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Posts Made By:
Billiam
Forum:
Plugin/Gameplay Ideas and Requests
12-27-2009, 16:20
Replies:
0
[REQ] Random Hostname
Views:
827
Posted By
Billiam
[REQ] Random Hostname
I'd like to change my server's hostname randomly ever 12 hours or so.
This plugin: http://forums.alliedmods.net/showthread.php?t=64984&page=2
handles configuration in a good way, but due to the...
Forum:
Plugin/Gameplay Ideas and Requests
12-22-2009, 15:18
Replies:
12
[REQ] hostname changer plugin
Views:
5,663
Posted By
Billiam
Re: [REQ] hostname changer plugin
Necrobump:
I'd like to have the hostname change daily.
My server host automatically restarts the server once daily.
I think the way this plugin is set up, the hostname will be whatever is in my...
Forum:
Plugin/Gameplay Ideas and Requests
10-10-2009, 14:50
Replies:
1
[TF2] Low Respawn Time for Low Player Count
Views:
857
Posted By
Billiam
Re: [TF2] Low Respawn Time for Low Player Count
I'm using this plugin to enable/disable fast respawn times:
http://forums.alliedmods.net/showthread.php?t=67620
Forum:
Plugin/Gameplay Ideas and Requests
10-03-2009, 17:13
Replies:
0
[REQ] You have joined => "FAIL STALEMATE!"
Views:
700
Posted By
Billiam
[REQ] You have joined => "FAIL STALEMATE!"
Sorry, I'm pretty sure there's already a plugin to do this, but I haven't been able to find it or figure out what to search for:
When somebody joins an empty server (that used to have someone on...
Forum:
Plugins
09-17-2009, 00:55
Replies:
97
[ALL] Karaoke
Views:
59,297
Posted By
Billiam
Re: [TF2] Karaoke
Fair enough. It seemed to me the overall sync was a little better with that .75, I'm not recommending it for inclusion.
The offset thing, though, I am. Not because it makes more sense for the...
Forum:
Plugins
09-16-2009, 16:34
Replies:
97
[ALL] Karaoke
Views:
59,297
Posted By
Billiam
Re: [TF2] Karaoke
Don't know enough about pawn scripting to do a good job, but thought I'd post the changes I'm currently using.
Disabled the 20 and 10 second time messages, turned the pre-karaoke volume down to 1,...
Forum:
Plugins
09-15-2009, 01:12
Replies:
97
[ALL] Karaoke
Views:
59,297
Posted By
Billiam
Re: [TF2] Karaoke
It might, I'm not sure. I know it's happening with offsets less than that, too (like, 0 sec).
Forum:
Plugins
09-12-2009, 16:14
Replies:
97
[ALL] Karaoke
Views:
59,297
Posted By
Billiam
Re: [TF2] Karaoke
Seem to be getting this sometimes
L 09/12/2009 - 12:32:14: [SM] Native "GetArrayString" reported: Invalid index 74 (count: 0)
L 09/12/2009 - 12:32:14: [SM] Displaying call stack trace for plugin...
Forum:
Plugins
09-11-2009, 15:27
Replies:
97
[ALL] Karaoke
Views:
59,297
Posted By
Billiam
Re: [TF2] Karaoke
Questions:
Is the preload=1 argument used in the mod? I see it in play.php, but the mod seems to use <mp3>?v=5
for precaching.
Does the mod respect the [offset] tag in lrc files?
What about the...
Forum:
Plugins
09-10-2009, 20:50
Replies:
97
[ALL] Karaoke
Views:
59,297
Posted By
Billiam
Re: [TF2] Karaoke
Ahh, got it. Thanks :)
Forum:
Plugins
09-10-2009, 03:33
Replies:
97
[ALL] Karaoke
Views:
59,297
Posted By
Billiam
Re: [TF2] Karaoke
Seems great, but... Is the php file + backgroundMOTD really the only way to play a sound?
Forum:
General
08-13-2009, 19:30
Replies:
163
Sourcemod 1.2.1 goes haywayre with latest update
Views:
50,841
Posted By
Billiam
Re: Sourcemod 1.2.1 goes haywayre with latest update
Having the same problem, hoping somebody knows a fix :)
Forum:
Plugin/Gameplay Ideas and Requests
08-03-2009, 15:13
Replies:
21
[req] HideNSeek/PropHunt
Views:
4,941
Posted By
Billiam
Re: [req] HideNSeek/PropHunt
When I get bored it and/or the servers die out, yes.[/quote]
Sounds like we can play with it when he's bored of it, or the entire playerbase is :)
Forum:
Unapproved Plugins
07-19-2009, 22:06
Replies:
107
[TF2] Presents! (v0.5.1, fixed major bug)
Views:
70,525
Posted By
Billiam
Re: [TF2] Presents! (v0.5.1, fixed major bug)
Fantastic, thanks so much. More fun and less intrusive than RTD.
