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Posts Made By:
JoB2C
Forum:
Plugins
06-22-2015, 20:26
Replies:
226
[Any] Dev Zones (Zones Manager with natives for developers) [Updated 30-Mar-2021]
Views:
120,238
Posted By
JoB2C
Re: [Any] Dev Zones (with natives for developers) v2.1.1
Finally, I think that's a position issue. I noticed a few times when this issue happened the trigger's callback being called not at the right position at all.
Strange thing is it seems to be...
Forum:
General
05-27-2015, 01:23
Replies:
123
Csgo BLOODHOUND update
Views:
25,172
Posted By
JoB2C
Re: Csgo BLOODHOUND update
My servers were crashing upon teamchange.
After validating + updating MM:S and SM to latest stable snapshot, it works (Linux).
Forum:
Plugins
04-13-2015, 19:16
Replies:
226
[Any] Dev Zones (Zones Manager with natives for developers) [Updated 30-Mar-2021]
Views:
120,238
Posted By
JoB2C
Re: [Any] Dev Zones (with natives for developers) v2.1.1
I have the same problem. It happens sometimes after mapchange but also sometimes after refreshing the zones.
Refreshing the zones solves the problem most of the time.
I tried to find the issue,...
Forum:
Snippets and Tutorials
04-12-2015, 18:00
Replies:
43
[CS:GO] Changing weapon skin
Views:
55,011
Posted By
JoB2C
Re: [CS:GO] Changing weapon skin
Players that does not only play on community servers that have Sourcemod + a plugin doing this? :lol: (like... uhm... competitive players?... league players?... pro players and streamers who spend a...
Forum:
Scripting
04-08-2015, 01:56
Replies:
3
[PAID] Fix Crash
Views:
747
Posted By
JoB2C
Re: [PAID] Fix Crash
Disabling the masks could help with the slerp bones one.
Set sv_holiday_mode to 0 to try.
Forum:
Scripting
04-04-2015, 06:51
Replies:
14
[CS GO] Problem with silent footstep
Views:
5,470
Posted By
JoB2C
Re: [CS GO] Problem with silent footstep
Remove the plugin, set sv_footsteps to 0.
Forum:
Plugins
03-30-2015, 10:43
Replies:
103
Custom Player Skins (Core)
Views:
87,702
Posted By
JoB2C
Re: Custom Player Skins (Core)
Another little thing: I have some skins without the forward attachment, so I suggest using the primary one instead (it seems to be more common).
Forum:
Scripting
03-29-2015, 21:36
Replies:
10
[CS GO] Player visability like WarmUp
Views:
2,638
Posted By
JoB2C
Re: [CS GO] Player visability like WarmUp
You could suggest this to the author. This actually does not transmit your own skin to you because [when in firstperson] you would see it overlapping with your viewmodel. In thirdperson, it should be...
Forum:
Plugins
03-29-2015, 16:40
Replies:
103
Custom Player Skins (Core)
Views:
87,702
Posted By
JoB2C
Re: Custom Player Skins (Core)
It would be cool to reflect the Alpha, Color and AddOutput inputs of the players to their corresponding prop.
That would allow the maps to use those inputs on the player as usual, and even make...
Forum:
Scripting
03-28-2015, 19:26
Replies:
10
[CS GO] Player visability like WarmUp
Views:
2,638
Posted By
JoB2C
Re: [CS GO] Player visability like WarmUp
Everything you will find here will tell it's impossible to set player's alpha in CS:GO. As you said, the spawn protection in deathmatch is doing it, so I think there might be a way of doing it (that...
Forum:
Scripting
03-07-2015, 13:17
Replies:
9
[CS GO] How to set player visability
Views:
1,756
Posted By
JoB2C
Re: [CS GO] How to set player visability
It still does not.
Edit: Considering players are transparent when they have spawn immunity, there should be a way...
Forum:
Source Servers (SRCDS)
03-04-2015, 22:11
Replies:
8
[CS:GO] Rcon
Views:
2,280
Posted By
JoB2C
Re: [CS:GO] Rcon
You should take a look at the SMRcon (https://forums.alliedmods.net/showthread.php?t=168403) extension ;-)
Forum:
Scripting
03-04-2015, 21:57
Replies:
5
[CS:GO] Smoke throw
Views:
1,753
Posted By
JoB2C
Re: [CS:GO] Smoke throw
I think you could also use OnEntityCreated, check if the classname is smokegrenade_projectile and hook its spawn. This would be executed when the smoke is thrown, not when detonating.
