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Showing results 1 to 25 of 48
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Posts Made By:
TribalBlood
Forum:
Suggestions / Requests
01-23-2024, 12:44
Replies:
5
Terror Strike
Views:
472
Posted By
TribalBlood
Re: Terror Strike
If you can't find it, it's still easy to make it.
Forum:
Suggestions / Requests
09-19-2023, 08:07
Replies:
3
Grenades for a CSDM mod
Views:
591
Posted By
TribalBlood
Re: Grenades for a CSDM mod
;Autoitem flags:
; a - armor
; h - helmet
; g - grenades
; d - defusekit (CTs only!)
; n - nightvision
autoitems = ah
try add this to "autoitems" -> "g" | g = grenades
Forum:
Suggestions / Requests
01-17-2023, 18:35
Replies:
6
A human in possession of this item to have glow and aura
Views:
865
Posted By
TribalBlood
Re: A human in possession of this item to have glow and aura
#include <amxmodx>
#include <hamsandwich>
#include <engine>
#include <zombie_plague_advance>
#define _MarkPlayerHasMask(%0) _bitPlayerHasMask |= (1 << (%0 & 31))
#define...
Forum:
Suggestions / Requests
12-07-2022, 21:14
Replies:
4
Player model fix request
Views:
743
Posted By
TribalBlood
Re: Player model fix request
Try it.
Forum:
Suggestions / Requests
12-02-2022, 15:26
Replies:
2
Solved
armor bug fix
Views:
443
Posted By
TribalBlood
Re: armor bug fix
share the "ground armor pickup" sma.
Forum:
Suggestions / Requests
11-25-2022, 15:10
Replies:
2
only admins can parachute half life
Views:
562
Posted By
TribalBlood
Re: only admins can parachute half life
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#define _PLUGIN "[ZP] Parachute"
#define _VERSION "1.0"
#define _AUTHOR "H.RED.ZONE"
#define...
Forum:
Suggestions / Requests
11-25-2022, 14:53
Replies:
5
Solved
Model for player
Views:
789
Posted By
TribalBlood
Re: Model for player
Compile it again.
#pragma semicolon 1
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <hamsandwich>
Forum:
Suggestions / Requests
07-19-2022, 19:53
Replies:
14
Help my friends =0 ?
Views:
1,524
Posted By
TribalBlood
Re: Help my friends =0 ?
Solved by menkisa. :D
Forum:
Suggestions / Requests
07-19-2022, 14:48
Replies:
14
Help my friends =0 ?
Views:
1,524
Posted By
TribalBlood
Re: Help my friends =0 ?
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fun>
#include <hamsandwich>
#include <cstrike>
#define TASK_TRAIL 3214
#define ID_TRAIL (taskid - TASK_TRAIL)
Forum:
Suggestions / Requests
07-17-2022, 07:32
Replies:
2
Zombie Plague need help with jetpack
Views:
459
Posted By
TribalBlood
Re: Zombie Plague need help with jetpack
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
native zp_get_user_zombie(id)
native zp_register_extra_item(const name[], cost, teams)
native zp_get_user_sniper(id)
native...
Forum:
Suggestions / Requests
07-13-2022, 07:48
Replies:
14
Help my friends =0 ?
Views:
1,524
Posted By
TribalBlood
Re: Help my friends =0 ?
What do you mean by "light strip"?
Forum:
Suggestions / Requests
07-10-2022, 20:56
Replies:
1
Zombie Plague Human Class help
Views:
455
Posted By
TribalBlood
Re: Zombie Plague Human Class help
#include <amxmodx>
#include <cstrike>
#include <fun>
#include <fakemeta>
#include <fakemeta_util>
#include <hamsandwich>
#include <zp_apocalypse>
#define HM1_FLAG ADMIN_BAN
#define HM2_FLAG...
Forum:
Suggestions / Requests
07-08-2022, 13:00
Replies:
2
Solved
Electricity Cut
Views:
443
Posted By
TribalBlood
Re: Electricity Cut
#include <amxmodx>
#include <fakemeta>
new bool:Lock_Light;
public plugin_init()
{
register_plugin("Change_Light", "1.0", "TribalBlood");
register_clcmd("say /cut",...
Forum:
Suggestions / Requests
07-07-2022, 19:51
Replies:
9
[Zombie Plague] Set Ammo Packs for All Players after x sec.
Views:
690
Posted By
TribalBlood
Re: [Zombie Plague] Set Ammo Packs for All Players after x sec.