Forum:
Plugin/Gameplay Ideas and Requests
06-23-2009, 23:12
Replies:
6
[TF2 REQ]Remove Voice Bubble
Views:
2,155
Posted By
Billiam
Re: [TF2 REQ]Remove Voice Bubble
::bump:: I'd love to have this too.
Forum:
Plugin/Gameplay Ideas and Requests
06-19-2009, 02:04
Replies:
5
[REQ] TF2: demo autorecord only when certain users playing
Views:
2,380
Posted By
Billiam
Re: [REQ] TF2: demo autorecord only when certain users playing
(didn't want to bump the thread before, but)
I managed to cobble together the plugin I wanted from the auto recorder plugin above and Rothgar's AFK manager. It's not great, but functional :)
Forum:
General
06-18-2009, 00:19
Replies:
3
m_angEyeAngles[0] console spam
Views:
3,680
Posted By
Billiam
Re: m_angEyeAngles[0] console spam
Thanks. Happens as soon as I change to granary with sourcetv enabled.
Forum:
General
06-17-2009, 18:52
Replies:
3
m_angEyeAngles[0] console spam
Views:
3,680
Posted By
Billiam
m_angEyeAngles[0] console spam
Just hoping somebody might know offhand where this is coming from. Getting tons and tons of
messages in console.
I can't seem to _make_ it happen, so I'm having trouble testing. Any ideas?
...
Forum:
Plugin/Gameplay Ideas and Requests
06-16-2009, 17:11
Replies:
5
[REQ] TF2: demo autorecord only when certain users playing
Views:
2,380
Posted By
Billiam
Re: [REQ] TF2: demo autorecord only when certain users playing
When anybody with a certain flag joins, and only if it's not recording already, obviously.
I'm in the same boat.
That's basically what I'm looking for. I don't think autorecord will work...
Forum:
Plugin/Gameplay Ideas and Requests
06-16-2009, 15:09
Replies:
5
[REQ] TF2: demo autorecord only when certain users playing
Views:
2,380
Posted By
Billiam
[REQ] TF2: demo autorecord only when certain users playing
We have a clan server that's open to the public all the time, but we'd like to auto-record demos (tv_enable 1;tv_autorecord 1;) only when our members (by admin flag) are either in game or spectating....
Forum:
General
06-05-2009, 22:18
Replies:
2
Removing commands from admin menu (or permssion)
Views:
889
Posted By
Billiam
Re: Removing commands from admin menu (or permssion)
Thank you. First link didn't help, second one was perfect :)
Forum:
General
06-05-2009, 21:48
Replies:
2
Removing commands from admin menu (or permssion)
Views:
889
Posted By
Billiam
Removing commands from admin menu (or permssion)
I want to remove some commands from the admin menu (slay, burn, blind etc).
I thought removing them from adminmenu_sorting would work, but there they are anyway :)
If that's not possible, I'd...
Forum:
Plugins
06-02-2009, 16:19
Replies:
399
Immunity Reserve Slots (2.0.8)
Views:
140,225
Posted By
Billiam
Re: Immunity Reserve Slots
Is there any chance you could add an AFK check?
I'd like to kick spectators first, then anybody that's been afk for, say, 3 minutes, and only then kick by playing time or ping.
Forum:
Extensions
06-01-2009, 01:26
Replies:
1,011
[EXTENSION] CBaseServer (+ Detouring class) - Reserved Slots with 0 wasted slots
Views:
389,838
Posted By
Billiam
Re: [EXTENSION] CBaseServer (+ Detouring class) - Reserved Slots with 0 wasted slots
Can I control the criteria for who gets kicked with the extension in the first post, or do I need to be using Jamster's plugin with it for that functionality?
:confused:
Forum:
Plugin/Gameplay Ideas and Requests
03-15-2009, 15:11
Replies:
1
[L4D] Versus Survivor Connect Delay
Views:
954
Posted By
Billiam
[L4D] Versus Survivor Connect Delay
Ok, I could have sworn I already saw a plugin that does this, but I can't find it for the life of me now.
The plugin changed the time between connection and taking over for a bot in versus....
Showing results 1 to 25 of 31
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