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Search: Posts Made By: pear
Forum: Plugins 11-26-2018, 14:08
Replies: 36
Views: 15,234
Posted By pear
Re: build everywhere?

If you can't place them on the props then use one of these commands to move them to your desired location:

sm_fire !picker addorg <x y z>
sm_fire !aim shift
sm_fire !aim move

Personally find...
Forum: Plugins 01-02-2018, 21:28
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.9

1.9 - Added area selection
sm_fire !aim select (0/range)

to deselect:
sm_fire !aim deselect (0/range)

if u give no value, +speed selecting/deselecting will be toggled instead.
0 means the...
Forum: Plugins 09-15-2017, 14:16
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.8

1.8.1 - copy works for multiple now. (just dont do !fire prop_dynamic copy, it crashes the server) Aaaand to select you use +speed!

EEEEDIT:

1.8.4 - select fixes and prop saving works...
Forum: Plugins 09-12-2017, 17:37
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.8

copy is for single targets only because multiple cause crashing rn so don't use dat. (I'll fix it in the future)
And shift is an !aim action and only multiple actions (addorg, color etc.) work with...
Forum: Plugins 09-11-2017, 17:17
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.7.7

Released version 1.8! This one is safe~

Select works now but still don't know what rendermode I should use for the selected props :v!

Select/Deselect props: !aim select
Clear selected props:...
Forum: Plugins 09-08-2017, 17:23
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.7

I'll make it so it cancels move when you die. That should fix it.

sm_fire !aim move 1 - thats move copy mode but your +speed suggestion sounds interesting and I think I'll change it to that.
...
Forum: Plugins 09-07-2017, 15:41
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.7

jeeez I'm not that expierienced xd. But I got an idea on how to do it. I'll try it and thanks for the suggestion~
Forum: Plugins 09-07-2017, 15:05
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.7

I started hating dynamic arrays. Uhm... It'll be done eventually.

Here's how it will work in the future:
sm_fire !aim select -toggles the prop selecting
+speed -selects prop (changes rendermode...
Forum: Plugins 09-07-2017, 14:44
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.7

Sorry for the confusion Tick Tock Man :c!

Basically if you want to use !aim choose you have to bind keys to +speed and +walk for it to work. I made it like this so it's faster to cycle and place...
Forum: Plugins 09-06-2017, 14:04
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.7

great to see someone actually understanding how choose works o3o
ye the 1.7.1 version on github fixes that ty.
Forum: Plugins 08-28-2017, 03:44
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.6

Added in 1.6.2

sm_fire <target> clearprops

EDIT: I just noticed that I somehow messed up the loadprops names so download 1.6.3 for a quick fix. (basically in 1.6.2 if you loadprops then you...
Forum: Plugins 08-26-2017, 07:51
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.5.2

New Update (1.5.3):

Changed so it doesn't use the userid but instead the authid for storing and loading files. Heh.
Forum: Plugins 08-26-2017, 05:09
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.5.2

Good to see that you like the plugin o3o.

I provided a feature list on github and will extend it one day to have more information about each command. Saying that I won't update this forum post...
Forum: Plugins 08-26-2017, 04:44
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.5.2

It only recognizes weapons that start with "tf_weapon". tf_weapon_bat(or any melee) 1071 should be near the same. It still creates a golden statue when you kill someone with it.
Forum: Plugins 08-25-2017, 11:48
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.5

There I updated it to 1.5:

Added ability to save and load props from a file. (Note that it will save all the props the target spawned with "!aim prop" only).
To save your own props do sm_fire...
Forum: Plugins 08-24-2017, 03:16
Replies: 36
Views: 15,234
Posted By pear
Re: [TF2] SMFire 1.3.3

Thanks for testing out this plugin!

I was actually planning on adding such a feature and it'll soon be implemented. I'll work on it today!
Forum: Plugins 08-09-2017, 12:03
Replies: 36
Views: 15,234
Posted By pear
Forum: Plugins 08-09-2017, 10:55
Replies: 36
Views: 15,234
Posted By pear
[TF2] SMFire 2.4

Hai,
this plugin allows you to manipulate/edit entities in-game.

Command:
sm_fire <target> <action> <value> | ADMFLAG_BAN

EV41hXWuYRU

Features: https://github.com/bakapear/SMFire/...
Showing results 1 to 18 of 18

 
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