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Posts Made By:
WiKer
Forum:
Extensions
06-26-2011, 15:05
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,782,028
Posted By
WiKer
Re: SDK Hooks 2.0 - It's beta time again!
failed to load: Required extension "SDKTools" file("sdktools.ext") not running.
What to do? :<
OS: windows
Forum:
Source Servers (SRCDS)
03-20-2011, 16:54
Replies:
19
TF2 slow startup & mapchange
Views:
7,394
Posted By
WiKer
Re: TF2 slow startup & mapchange
my necropost:
1) mv steam steam.old
2) ./hldsupdatetool.bin
Type "yes" and that helped me :)
Forum:
TF2Items
03-13-2011, 04:11
Replies:
1,524
Sticky:
TF2Items - Items with custom attributes.
Views:
1,259,049
Posted By
WiKer
Re: TF2Items - Items with custom attributes.
Leonardo (https://forums.alliedmods.net/member.php?u=70143),
Big thanks! that worked ^^
And now i see how to modify those attributes.
Forum:
TF2Items
03-12-2011, 12:45
Replies:
1,524
Sticky:
TF2Items - Items with custom attributes.
Views:
1,259,049
Posted By
WiKer
Re: TF2Items - Items with custom attributes.
Hello, can i disable Medigun with this extension?
And can i make StickyBomb Launcher like StickyBomb Jumper, so i can`t make damage to others but can jump with it?
Thanks to those who will help...
Forum:
Plugins
12-19-2010, 06:12
Replies:
339
[TF2] tNoUnlocksPls v0.4.8 (2013-02-10)
Views:
153,782
Posted By
WiKer
Re: [TF2] tNoUnlocksPls v0.0.6 (2010-12-18)
if a new weapons will be added - will they be auto-added to "tnounlockspls.cfg" file?
Forum:
General
12-19-2010, 04:28
Replies:
233
Christmas Update Broke Sourcemod
Views:
82,660
Posted By
WiKer
Re: Christmas Update Broke Sourcemod
Thanks, that helped :)
But when the MM and SM will be updated?
Today? Tomorrow?
Forum:
Plugins
11-05-2010, 11:23
Replies:
47
Admin Smite 2.1 (updated Feb. 13, 2010)
Views:
64,967
Posted By
WiKer
Re: Admin Smite 2.1 (updated Feb. 13, 2010)
will it work in Team Fortress 2?
Forum:
Plugins
11-03-2010, 08:42
Replies:
339
[TF2] tNoUnlocksPls v0.4.8 (2013-02-10)
Views:
153,782
Posted By
WiKer
Re: [TF2] tNoUnlocksPls v0.0.4 (2010-11-01)
What latest version?
I downloaded tf2items and this plugind yesterday and installed them..
Then started my server.
Forum:
Plugins
11-02-2010, 17:06
Replies:
186
[TF2] Unlock Replacer
Views:
107,754
Posted By
WiKer
Re: [TF2] Unlock Replacer
Better view of them:
Scout:
"Force-A-Nature"
"Shortstop"
"Lugermorph"
"Bonk"
"Crit-a-Cola"
"Mad Milk"
"Sandman"
Forum:
Plugins
11-02-2010, 16:47
Replies:
186
[TF2] Unlock Replacer
Views:
107,754
Posted By
WiKer
Re: [TF2] Unlock Replacer
Fixed + Recompiled to support...
"Vita-Saw"
"Powerjack"
"Degreaser"
"Shortstop"
"Holy Mackerel"
"Mad Milk"
"L'Etranger"
"Your Eternal Reward"
Forum:
Plugins
11-02-2010, 14:33
Replies:
339
[TF2] tNoUnlocksPls v0.4.8 (2013-02-10)
Views:
153,782
Posted By
WiKer
Re: [TF2] tNoUnlocksPls v0.0.4 (2010-11-01)
what is that O.o
and i can`t use Unlocks menu in admin menu, i click it and nothing happens.
Forum:
Plugins
11-01-2010, 06:01
Replies:
41
[TF2] Fake Gifts [v1.0.1]
Views:
35,557
Posted By
WiKer
Re: [TF2] Fake Gifts
Oh and i think you can do:
if someone it sitting in the fakegift for 5-7 seconds then it fill disapaer. something like that, i think you will make that or better :D
Forum:
Plugins
11-01-2010, 05:47
Replies:
22
[TF2] Spawn fake halloween gift
Views:
36,432
Posted By
WiKer
Re: [TF2] Spawn fake halloween gift
oh LOL!
