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Search: Posts Made By: Karolis_
Forum: Scripting 01-11-2022, 09:02
Replies: 4
Views: 1,013
Posted By Karolis_
Re: [CSGO] Always have 32 bots

Okey. Thank you very much. Also if someone will need. Equal symbol must be in other direction. Like this:

if(GetClientCount(false) <= MAX_SERVER_SLOTS) My bad.
Forum: Scripting 01-11-2022, 02:51
Replies: 1
Views: 668
Posted By Karolis_
Re: Invisible VIP Skins

Check again if materials location is correct. Also sometimes models have this txt file SKIN_materials.txt check if materials writen inside is same as you indicated in your download list.
Forum: Scripting 01-11-2022, 02:46
Replies: 4
Views: 1,013
Posted By Karolis_
Re: [CSGO] Always have 32 bots

Never mind. Solved what i really wanted.

1. -maxplayers_override 64 (To set 64 players)
2. When use Bacardi cfg

bot_kick
bot_join_after_player 0
mp_limitteams 0...
Forum: Scripting 01-10-2022, 08:15
Replies: 4
Views: 1,013
Posted By Karolis_
[CSGO] Always have 32 bots

I am trying to create zriot server i want that my server always have 32 bots in T team. So there will be 32 normal players in CT.

I have already fixed spawn points problem and etc. But i want that...
Forum: Plugins 01-05-2022, 17:53
Replies: 53
Views: 32,683
Posted By Karolis_
Re: [CS:GO / ?] Simple Stats MySQL

Everything works fine, but i have noticed that you are using wrong formula for calculating accuracy:

now is this:

gB_Accuracy = (100 * gB_PHits[client] + gB_PShots[client] / 2) /...
Forum: Scripting 01-04-2022, 19:51
Replies: 3
Views: 681
Posted By Karolis_
Re: Detect wining team not working

Yup. You are right. Thank you very much. You helped a lot.


public Event_RoundEnd(Handle:event, const String:name[], bool:dontBroadcast)
{

int winner = GetEventInt(event, "winner");

...
Forum: Scripting 01-04-2022, 17:25
Replies: 3
Views: 681
Posted By Karolis_
Detect wining team not working

I tried many variants and everything but somehow its not working for me:

HookEvent("round_end", Event_RoundEnd);

public Event_RoundEnd(Handle:event, const String:name[], bool:dontBroadcast)
{...
Forum: Scripting 01-02-2022, 12:34
Replies: 1
Views: 615
Posted By Karolis_
Re: [Zombie] Floating models and console error

Never mind, i took Zombie Reloaded code and re writed to make a zombie riot game. Models fixed and it look way better
Forum: Scripting 01-02-2022, 06:34
Replies: 1
Views: 615
Posted By Karolis_
[Zombie] Floating models and console error

So I have CSGO zombie reloaded server and I am using these zombie models which is working perfectly for players and bots. Zombies are running fine, have good attack animation and everything. And...
Forum: Zombie:Reloaded 12-16-2021, 03:52
Replies: 2
Views: 3,503
Posted By Karolis_
[ZR] Custom killfeed icon for zombies

Description: Simple plugin that change killfeed for zombies if they knife humans in zombie reloaded mode.

Game: CSGO

Screenshot:
https://i2.paste.pics/04bf655f1720a30a2c17a1480c4152ff.png
...
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