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Search: Posts Made By: Lulu the hero
Forum: Off-Topic 01-18-2012, 16:30
Replies: 20
Views: 17,164
Posted By Lulu the hero
Re: [HU] Mivan?

Semmi különös nincsen, ez az oldal is csatlakozott a SOPA elleni tüntetők közé. A SOPA egy internetes cenzúra szerű dolog lenne a weben, mindenféle negatív dolgokkal és most ez ellen megy a...
Forum: Zombie Plague Mod 07-20-2011, 13:06
Replies: 10
Views: 6,759
Posted By Lulu the hero
Re: Nvault Ammo bank!!

Woops, debugged some errors. Haven't coded in PAWN since half a year, coding PHP now.
Anyway: 1.13
Forum: Zombie Plague Mod 07-20-2011, 12:15
Replies: 10
Views: 6,759
Posted By Lulu the hero
Re: Nvault Ammo bank!!

Version 1.12 without get_maxplayers, though I think this is slower slightly. Using get_players instead of going through all players at plugin end. Also this solves a hidden bug:
public plugin_end()...
Forum: Zombie Plague Mod 07-20-2011, 11:48
Replies: 10
Views: 6,759
Posted By Lulu the hero
Re: Nvault Ammo bank!!

Version 1.11 - Updated the player_prethink stuff and updated the say_hook part.
Forum: Zombie Plague Mod 07-19-2011, 08:59
Replies: 10
Views: 6,759
Posted By Lulu the hero
Re: Nvault Ammo bank!!

abdul-rehman!

Plugin end is only called once in the whole plugin, why cache maxplayers into a static variable?
Will the 2. parameter of the for loop be executed every time to check if the...
Forum: Scripting Help 03-05-2011, 08:55
Replies: 3
Views: 1,915
Posted By Lulu the hero
Re: Celltrie in ns( natural selection )

When I select "select mod directory" at install, for cs it installs celltrie, for ns it doesn't.
Forum: Approved Plugins 03-05-2011, 06:28
Replies: 918
Views: 559,260
Posted By Lulu the hero
Re: Sven Cooperative Experience Mod [Current Version: 17.0]

There is one more thing. We need to balance the skills, and sometimes disable one or two in different mods. For example, there is a speed bonus ability in ns, no need for us to give the player even...
Forum: Scripting Help 03-05-2011, 04:55
Replies: 3
Views: 1,915
Posted By Lulu the hero
Celltrie in ns( natural selection )

Hi all!

I created a plugin which uses celltrie and cellarray to store data, works perfect in CS. But as soon as I've tested it in NS, I've realized, that there is no celltrie in NS. And as I've...
Forum: Approved Plugins 03-04-2011, 11:53
Replies: 918
Views: 559,260
Posted By Lulu the hero
Re: Sven Cooperative Experience Mod [Current Version: 17.0]

Ok, but this way players will not recieve xp for bomb explosion, hostage resque, or other common scenario events, so frag filtering is the answer. I think these events should be rewarded too, not...
Forum: Code Snippets/Tutorials 03-04-2011, 11:49
Replies: 20
Views: 11,306
Posted By Lulu the hero
Re: Bit - include file (formally Boolean)

Uploaded newer version, debugged count_bits.
Forum: Approved Plugins 03-04-2011, 10:36
Replies: 918
Views: 559,260
Posted By Lulu the hero
Re: Sven Cooperative Experience Mod [Current Version: 17.0]

The whole XP getting stuff needs to be questioned. The xp/kill is absolutely bad, because of frag stealing and unbalanced XP giving( you kill a headcrab with 35 hp, you recieve 1 xp, but you also...
Forum: Approved Plugins 03-01-2011, 12:36
Replies: 918
Views: 559,260
Posted By Lulu the hero
Re: Sven Cooperative Experience Mod [Current Version: 17.0]

Allright, worked the basics out, got the outline of it. This version is STILL UNFINISHED, DON'T USE IT FOR MORE THEN TESTING!

