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Search: Posts Made By: bLacK-bLooD
Forum: Scripting Help 01-15-2020, 11:49
Replies: 6
Views: 302
Posted By bLacK-bLooD
Forum: Scripting Help 01-14-2020, 14:56
Replies: 6
Views: 302
Posted By bLacK-bLooD
Player doesn't touch a SOLID_TRIGGER entity

Hi, I have an entity (a sprite) and it is setup like this:



new iEntity = create_entity("func_button");
entity_set_int(iEntity, EV_INT_solid, SOLID_TRIGGER);
entity_set_int(iEntity,...
Forum: Approved Plugins 01-07-2020, 06:43
Replies: 11
Views: 28,961
Posted By bLacK-bLooD
Re: Concept: mp_maxrounds instead of mp_timelimit

I am aware that this is an old thread, however I am using this and ran into the following issue:

What happens if you usually have 1-2 players on the server and "game commencing" always resets the...
Forum: Suggestions / Requests 12-16-2018, 13:51
Replies: 4
Views: 328
Posted By bLacK-bLooD
Re: How to see wich admin banned a player? (Ban logs)

I already have the cvar set on 2.

I tested it myself just now. I banned a player on my server and looked in the amxmodx/logs. There is nothing about the ban there.
Forum: Suggestions / Requests 12-16-2018, 06:04
Replies: 4
Views: 328
Posted By bLacK-bLooD
How to see wich admin banned a player? (Ban logs)

Hi,

I am currently in a situation where players get banned, but I can't see who banned them via the logs (both server cstrike/logs and amxmodx/logs).

Needless to say, this is very frustrating...
Forum: New Plugin Submissions 12-03-2018, 04:50
Replies: 75
Views: 9,722
Posted By bLacK-bLooD
Re: REMusic [Round End Music | End Round Sounds]

When using .mp3's, how would you make sure the player has MP3Volume not on 0? Most of my players had it on 0, and of course, they couldn't hear any sounds.

I think, by default, MP3Volume is set to...
Forum: New Plugin Submissions 11-25-2018, 13:06
Replies: 383
Views: 42,838
Posted By bLacK-bLooD
Re: OciXCrom's Rank System [XP|Levels|Ranks]

Nice! Would be pretty cool to have an .ini file where you can customize the benefits of each rank. Something like:

"10" "he" "1"
Which translates to: "the level" "what to get" and "how many"
...
Forum: New Plugin Submissions 11-25-2018, 08:39
Replies: 383
Views: 42,838
Posted By bLacK-bLooD
Re: OciXCrom's Rank System [XP|Levels|Ranks]

Yes, that sure sounds like a good idea. Good work with everything you have done, by the way. I like your work and professionalism.

By the way, is there an easy way to add benefits for each rank? ...
Forum: New Plugin Submissions 11-25-2018, 08:24
Replies: 383
Views: 42,838
Posted By bLacK-bLooD
Re: OciXCrom's Rank System [XP|Levels|Ranks]

I understand, thank you for your reply anyway.

Do you mean amxmodx 1.9? Beacause 1.10 is not on amxmodx.org dev builds.
Forum: New Plugin Submissions 11-25-2018, 08:03
Replies: 383
Views: 42,838
Posted By bLacK-bLooD
Re: OciXCrom's Rank System [XP|Levels|Ranks]

I also see you tried to fix the problem:

Changed the way the XP is saved in order to prevent data loss on server crash, map change, server restart, etc.

But it is still persisting
Forum: New Plugin Submissions 11-25-2018, 07:50
Replies: 383
Views: 42,838
Posted By bLacK-bLooD
Re: OciXCrom's Rank System [XP|Levels|Ranks]

There is a bug where the nvault data gets reset.

All my players lost their ranks for no apparent reason. I looked in the data/vault folder and the CRXRanks.vault was reset, almost empty.

It...
Forum: Scripting Help 09-09-2018, 15:12
Replies: 6
Views: 470
Posted By bLacK-bLooD
Re: Detect maximum speed in a run?

Yes, it is for kreedz, therefore it must be frame perfect with stats.

Should I therefore use Bugsy's approach or use Ham_Think on player?
Forum: Scripting Help 09-09-2018, 02:01
Replies: 6
Views: 470
Posted By bLacK-bLooD
Re: Detect maximum speed in a run?

Thanks for the answere guys.

I ended up using Ham_Think on “player”, because it’s better performance wise than FM_Think, since it’s only called on players, not on all entities.
Forum: Scripting Help 09-07-2018, 08:53
Replies: 6
Views: 470
Posted By bLacK-bLooD
Detect maximum speed in a run?

Hi,

I own a kreedz server and from the moment a player starts its run until he finishes, I would like to detect the maximum speed the player achieved during the run.

I have a start climb and...
Forum: Scripting Help 09-03-2018, 13:10
Replies: 6
Views: 492
Posted By bLacK-bLooD
Re: set_user_rendering thickness issue

Yes, I am using a ProKreedz, which has semiclip.

However, the value of semiclip is set to 255, therefore fully visible.

Might that be why?

Edit:

If I turn the semiclip cvar off, the glow...
Forum: Scripting Help 09-03-2018, 13:03
Replies: 6
Views: 492
Posted By bLacK-bLooD
Re: set_user_rendering thickness issue

This is the full code. It's the last line of code that sets the rendering. The plugin is basically the original plugin which you can find here...
Forum: Scripting Help 09-03-2018, 12:10
Replies: 6
Views: 492
Posted By bLacK-bLooD
Re: set_user_rendering thickness issue

Hmm, I should ask myself some questions then.

How would I make the shell to be very very thin, but very colored. I just want the outline of the player to be colored. If I set the amount to 1, I...
Forum: Scripting Help 09-03-2018, 12:00
Replies: 6
Views: 492
Posted By bLacK-bLooD
set_user_rendering thickness issue

Hi guys,

I am using set_user_rendering to create a glowing shell around the players. The issue is that even though the "amount" argument is set to 25, the glow is way too thick.

My code:
...
Forum: Code Snippets/Tutorials 08-27-2018, 07:55
Replies: 222
Views: 175,831
Posted By bLacK-bLooD
Re: [INC] Director Hud Message

There is still no possibility of changing the hud size?

As in make the text smaller in size.
Forum: Suggestions / Requests 06-20-2018, 04:19
Replies: 4
Views: 471
Posted By bLacK-bLooD
Re: I need this plugin

Auto slay:
https://forums.alliedmods.net/showthread.php?t=924

Knife warmup:
Simple plugin: https://forums.alliedmods.net/showthread.php?p=950354
Advanced plugin:...
Forum: Scripting Help 12-12-2017, 04:11
Replies: 8
Views: 722
Posted By bLacK-bLooD
Forum: Scripting Help 12-11-2017, 06:44
Replies: 8
Views: 722
Posted By bLacK-bLooD
Forum: Scripting Help 12-11-2017, 05:08
Replies: 8
Views: 722
Posted By bLacK-bLooD
Re: FATAL ERROR (shutting down): Hit a dm_item with no model

I can't spawn it when I create it because I want to spawn it on death on top of the dead body.

I added the full code to the first post. I fixed the flags problem.

I still can't find a solution
Forum: Scripting Help 12-09-2017, 13:28
Replies: 30
Views: 3,423
Posted By bLacK-bLooD
Re: Rotate an entity, then update the hullsize based on its new angle.

Isn't this what was not possible to do with blockmakers? To rotate them to 45 degree angles?

Is this a solution for that?
Forum: Scripting Help 12-09-2017, 07:20
Replies: 8
Views: 722
Posted By bLacK-bLooD
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