Forum:
Extensions
02-25-2015, 18:29
Replies:
253
[EXTENSION] cURL & Hash
Views:
279,719
Posted By
JoB2C
Re: [EXTENSION] cURL & Hash
Thanks, I'll do that!
Forum:
Extensions
02-25-2015, 10:25
Replies:
253
[EXTENSION] cURL & Hash
Views:
279,719
Posted By
JoB2C
Re: [EXTENSION] cURL & Hash
CS:GO.
Replacing the libstdc++.so.6 file located at <root>/bin does the trick, but isn't there something cleaner?
Edit: and, could it be overriden by SteamCMD?
Forum:
Extensions
02-25-2015, 10:15
Replies:
253
[EXTENSION] cURL & Hash
Views:
279,719
Posted By
JoB2C
Re: [EXTENSION] cURL & Hash
Sourcemod 1.6.4-dev+4624 reports:
ldd was reporting the same, so I installed g++-multilib.
Now "ldd -d -r curl.ext.so" reports 0 undefined symbol:
Forum:
Scripting
02-23-2015, 09:38
Replies:
3
EmitSoundToClient is crashing my plugin
Views:
501
Posted By
JoB2C
Re: EmitSoundToClient is crashing my plugin
There could be some infos regarding this here: https://wiki.alliedmods.net/Csgo_quirks
Here's something you could try: https://forums.alliedmods.net/showthread.php?t=237045
Forum:
Plugins
02-23-2015, 09:27
Replies:
18
[Hosties] DrugShop for JailBreak
Views:
12,113
Posted By
JoB2C
Re: [Hosties] DrugShop
I'd rather send a threaded SQL query right away, and use a variable as a cached value if I need to query it.
Forum:
SourceBans / SourceBans++
02-23-2015, 09:20
Replies:
5
Feature Request
[CSGO] Change map from web panel ?
Views:
1,992
Posted By
JoB2C
Re: [CSGO] Change map from web panel ?
You can actually change map with rcon, but it requires RCON permission: you just need to access the rcon console in the administration and use "sm_map map_name".
Forum:
SourceBans / SourceBans++
02-23-2015, 08:53
Replies:
31
Sourcebans 3 - Community project, help wanted!
Views:
10,531
Posted By
JoB2C
Re: Sourcebans 3 - Community project, help wanted!
You know, you can do a JOIN by yourself in your plugin or whatever else MySQL offers. Those problems are not in any way related to SourcePawn or PHP, but more to the developer that write the queries....
Forum:
SourceBans / SourceBans++
02-22-2015, 21:50
Replies:
31
Sourcebans 3 - Community project, help wanted!
Views:
10,531
Posted By
JoB2C
Re: Sourcebans 3 - Community project, help wanted!
Good luck with this, nice project.
I do not agree with that. I cannot see how this could increase (or even not decrease) the security at all.
That would also slow down querying.
Forum:
SourceBans / SourceBans++
02-20-2015, 19:44
Replies:
454
SourceBans 2.0 Alpha (2013/09/04)
Views:
245,668
Posted By
JoB2C
Re: SourceBans 2.0 Alpha (2013/09/04)
I made this some times ago.
Here is how I did it:
- A simple MySQL database table storing a list of banned groups. The table just had an index, and the group ID (groupID64 form).
- PHP script...
Forum:
General
02-19-2015, 20:25
Replies:
14
[CS:GO] Some Maps are Breaking Weapons?
Views:
1,958
Posted By
JoB2C
Re: [CS:GO] Some Maps are Breaking Weapons?
I would try this:
#include <sourcemod>
#include <sdkhooks>
#include <sdktools>
#pragma semicolon 1
public OnEntityCreated(entity, const String:classname[])
{
if (StrEqual(classname,...
Forum:
General
02-18-2015, 20:48
Replies:
14
[CS:GO] Some Maps are Breaking Weapons?
Views:
1,958
Posted By
JoB2C
Re: [CS:GO] Some Maps are Breaking Weapons?
Without involving Stripper, I think this could be done by a plugin. (Rather simply because those entities are not reloaded on round start)
I'll write down a few lines of code if I find the time...
Forum:
General
02-17-2015, 22:26
Replies:
14
[CS:GO] Some Maps are Breaking Weapons?
Views:
1,958
Posted By
JoB2C
Re: [CS:GO] Some Maps are Breaking Weapons?
First way: give a knife to the players :3
Second way: strip game_player_equip entities.
Showing results 1 to 25 of 200
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