:
General
Yesterday, 03:52
Replies:
6
[L4D] Safe House Door?
Views:
2,244
Posted By
HarryPotter
Re: [L4D] Safe House Door?
Try the following cvar in server.cfg
sm_cvar sb_all_bot_team "1"
Forum:
Plugin/Gameplay Ideas and Requests
04-06-2024, 22:27
Replies:
1
Boomer - l4d2
Views:
226
Posted By
HarryPotter
Re: Boomer - l4d2
sm_cvar boomer_exposed_time_tolerance 10000
sm_cvar boomer_vomit_delay 0.1
sm_cvar z_vomit_range 300
Forum:
Plugin/Gameplay Ideas and Requests
04-06-2024, 07:54
Replies:
0
Solved
[CS:S] How to create hud color message ?
Views:
139
Posted By
HarryPotter
[CS:S] How to create hud color message ?
Picture,
Is this official hud we can use/call via sourcemod code? how?
Any help will be appreciated
Solved:
1. https://forums.alliedmods.net/showpost.php?p=1689757&postcount=10
2....
Forum:
Unapproved Plugins
04-04-2024, 10:50
Replies:
2
[L4D2] Instructor Missing Sound Fix(Experimental) v1.3【Deprecated】
Views:
461
Posted By
HarryPotter
Re: [L4D2] Instructor Missing Sound Fix(Experimental) v1.3【Deprecated】
nvm, auother Deprecated
Forum:
Unapproved Plugins
04-04-2024, 10:49
Replies:
2
[L4D2] Instructor Missing Sound Fix(Experimental) v1.3【Deprecated】
Views:
461
Posted By
HarryPotter
Re: [L4D2] Instructor Missing Sound Fix(Experimental) v1.3【Deprecated】
Well, I hope remove beep sound because it is kind of annonying
Forum:
General
04-01-2024, 18:08
Replies:
2
Left-4-dead-2 linux-dedicated-server
Views:
277
Posted By
HarryPotter
Re: Left-4-dead-2 linux-dedicated-server
1.my.vultr.com
2.extravm.com
Forum:
Extensions
04-01-2024, 17:29
Replies:
48
[L4D2] nb_update_frequency fix (Experimental)
Views:
18,536
Posted By
HarryPotter
Re: [L4D2] nb_update_frequency fix (Experimental)
try lower z_resolve_zombie_collision_multiplier value?
Forum:
Unapproved Plugins
03-31-2024, 15:05
Replies:
44
[L4D1 AND L4D2] Survivor Respawn
Views:
28,568
Posted By
HarryPotter
Re: [L4D1 AND L4D2] Survivor Respawn
https://i.imgur.com/E7RiBbL.jpeg
If you can record video.
Forum:
Unapproved Plugins
03-31-2024, 14:45
Replies:
44
[L4D1 AND L4D2] Survivor Respawn
Views:
28,568
Posted By
HarryPotter
Re: [L4D1 AND L4D2] Survivor Respawn
// {default}: white
// {green}: orange
// {olive}: green
// {lightgreen}: lightgreen
// {red}: red - There must be at least one player or bot in infected team,or red will turn into {green} color...
Forum:
Unapproved Plugins
03-31-2024, 14:34
Replies:
7
[L4D1 AND L4D2] Improved Flying Tank
Views:
9,760
Posted By
HarryPotter
Re: [L4D1 AND L4D2] Improved Flying Tank
Improved Flying Tank Remake (https://github.com/fbef0102/L4D1_2-Plugins/tree/master/l4d_flying_tank)
Forum:
Plugin/Gameplay Ideas and Requests
03-29-2024, 19:30
Replies:
6
Solved
[L4D2]Exclude projectiles that have been thrown
Views:
1,139
Posted By
HarryPotter
Re: [L4D2]Exclude projectiles that have been thrown
Found more efficient way today, thanks to Forgetest (https://forums.alliedmods.net/member.php?u=303374)
int grenade = GetPlayerWeaponSlot(client, 2);
int iPrimaryAmmoType =...
Forum:
Plugins
03-29-2024, 18:43
Replies:
96
[L4D1 & L4D2] Incapped Pills Pop
Views:
20,829
Posted By
HarryPotter
Re: [L4D1 & L4D2] Incapped Pills Pop
Dragokas, maybe try the plugin without l4d_heartbeat really needed?
public void OnAllPluginsLoaded()
{
if( LibraryExists("l4d_heartbeat") == true )
{
g_bHeartbeatPlugin = true;...
Forum:
Plugins
03-29-2024, 15:10
Replies:
2
[L4D1 & L4D2]witch_pipebomb_exploit_fix_&_death_optmizer[Left 4 Fix][28/02/2023]
Views:
2,046
Posted By
HarryPotter
Re: [L4D1 & L4D2]witch_pipebomb_exploit_fix_&_death_optmizer[Left 4 Fix][28/02/2023]
All right, I test myself, now know what the bug is.
