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Search: Posts Made By: Black Haze
Forum: Unapproved Plugins 04-01-2011, 07:10
Replies: 466
Views: 181,944
Posted By Black Haze
Re: Map Rate v0.10 (6/30)

No clue what you did, but there seems to be a difference between the user you posted in the config (jamesj_maprate) and the one in the error, who's suddenly called jimmy instead of james...
Forum: General 04-01-2011, 07:05
Replies: 52
Views: 13,056
Posted By Black Haze
Re: Gabe Newell wtf?

I agree with topic starter, too annoying for words, I'll just come back tomorrow.
Forum: Unapproved Plugins 03-30-2011, 10:20
Replies: 208
Views: 92,958
Posted By Black Haze
Re: Healthkit On Death

Might be that ES is screwing you, try disabling it for a test.
Forum: Unapproved Plugins 03-30-2011, 10:09
Replies: 208
Views: 92,958
Posted By Black Haze
Re: Healthkit On Death

You aint got the noblock problem mentioned a few posts above by any chance?
Forum: Unapproved Plugins 03-30-2011, 07:30
Replies: 148
Views: 57,276
Posted By Black Haze
Re: Kill Messages

There's not really a way to make it stop counting, but you can open up the source code for sm_killmessage_overlays_basicsupport and make the following changes:
Remove lines 114, 115, 116 and 117...
Forum: Plugins 03-27-2011, 13:10
Replies: 139
Views: 68,050
Posted By Black Haze
Re: [ANY] Ion Cannon Weapon (Version 1.2 Updated 17.03.2011)

Yeah it's trying to find the amount of cash you've got (in CSS), but that property doesn't exist in TF2. Shouldn't cause you any problems I think when you set it to 0, but you could open up the...
Forum: Plugins 03-27-2011, 09:41
Replies: 139
Views: 68,050
Posted By Black Haze
Re: [ANY] Ion Cannon Weapon (Version 1.2 Updated 17.03.2011)

Never tested em, but I think these are the TF2 weapon names (https://forums.alliedmods.net/showpost.php?p=1434430&postcount=28).
Forum: Unapproved Plugins 03-27-2011, 09:24
Replies: 466
Views: 181,944
Posted By Black Haze
Re: Map Rate v0.10 (6/30)

This plugin does not have a config file, all cvars go in the server.cfg file. It does still need an entry in the databases file though.
Forum: Plugins 03-25-2011, 14:43
Replies: 139
Views: 68,050
Posted By Black Haze
Re: [ANY] Ion Cannon Weapon (Version 1.2 Updated 17.03.2011)

Open source with notepad, and do ctrl+f on the terms "env_laser" and "env_beam".
Forum: Unapproved Plugins 03-24-2011, 19:52
Replies: 148
Views: 57,276
Posted By Black Haze
Re: Kill Messages

Hmm that does look alright to me... What does it do when you use one of the default packages from the first post?

I ask cause I think it might have something to do with the overlays rather then...
Forum: Scripting 03-24-2011, 19:49
Replies: 8
Views: 3,033
Posted By Black Haze
Re: Smoke grenade questions

Thanks that'll help a bunch! :D
I'm nearly done with the script now, found a way with which I hopefully can make exactly the smokestack I want (kinda like this...
Forum: Scripting 03-24-2011, 09:37
Replies: 8
Views: 3,033
Posted By Black Haze
Re: Smoke grenade questions

That's a bit over my head. Could you show me a piece of code showing how to achieve this? Sounds like exactly what I need!
Forum: Unapproved Plugins 03-24-2011, 09:33
Replies: 148
Views: 57,276
Posted By Black Haze
Re: Kill Messages

You've definatly fucked something up :P Sounds like the plugin is trying to send you files you don't have.

What does the config look like?
Forum: Unapproved Plugins 03-23-2011, 04:45
Replies: 148
Views: 57,276
Posted By Black Haze
Re: Kill Messages

Don't think it's the plugin, just tested it and everything's still all right. Other players crash on your server as well?
Forum: Scripting 03-21-2011, 14:01
Replies: 8
Views: 3,033
Posted By Black Haze
Re: Smoke grenade questions

Got another question:

Looked around a bit on smokegrenade_detonate and landed here:
http://wiki.alliedmods.net/Counter-Strike:_Source_Events#smokegrenade_detonate

Problem is, it gives me a...
Forum: Scripting 03-20-2011, 16:37
Replies: 8
Views: 3,033
Posted By Black Haze
Re: Smoke grenade questions

Thanks gonna give that a go! :D
Forum: Scripting 03-20-2011, 15:33
Replies: 8
Views: 3,033
Posted By Black Haze
Smoke grenade questions

Been searching for this all over the place, and think I even remember seeing it somewhere a few months ago, yet I can't find it.

For some sort of kill streak system I'm trying to have the players...
Forum: Plugins 03-20-2011, 11:11
Replies: 139
Views: 68,050
Posted By Black Haze
Re: [ANY] Ion Cannon Weapon (Version 1.2 Updated 17.03.2011)

That's because they have a minimum damage which is way higher then a player's hitpoints. Open up the source and get rid of the minimum on the sm_ion_mindamage and sm_ion_maxdamage, and you're done.
...
Forum: Plugins 03-20-2011, 09:07
Replies: 139
Views: 68,050
Posted By Black Haze
Re: [ANY] Ion Cannon Weapon (Version 1.2 Updated 17.03.2011)

If you had actually read the thread instead of just typing yer garbage here and expecting everyone to serve you you would've known.

Bottom line: Read the thread
Forum: Plugins 03-18-2011, 17:28
Replies: 139
Views: 68,050
Posted By Black Haze
Re: [ANY] Ion Cannon Weapon (Version 1.2 Updated 17.03.2011)

Take out lines 843 through 865. This will remove the white shockwave though.

Might be an idea to use a sphere model with a light translucent water texture and keep scaling that up to use as a...
Forum: Plugins 03-18-2011, 16:05
Replies: 139
Views: 68,050
Posted By Black Haze
Re: [ANY] Ion Cannon Weapon (Version 1.2 Updated 17.03.2011)

Not really taken a good look myself, but ctrl+f for ".vmt" in the code.
Forum: Plugin/Gameplay Ideas and Requests 03-18-2011, 12:36
Replies: 4
Views: 863
Posted By Black Haze
Re: Ignite props

Then it might just be that the haven't got an ignite function I guess.
Forum: Plugin/Gameplay Ideas and Requests 03-18-2011, 11:18
Replies: 4
Views: 863
Posted By Black Haze
Re: Ignite props

"decl Ent" lacks a ; sign, that may be it.
Forum: Plugins 03-18-2011, 09:13
Replies: 139
Views: 68,050
Posted By Black Haze
Re: [ANY] Ion Cannon Weapon (Version 1.2 Updated 17.03.2011)

This makes it work, even on texture city! :D
There's still a white wave visible, I assume there where two to start with or something? I did not touch 843, which I assume is that wave.

It's still...
Forum: Plugins 03-18-2011, 08:13
Replies: 139
Views: 68,050
Posted By Black Haze
Re: [ANY] Ion Cannon Weapon (Version 1.2 Updated 17.03.2011)

Curiously enough after testing it 15 times I never got a single crash. I did get the slowdown that's associated with the crash, but in the nick of time it reclaims itself.

It is the huge white...
Showing results 1 to 25 of 298

 
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