Its a cool idea! Make a command for static fakegift, like sm_fakegift_stun, and if it is 1 then when people touch the gift they will be stunned :D
Forum:
Plugins
11-01-2010, 00:51
Replies:
41
[TF2] Fake Gifts [v1.0.1]
Views:
35,557
Posted By
WiKer
Re: [TF2] Fake Gifts
Ok, will the fake-gift disapear if they were picked up?
The real gift spin too?
If you are creating a fake gift then it must be like a real one!
Forum:
Plugins
10-31-2010, 11:06
Replies:
22
[TF2] Spawn fake halloween gift
Views:
36,432
Posted By
WiKer
Re: [TF2] Spawn fake halloween gift
can you make them better? so people can go throught them like throught a real gift?
I want to make fake gifts, which will be the same as the original ^^
Forum:
Plugins
10-31-2010, 08:30
Replies:
41
[TF2] Fake Gifts [v1.0.1]
Views:
35,557
Posted By
WiKer
Re: [TF2] Fake Gifts
will it disapear?
Forum:
Plugins
10-31-2010, 05:16
Replies:
194
[Any] Deluxe Godmode
Views:
174,691
Posted By
WiKer
Re: [Any] Deluxe Godmode
I use o my server cron job that execs a cfg every min, in that cfg i have sm_buddha "name" 1
If that will be a toggle, then after 1 min that man will not have his buddha, thats the problem.
Forum:
Plugins
10-29-2010, 07:41
Replies:
194
[Any] Deluxe Godmode
Views:
174,691
Posted By
WiKer
Re: [Any] Deluxe Godmode
Cool plugin.
Can you add these commands:
sm_noclip - toggles noclip on the admin typing the command
sm_noclip <Username/Group> [0/1] - Enables or disables noclip on specified users or groups.
Forum:
General
06-21-2010, 08:31
Replies:
662
Sourcemod Webadmin (Updated 12/05/2012)
Views:
331,901
Posted By
WiKer
Re: Sourcemod Webadmin (Updated 09/04/2010)
When i click on "Interface -> Server" page become blank, it is trying to load itself some time and then stops.
Week ago, when i last was on that page it worked fine. Now blank ((
Forum:
Plugins
06-06-2010, 10:22
Replies:
29
[TF2] Match Recorder
Views:
34,317
Posted By
WiKer
Re: [TF2] Match Recorder
Can you make a cvar, where i will chose a folder name (which will be located in "tf") and the demo will be recorder there?
Example:
match_recorder_dir "_demo_server1"
And all demos will be...
Forum:
Plugin/Gameplay Ideas and Requests
05-20-2010, 11:46
Replies:
4
[REQ][TF2] pipebomb amount modifier
Views:
1,617
Posted By
WiKer
Re: [REQ][TF2] pipebomb amount modifier
but is it working?
Forum:
Plugin/Gameplay Ideas and Requests
05-18-2010, 11:37
Replies:
4
[REQ][TF2] pipebomb amount modifier
Views:
1,617
Posted By
WiKer
[REQ][TF2] pipebomb amount modifier
Hello,
can someone do a plugin with convar in wich i can set how many pipebombs demoman can stick and explode? (default is 8 in game)
Thanks.
Forum:
Plugins
05-18-2010, 11:31
Replies:
104
[TF2] tHeadshotOnly v2.0.1 (2014.05.30)
Views:
58,506
Posted By
WiKer
Re: [TF2] tHeadshotOnly v1.004 (2010.02.15)
Big thanks for this plugin, but can you do convar wich will be like bodyshots modifier, but sniper headshots modifier, so snipers can do instant kill with headshot...
Forum:
Plugin/Gameplay Ideas and Requests
05-15-2010, 14:44
Replies:
43
[REQ] TF2 Snipers Headshot Only
Views:
19,237
Posted By
WiKer
Re: [REQ] TF2 Snipers Headshot Only
can you remake plugin only crit headshots+no body shots with SDK Hooks 1.3 extension?
Forum:
Plugins
04-30-2010, 02:28
Replies:
73
[TF2] Jump Mode
Views:
101,631
Posted By
WiKer
Re: [TF2] Jump Mode
Yesterday this plugin was not working properly after TF2 update
Showing results 1 to 25 of 37
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