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Search: Posts Made By: Qtheman
Forum: Plugins 10-21-2020, 21:28
Replies: 7
Views: 9,176
Posted By Qtheman
Re: [L4D2] Weapon Skin Manager (v1.0)

For sounds, no. I'm not familiar with how sound stuff in Source (or SourceMod) works, so I'm afraid I wouldn't know where to start with implementing that.

Models? Depends on what you're thinking,...
Forum: Scripting 10-20-2020, 21:18
Replies: 9
Views: 2,172
Posted By Qtheman
Re: [L4D2] Find entities/models attached to survivors?

Ah, great! Thanks a ton, both of you! :D

https://i.imgur.com/EN1OnXM.jpg

I'll admit, this isn't the method I was hoping I'd have to use to get this working, but I'm very happy that it does!...
Forum: Scripting 10-20-2020, 00:17
Replies: 9
Views: 2,172
Posted By Qtheman
Re: [L4D2] Find entities/models attached to survivors?

Oof... I tried poking around on a listen server for comparison, and unless client-side entities go unreported/undetected even on a listen server, then yeah, I guess there's no entity behind it... I...
Forum: Scripting 10-19-2020, 18:40
Replies: 9
Views: 2,172
Posted By Qtheman
Re: [L4D2] Find entities/models attached to survivors?

Apologies for the double-post.

Okay, I did some poking around now, and I came across m_iAddonBits. Google suggests that in CS:S, this is used to spawn client-side models for equipment attached to...
Forum: Scripting 10-19-2020, 15:44
Replies: 9
Views: 2,172
Posted By Qtheman
Re: [L4D2] Find entities/models attached to survivors?

I tried looking into that, but no dice. Thanks, though. :)

The thing is, the defibrillator weapon - the paddles the player holds in first-person/when they've got the defib out - keeps the correct...
Forum: Scripting 10-19-2020, 02:52
Replies: 9
Views: 2,172
Posted By Qtheman
[L4D2] Find entities/models attached to survivors?

Okay, how to explain this...

Well, I posted my Weapon Skin Manager (https://forums.alliedmods.net/showthread.php?t=327920) plugin a few days ago, and as I mentioned in the post, there's a bug I'm...
Forum: Plugins 10-16-2020, 20:36
Replies: 7
Views: 9,176
Posted By Qtheman
Re: [L4D2] Weapon Skin Manager (v1.0)

Thank you! At first, I'd meant for this to just randomize the skins on weapon spawns when a map loaded for my own server, but as I got more comfortable with SourcePawn, it ended up growing in scope,...
Forum: Plugins 10-16-2020, 19:46
Replies: 7
Views: 9,176
Posted By Qtheman
[L4D2] Weapon Skin Manager (v1.0)

Wow... It's been, what, almost two and a half years since I was here last? Time flies, I guess. At any rate, I'm here to present (and god I hope I'm doing this right):

Left 4 Dead 2 - Weapon Skin...
Forum: Scripting 04-24-2018, 17:53
Replies: 4
Views: 1,992
Posted By Qtheman
Re: [TF2] Get weapon max clip size?

I'm running on Windows (this is sort of a "halfway" server if you will, for when our main server guy is at college and can't host), yeah, but there's a github link on the second page that's allegedly...
Forum: Scripting 04-24-2018, 13:36
Replies: 4
Views: 1,992
Posted By Qtheman
Re: [TF2] Get weapon max clip size?

While Chdata's functions do seem particularly useful, I'm afraid I still can't figure this out, sorry. It's been ages since I touched SourcePawn and I've completely forgotten how to do this stuff,...
Forum: Scripting 04-24-2018, 02:32
Replies: 4
Views: 1,992
Posted By Qtheman
[TF2] Get weapon max clip size?

Wow, it's been ages since I was here last... Hi!

So, for context here - I'm trying to set up a little MvM server for my friends and I, and something I thought would be interesting is to use Custom...
Forum: General 10-12-2010, 21:07
Replies: 2
Views: 2,355
Posted By Qtheman
Re: CSS slay command = crash server on dev sourcemod tree?

I'm getting this issue too, Dedicated Server or not, except in Left 4 Dead 2, and whenever any Survivor or player dies.

Is there an older build I can use or something that stops it? The dev branch...
Forum: General 10-08-2010, 19:43
Replies: 1
Views: 1,576
Posted By Qtheman
Server crash after L4D2 Sacrifice update

I already posted this in another thread, but it's an issue I'm still getting, even after trying to fix it.

My server setup works pretty well for anything else, but whenever I play No Mercy, The...
Forum: General 10-07-2010, 16:56
Replies: 129
Views: 32,778
Posted By Qtheman
Re: [L4D2] EDIT UPDATE NOW - Developers stay ready! :)

Yeah, I'm running the latest stable snapshot of Sourcemod. Going to try it with Metamod too.

EDIT: After today's update, it seems to run stable on L4D2 campaigns. The Sacrifice and No Mercy still...
Forum: General 10-07-2010, 02:07
Replies: 129
Views: 32,778
Posted By Qtheman
Re: [L4D2] EDIT UPDATE NOW - Developers stay ready! :)

Well, I'm having a problem I haven't seen listed here.

After a few seconds (at least on No Mercy), the server crashes with "L4D2 has stopped working". I'm on Windows 7 Home Premium, 64-bit, on the...
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