Video (https://i.imgur.com/ilr6Jg1.gif)
https://i.imgur.com/57JNcoC.gif
Thanks for your plugin fix
Forum:
Plugins
03-28-2024, 23:44
Replies:
2
[L4D1 & L4D2]witch_pipebomb_exploit_fix_&_death_optmizer[Left 4 Fix][28/02/2023]
Views:
2,046
Posted By
HarryPotter
Re: [L4D1 & L4D2]witch_pipebomb_exploit_fix_&_death_optmizer[Left 4 Fix][28/02/2023]
I am probably dumb, I don't understand what it fixes.
Do you mean if lots of common infected die at the same game frame, the witch nearby could disappear by chance?
Forum:
Plugins
03-27-2024, 00:28
Replies:
34
[L4D & L4D2]cs_ladders (Counter-Strike Ladders)[26/03/2024]
Views:
17,536
Posted By
HarryPotter
Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)[19/05/2023]
:up::up:
Forum:
Plugins
03-26-2024, 19:27
Replies:
34
[L4D & L4D2]cs_ladders (Counter-Strike Ladders)[26/03/2024]
Views:
17,536
Posted By
HarryPotter
Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)[19/05/2023]
After today l4d2 update
L 03/27/2024 - 07:24:46: [l4d2_cs_ladders.smx] [cs_ladders] Failed to validate patch "CTerrorPlayer::OnLadderMount__WeaponHolster_patch"
Forum:
Scripting
03-26-2024, 11:31
Replies:
4
[L4D2] How can I hook and block usermsg "PZDmgMsg" for only certain clients?
Views:
442
Posted By
HarryPotter
Re: [L4D2] How can I hook and block usermsg for only certain clients?
You can see this as an example: https://forums.alliedmods.net/showthread.php?t=339035
g_umFade = GetUserMessageId("Fade");
HookUserMessage(g_umFade, FadeHook, true);
Action...
Forum:
Plugins
03-22-2024, 11:06
Replies:
92
[L4D & L4D2] Weapon Spawn (1.15) [25-Mar-2024]
Views:
80,104
Posted By
HarryPotter
Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]
I have an idea that you can create one more plugin: item spawn, like the other two ideas weapon spawn & ammo spawn.
Because I use stripper, I want to manually spawn items at the locations I want...
Forum:
Unapproved Plugins
03-20-2024, 00:36
Replies:
44
[L4D1 AND L4D2] Survivor Respawn
Views:
28,568
Posted By
HarryPotter
Re: [L4D1 AND L4D2] Survivor Respawn
test today, and this bug didn't happen to me
Forum:
Plugin/Gameplay Ideas and Requests
03-19-2024, 10:54
Replies:
1
Solved
[L4D2] drop pinned survivor
Views:
370
Posted By
HarryPotter
Re: [L4D2] drop pinned survivor
Infected release victim?
https://forums.alliedmods.net/showthread.php?p=2676902
Forum:
Extensions
03-10-2024, 13:16
Replies:
87
SourceTV Manager
Views:
59,526
Posted By
HarryPotter
Re: SourceTV Manager
Nvm, they updated extension and my problem solved
Install autorecorder (https://github.com/shqke/sp_public/tree/master/autorecorder)
Require two files
1. SourceTV Manager...
Forum:
Plugin/Gameplay Ideas and Requests
03-10-2024, 12:57
Replies:
10
[L4D2] I want to clear the [cvar] message in the server chat window.
Views:
2,904
Posted By
HarryPotter
Re: [L4D2] I want to clear the [cvar] message in the server chat window.
try this one
https://github.com/fbef0102/L4D1_2-Plugins/tree/master/bequiet
Forum:
Plugins
03-10-2024, 12:15
Replies:
18
[L4D/L4D2] Reserve (Ammo) Control [20-Jan-2021]
Views:
11,489
Posted By
HarryPotter
Re: [L4D/L4D2] Reserve (Ammo) Control [20-Jan-2021]
Using "give" to give weapon directly, the weapon ammo won't change.
To solve this problem, add the following cvars in server.cfg
// real ammo control by l4d_reservecontrol.smx
sm_cvar...
Forum:
Plugins
03-08-2024, 08:50
Replies:
1,097
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
427,698
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Download latest sourcemod version
Forum:
Plugins
03-06-2024, 09:29
Replies:
2
[L4D1/2] CSO Zombie Regeneration (v1.4) [2024-02-06]
Views:
2,988
Posted By
HarryPotter
Re: [L4D1/2] CSO Zombie Regeneration (v1.4) [2024-02-06]
Witch: no
Commons: no
A.I Special: yes if they stand still
Showing results 1 to 25 of 500
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