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Forum: Plugins 12-19-2016, 11:21
Replies: 57
Views: 38,352
Posted By Bove
Re: [CS:GO] Capture the flag 1.2

I have been hosting a CTF server based on this plugin for few days so far. The server is based on few popular workshop ctf maps that I have re-adjusted to work with this plugin. It also runs many...
Forum: Plugins 12-19-2016, 10:53
Replies: 57
Views: 38,352
Posted By Bove
Re: [CS:GO] Capture the flag 1.2

This one(go to snapshots and get git125): https://forums.alliedmods.net/showthread.php?t=39439
I only used it to add the platform model and remove some entities like hostages, but adding the flag...
Forum: Plugins 12-17-2016, 12:37
Replies: 57
Views: 38,352
Posted By Bove
Re: [CS:GO] Capture the flag 1.2

I had some problems with Models in map plugin. I used Source Stripper instead to manually remove/add the required objects.

By the way, what gamemode settings are the best for this plugin ? Is...
Forum: Plugins 12-07-2016, 12:07
Replies: 57
Views: 38,352
Posted By Bove
Re: [CS:GO] Capture the flag 1.2

I just loaded it on a fresh server, and it works absolutely fine (including the sounds and the flag status update on hint box). You may want to check the interference with other plugins.
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