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Search: Posts Made By: Bacardi
Forum: Scripting 10-06-2020, 14:59
Replies: 11
Views: 726
Posted By Bacardi
Re: [CS:GO] OnEntityCreated + SDKSpawn

Is one of them "Weapon_item_spawn" ??
Or does it get destroyed ?
Forum: Scripting 10-05-2020, 20:19
Replies: 11
Views: 726
Posted By Bacardi
Re: [CS:GO] OnEntityCreated + SDKSpawn

...well try check entity classname at OnEntityCreated.
If entity classname is right, get entity reference code: int ref = EntIndexToEntRef(entity)

Pass reference code into RequestFrame(nextframe,...
Forum: Scripting 10-05-2020, 16:34
Replies: 11
Views: 726
Posted By Bacardi
Re: [CS:GO] OnEntityCreated + SDKSpawn

I have noticed, when map start, game flush all entities which disappear right after.

So, OnEntityCreated, take entity reference and past it to next frame (or use timer 0.0).
On the next frame,...
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