Thank you, and you too man. :)
Forum:
Suggestions / Requests
07-07-2022, 07:44
Replies:
9
[Zombie Plague] Set Ammo Packs for All Players after x sec.
Views:
690
Posted By
TribalBlood
Re: [Zombie Plague] Set Ammo Packs for All Players after x sec.
#include <amxmodx>
#include <zombieplague>
#define PLUGIN "Auto Restart vl"
#define VERSION "1.4"
#define AUTHOR "vato loco [GE-S]"
#define TIMER_TASK 123456
#define RESTART_TASK ...
Forum:
Suggestions / Requests
07-06-2022, 09:18
Replies:
9
[Zombie Plague] Set Ammo Packs for All Players after x sec.
Views:
690
Posted By
TribalBlood
Re: [Zombie Plague] Set Ammo Packs for All Players after x sec.
What Zp version do you use?
Forum:
Suggestions / Requests
07-06-2022, 06:21
Replies:
4
[REQ] Need help with ZP Knife Menu plugin
Views:
370
Posted By
TribalBlood
Re: [REQ] Need help with ZP Knife Menu plugin
cvar_knife_combat_knock = register_cvar("zp_knife_combat_knock" , "6.0");
cvar_knife_strong_knock = register_cvar("zp_knife_strong_knock" , "7.0");
cvar_knife_axe_knock =...
Forum:
Suggestions / Requests
07-04-2022, 11:20
Replies:
9
BUY VIP 1H/2H by Your Points [ HELP Pls ]
Views:
758
Posted By
TribalBlood
Re: BUY VIP 1H/2H by Your Points [ HELP Pls ]
update to 1.8.3 or 1.9 that compiler is old.
Forum:
Suggestions / Requests
07-04-2022, 06:58
Replies:
9
[Zombie Plague] Set Ammo Packs for All Players after x sec.
Views:
690
Posted By
TribalBlood
Re: [Zombie Plague] Set Ammo Packs for All Players after x sec.
#include <amxmodx>
#include <zombieplague>
new cvar_ammopack;
public plugin_init()
{
register_plugin("Ammo_Pack_Change", "1.2", "TribalBlood");
register_clcmd("say /changeap",...
Forum:
Suggestions / Requests
07-03-2022, 12:53
Replies:
8
Solved
Is this possible to add xp?
Views:
844
Posted By
TribalBlood
Re: [REQ] Is this possible to add xp?
Click here to download the models (https://www.mediafire.com/file/e6qb2alshz8l7ea/Player_models.zip/file)
Forum:
Suggestions / Requests
07-03-2022, 06:55
Replies:
2
[REQ] jetpack+bazzoka remove shoot delay
Views:
421
Posted By
TribalBlood
Re: [REQ] jetpack+bazzoka remove shoot delay
What do you mean the reload time?
cvar_reload_time = register_cvar("vecjp_reload_time","10.0") put "10.0" to "0.0".
Forum:
Suggestions / Requests
07-02-2022, 14:19
Replies:
10
/spec and /back plugin
Views:
4,498
Posted By
TribalBlood
Re: /spec and /back plugin
#include <amxmodx>
#include <cstrike>
public plugin_init()
{
register_plugin("ADMIN_SPEC_AND_BACK", "1.0", "TribalBlood");
register_clcmd("say /spec", "spectator_transfer");
}
...
Forum:
Suggestions / Requests
07-01-2022, 16:58
Replies:
1
/random PLUGIN
Views:
420
Posted By
TribalBlood
Re: /random PLUGIN
#include <amxmodx>
new Players[32], Players_Num, CP, CP_Name[33];
public plugin_init()
{
register_plugin("Choose_Random_Player", "1.0", "TribalBlood");
register_clcmd("say /random",...
Forum:
Suggestions / Requests
07-01-2022, 16:39
Replies:
8
Solved
Is this possible to add xp?
Views:
844
Posted By
TribalBlood
Re: [REQ] Is this possible to add xp?
its possible.
Forum:
Suggestions / Requests
06-27-2022, 07:03
Replies:
4
Is it possible to create this plugin?
Views:
519
Posted By
TribalBlood
Re: Is it possible to create this plugin?
#include <amxmodx>
#include <fun>
#include <cstrike>
public plugin_init()
{
register_plugin("Weapon_Menu", "1.0", "TribalBlood");
register_clcmd("say /buy", "menu_hook");
}
Showing results 1 to 25 of 48
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