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Search: Posts Made By: Dav3
Forum: Approved Plugins 03-05-2008, 17:07
Replies: 131
Views: 212,444
Posted By Dav3
Re: Game Name Changer V.1.1

Is this possible without this plugin? Eg, I found a gamename string in liblist.gam ...
Forum: General 12-06-2007, 10:45
Replies: 7
Views: 1,901
Posted By Dav3
Re: Rate changing questions

Is this really works?
Cause I have set up everything
(25k 101 101 min and max too)
but players still have other rates, if i watch thier rates with other plugins...
Can somebody do a simple mm...
Forum: Translation Request 10-01-2007, 14:13
Replies: 15
Views: 8,566
Posted By Dav3
Re: RPG Mod Translation Request

Hungarian


[hu]
RPG_RUNNING = A Szerveren RPG Mod fut (Keszitette MaTTe, forditotta Dave). Irj ^"rpgmenu^"-t az infokert
RPG_LVL_UP = %s elerte az %d. szintet
RPG_LVL_CONGRATZ = Gratulalok!...
Forum: Off-Topic 08-08-2007, 08:02
Replies: 2
Views: 2,035
Posted By Dav3
Hungarian amxx site :: http://amxmodx.extra.hu

http://amxmodx.extra.hu

Complete rewrite of amxmodx.org to hungary! :D
ye, its not ready, now just the news page available
Forum: Scripting Help 08-04-2007, 07:35
Replies: 3
Views: 1,228
Posted By Dav3
Re: Precache Speed

thx, its works
Forum: Approved Plugins 08-04-2007, 07:23
Replies: 10
Views: 17,378
Posted By Dav3
Re: Ingame remote rcon control

It's usefull 4 HLTVs ... ;P
Forum: Scripting Help 08-03-2007, 15:45
Replies: 3
Views: 1,228
Posted By Dav3
Precache Speed

So, I want to precache files by cvar.

public plugin_precache() { // precache
new modelname_te[32],modelname_ct[32] // getting cvars' string...
Forum: Scripting Help 08-03-2007, 14:11
Replies: 5
Views: 1,501
Posted By Dav3
Re: Looping on all players

eh...
1 line ...
Thx very much
works.
Forum: Scripting Help 08-03-2007, 08:29
Replies: 5
Views: 1,501
Posted By Dav3
Re: Looping on all players

] amx_adminmodels_disable
Unknown command: amx_adminmodels_disable
Models Disabled

Why unknown command??
Forum: Scripting Help 08-03-2007, 07:56
Replies: 5
Views: 1,501
Posted By Dav3
Re: Looping on all players

Ok, here's the full function:


public disable(id, level, cid) {
if (get_cvar_num("amx_adminmodels") == 0) {
if(is_user_connected(id)) client_print(id,print_chat,"Models Already Disabled")...
Forum: Approved Plugins 08-01-2007, 13:03
Replies: 60
Views: 157,644
Posted By Dav3
Re: Spectator List 1.2a

if( !is_user_alive(alive) )
:D:)
Forum: Scripting Help 08-01-2007, 12:15
Replies: 5
Views: 1,501
Posted By Dav3
Looping on all players

hi
What is the problem?

new iPlayers[32],iNum
for(new i=0;i<iNum;i++) // looping command
{
if (get_user_flags(iPlayers[i]) & ADMIN_KICK) { // admin flags..
new CsTeams:userTeam =...
Forum: Unapproved/Old Plugins 07-13-2007, 16:10
Replies: 601
Views: 722,252
Posted By Dav3
Re: Admin Models (Updated v1.1.1)

In hungary...1model->1,5mbyte->10sec with sv downloadurl
Forum: Unapproved/Old Plugins 07-13-2007, 16:09
Replies: 601
Views: 722,252
Posted By Dav3
Re: Admin Models (Updated v1.1.1)

Plans for next major version (v2):
* Fix that stupid you have to wait a round before model is changed -- thing.
* CVAR or command to turn plugin off / reset models
Forum: Unapproved/Old Plugins 07-08-2007, 11:23
Replies: 232
Views: 137,420
Posted By Dav3
Forum: Unapproved/Old Plugins 07-08-2007, 11:05
Replies: 601
Views: 722,252
Posted By Dav3
Re: Admin Models (Updated v1.1.1)

Please hurry, I need v2 :D
Forum: Approved Plugins 07-05-2007, 05:44
Replies: 383
Views: 220,066
Posted By Dav3
Re: GHW - CTF (Capture The Flag) 2.0

Saving doesnt work.
And if the player with the flag dies in the air, the flag will be still in the air. (eg; atac rocket)
Some sounds effects would be cool.
I tried it with default sounds (in...
Forum: Approved Plugins 07-03-2007, 16:38
Replies: 383
Views: 220,066
Posted By Dav3
Forum: Approved Plugins 06-26-2007, 12:40
Replies: 30
Views: 56,480
Posted By Dav3
Re: Rates Check

I've already got it .........................

I've got the cause about it, so nothing.
Forum: Approved Plugins 06-26-2007, 11:53
Replies: 383
Views: 220,066
Posted By Dav3
Re: GHW - CTF (Capture The Flag) 2.0

It's doesnt work perfectly.
I dont know what happened, but terrorist couldn't capture the flag. The T flag was on the base, and the terrorist ran thru it with the CT flag and nothing happened. (LOL:...
Forum: Approved Plugins 06-25-2007, 16:30
Replies: 383
Views: 220,066
Posted By Dav3
Re: GHW - CTF (Capture The Flag) 2.0

last :D :
Can somebody post some models? I havent found :(
Forum: Approved Plugins 06-25-2007, 16:13
Replies: 383
Views: 220,066
Posted By Dav3
Re: GHW - CTF (Capture The Flag) 2.0

and... the cvar doesnt works in amxx.cfg...
Forum: Approved Plugins 06-25-2007, 16:06
Replies: 383
Views: 220,066
Posted By Dav3
Re: GHW - CTF (Capture The Flag) 2.0

The model cvars are
flag1 = register_cvar("ctf_flag_model_1","models/red_flag.mdl")
flag2 = register_cvar("ctf_flag_model_2","models/blue_flag.mdl")
ctf_flag_model_..
arent they?
Forum: Approved Plugins 06-25-2007, 14:56
Replies: 383
Views: 220,066
Posted By Dav3
Re: GHW - CTF (Capture The Flag) 2.0

Is that possible to save the flags location?
Forum: Suggestions / Requests 06-25-2007, 12:50
Replies: 83
Views: 21,959
Posted By Dav3
Re: [Test] Soccer Mod [PORT]

U should make a KICK command...The game is too slowly with this mod.. 14 players end everybody running close to ball and we can't kick it to goal...
But its works.
One error: When the player who...
Showing results 1 to 25 of 225

 
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