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Search: Posts Made By: BoooM.TUF
Forum: CS:S DM 12-13-2005, 14:06
Replies: 69
Views: 138,719
Posted By BoooM.TUF
You could use eventscripts to kill everyone after...

You could use eventscripts to kill everyone after 30 minutes (which still triggers a round end), but I guess this could be considered for future versions.
Forum: CS:S DM 12-11-2005, 03:56
Replies: 69
Views: 138,719
Posted By BoooM.TUF
Well, my configs are fairly similar to those (so...

Well, my configs are fairly similar to those (so theres not much I can try and help there), however, do you have a bot_quota set in server.cfg? I get crashes when I set my bot quota.

Also I'd...
Forum: CS:S DM 12-11-2005, 00:09
Replies: 69
Views: 138,719
Posted By BoooM.TUF
Besides OS, could you show us your complete...

Besides OS, could you show us your complete config file? *and*, It might be buggy if you ALSO enable these features in css dm itself, make sure css dm isnt trying to also remove bombs and objectives.
Forum: CS:S DM 12-10-2005, 21:45
Replies: 69
Views: 138,719
Posted By BoooM.TUF
Tested and true, loving phys-prop-less deathmatch...

Tested and true, loving phys-prop-less deathmatch aswell :)
Forum: CS:S DM 12-10-2005, 20:08
Replies: 69
Views: 138,719
Posted By BoooM.TUF
Probally a stupid question, but wouldn't rounds...

Probally a stupid question, but wouldn't rounds still end if you only remove bombs and hostages?
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