I have implemented sprinting into the game with a bar of stamina. I've...
Forum: Approved Plugins 02-26-2011, 07:39
Replies: 918
Views: 559,260
Posted By Lulu the hero
Re: Sven Cooperative Experience Mod [Current Version: 17.0]

Certainly. I think I will add support for OF too. Add your mods, where you would like to play it.
<span style="color: rgb(0, 0, 0);"><span style="color: rgb(255, 128, 0);">enum MOD
{
...
Forum: Approved Plugins 02-26-2011, 06:08
Replies: 918
Views: 559,260
Posted By Lulu the hero
Re: Sven Cooperative Experience Mod [Current Version: 17.0]

:mrgreen:

I was thinking of renaming it to HLXPM and post it as a new plugin to approve. But I am afraid, that the mods will unapprove it, since there is already SCXPM. Care to help me creating...
Forum: Approved Plugins 02-25-2011, 00:42
Replies: 918
Views: 559,260
Posted By Lulu the hero
Re: Sven Cooperative Experience Mod [Current Version: 17.0]

Okay, I've started recreating it from scratch. Implementing the new features is much more easier this way, then patching through the existing plugins.
Some aimed goals in the version:
1)...
Forum: Approved Plugins 02-24-2011, 22:31
Replies: 918
Views: 559,260
Posted By Lulu the hero
Re: Sven Cooperative Experience Mod [Current Version: 17.0]

Okay, Idea! I have an idea.

I think this whole projects needs a big edit. The plugin should be taken into two peaces. In one, would be the functions, handlings and etc for the DATA SAVING part,...
Forum: Scripting Help 02-12-2011, 07:57
Replies: 13
Views: 2,130
Posted By Lulu the hero
Re: How to lay down?

Do you have hlmv?( half life model viewer ) Download it here: http://chumbalum.swissquake.ch/hlmv/index.html
Upload the model here in this topic( zip it in, and attach it to your post ).

There is...
Forum: Off-Topic 02-12-2011, 07:40
Replies: 3
Views: 1,967
Posted By Lulu the hero
HamSandwich not working in sven coop

Hi all! I was trying out hamsandwich in sven coop with the simple code below:
#include <amxmodx>
#include <hamsandwich>

public plugin_init()
{
register_plugin("Ham Test", "0.0", "Myself");...
Forum: Scripting Help 02-12-2011, 05:57
Replies: 1
Views: 935
Posted By Lulu the hero
Re: Rock The Vote - Help!

Did you edit the plugin? Then post the altered code. Else, try reinstalling it.
Forum: Scripting Help 02-12-2011, 05:51
Replies: 13
Views: 2,130
Posted By Lulu the hero
Re: How to lay down?

add this somewhere in your code:
entity_set_vector(ent, EV_VEC_angles, Float:{PITCH, YAW, ROLL});


To PITCH, YAW and ROLL try writing float values. For example:
0.0, 0.0, 50.0

Experiment...
Forum: Scripting Help 02-12-2011, 05:42
Replies: 13
Views: 2,916
Posted By Lulu the hero
Re: i need help with HUD Messages

https://forums.alliedmods.net/showthread.php?t=137996

When I want to use get_user_team, then I use your code.
Forum: Scripting Help 02-11-2011, 15:31
Replies: 11
Views: 2,505
Posted By Lulu the hero
Re: help with optimization :(

Then how about looking more structural by using enums.
enum _:COUNTERS
{
cntr_nemesis,
cntr_multimod,
cntr_swarmmod,
cntr_survivor,
cntr_plaguemod,
cntr_synapsismod,
...
Forum: Approved Plugins 02-11-2011, 14:42
Replies: 918
Views: 559,260
Posted By Lulu the hero
Re: Sven Cooperative Experience Mod [Current Version: 17.0]

Hi guys. I've again optimized Wrd's last posted sma file.

Tested it under cs, it worked, though I've experienced some interesting stuff( also experienced it in the unpotimized version, so don't...
Forum: Scripting Help 02-11-2011, 10:36
Replies: 11
Views: 2,505
Posted By Lulu the hero
Re: help with optimization :(

EclipseCP didn't mention the optimization way. There is only 2 optimizating edges: memory or speed. I provided the memory version.
Forum: Scripting Help 02-11-2011, 10:35
Replies: 7
Views: 1,546
Posted By Lulu the hero
Re: need help :) :) :)

In your code, you only search the terrorists. You don't deal with the CTs. There will be more and more cts at every round.
Showing results 1 to 25 of 337

 
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