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Search: Posts Made By: The Nozzle
Forum: Snippets and Tutorials 09-21-2012, 11:38
Replies: 416
Views: 540,897
Posted By The Nozzle
Re: [INC] Colors (1.0.5)

addons/sourcemod/scripting/include

You got it.
Forum: Unapproved Plugins 09-18-2012, 17:32
Replies: 90
Views: 39,872
Posted By The Nozzle
Re: Ban-Hammer

OH MAN! lol

I just watched those vids, and you've got to bring this back as a separate plugin!
Forum: Plugins 09-17-2012, 17:52
Replies: 63
Views: 32,203
Posted By The Nozzle
Re: [TF2] Ubercharged Setup (1.2)

Really slick plugin, and a nice way to honor donors.
Forum: Extensions 09-17-2012, 17:45
Replies: 395
Views: 219,124
Posted By The Nozzle
Re: Connect - A safer OnClientPreConnect forward

Hey Ash,

I'm sure you're busy (and most likely, you've already heard about this error), but I'm receiving the following error for my TF2 (Windows) server:

L 09/17/2012 - 16:13:41: SourceMod...
Forum: Plugins 09-17-2012, 17:04
Replies: 399
Views: 138,616
Posted By The Nozzle
Re: Immunity Reserve Slots (2.0.5)

Thanks so much for the fast reply!

:)
Forum: Plugins 09-17-2012, 16:42
Replies: 399
Views: 138,616
Posted By The Nozzle
Re: Immunity Reserve Slots (2.0.5)

Just nuked my server, as well as my backup so... good times.

Forgive a couple of n00b questions:

1) I am getting a similar error brbeaird (http://forums.alliedmods.net/member.php?u=192092)...
Forum: Off-Topic 05-24-2012, 17:23
Replies: 13
Views: 3,141
Posted By The Nozzle
Re: Paypal Project REVAMP

I'd love to help you out.
Forum: Unapproved Plugins 05-18-2012, 09:07
Replies: 90
Views: 63,977
Posted By The Nozzle
Re: [TF2] High-Five Enemies (v1.1, 05/15/2012)

herp derp, sorry.

I'm a fool. :oops:
Forum: Unapproved Plugins 05-16-2012, 16:21
Replies: 90
Views: 63,977
Posted By The Nozzle
Re: [TF2] High-Five Enemies (v1.1, 05/15/2012)

You know what would be nice would be a couple of commands for admin flags or end of round only.

I've looked around to figure it out, and I'm not sure if I have the right idea or not (I need to get...
Forum: Plugins 05-07-2012, 12:24
Replies: 399
Views: 138,616
Posted By The Nozzle
Re: Immunity Reserve Slots (2.0.3)

Considering that the server I'm working on is not full (brand new), I was trying to see if the IRS plugin was working. I turned on verbose logging, and I'm not getting any logs at all. Is this...
Forum: Plugins 05-07-2012, 11:12
Replies: 399
Views: 138,616
Posted By The Nozzle
Forum: Plugins 05-05-2012, 13:42
Replies: 399
Views: 138,616
Posted By The Nozzle
Re: Immunity Reserve Slots (2.0.3)

Would you all recommend using connect over cbase for a tf2 server?
Forum: Plugins 05-04-2012, 20:47
Replies: 208
Views: 146,405
Posted By The Nozzle
Re: [TF2] Donator Recognition

Super strange, right?

I one you made, with the default vtf's and the one with the arrow caused the same issue.

If I only use the small $ one, the problem doesn't present itself.

I'm...
Forum: Plugins 05-04-2012, 09:34
Replies: 208
Views: 146,405
Posted By The Nozzle
Re: [TF2] Donator Recognition

So... good and bad news.

The good news: \o/ It worked.

The bad news... I think it did something crazy to the game, cause now... well...

This happened...
Forum: Plugins 05-03-2012, 14:50
Replies: 208
Views: 146,405
Posted By The Nozzle
Re: [TF2] Donator Recognition

It didn't work, but I didn't update the vmt's so I'm an idiot again. I'll try that and report back.

Unfortunately, neither logo are working now.

I'll start from scratch and let you know how it...
Forum: Plugins 05-03-2012, 13:51
Replies: 208
Views: 146,405
Posted By The Nozzle
Re: [TF2] Donator Recognition

lol, I read the whole thread but this page...

I'm an idiot, so nothing is new there :D

I'll recompile and report back. Thanks so much for your work, serpentine.
Forum: Plugins 05-03-2012, 12:18
Replies: 208
Views: 146,405
Posted By The Nozzle
Re: [TF2] Donator Recognition

Greetings all. I have been having a heck of a time getting this sucker to work with my own images. I am using a tga that I convert to a .vtf using vtfedit. The .vtm parameters are copied from the...
Forum: Unapproved Plugins 04-20-2012, 12:49
Replies: 31
Views: 18,682
Posted By The Nozzle
Re: [TF2] Lo-Fi Beacon (Deluxe Edition, v1.1)

Looks pretty sweet. Gives a reason to wear the damn thing lol
Forum: Plugins 03-09-2012, 09:15
Replies: 261
Views: 219,401
Posted By The Nozzle
Re: [TF2] MGEMod (v1.0.1, 3/9/12)

If you click it the download as zip link, the Langeh-MGEMod-bec7520.zip downloads. It works great.
Forum: Plugins 03-08-2012, 15:44
Replies: 261
Views: 219,401
Posted By The Nozzle
Re: [TF2] MGEMod (v1.0.0, 3/7/12)

You'll have to excuse me, as I am not a coder (lol, no kidding), but for some reason, the "!add" part is not coming up. I can join the server, but it asks me to join a team immediately, instead of...
Forum: Plugins 03-08-2012, 13:16
Replies: 261
Views: 219,401
Posted By The Nozzle
Re: [TF2] MGEMod (v1.0.0, 3/7/12)

Awesome! Thanks so much Lange! Did you get my message? The new code looks like what I sent you. It was written by useoftoaster in the UGC forums...
Forum: Plugins 02-21-2012, 12:49
Replies: 261
Views: 219,401
Posted By The Nozzle
Re: [TF2] MGEMod (v0.0.5, 4/9/11)

I found this:
https://github.com/Langeh/MGEMod

Please forgive if it is not what you're looking for.
Forum: Plugins 02-12-2012, 10:45
Replies: 104
Views: 58,495
Posted By The Nozzle
Forum: Plugins 02-12-2012, 10:20
Replies: 104
Views: 58,495
Posted By The Nozzle
Re: [TF2] tHeadshotOnly v1.1.2 (2012.02.05)

lol, just edited the last post. Does that look about right?

I also put the sm_theadshotonly_particle "0". Is that correct, or should I have left that alone?
Forum: Plugins 02-12-2012, 09:49
Replies: 104
Views: 58,495
Posted By The Nozzle
Re: [TF2] tHeadshotOnly v1.1.2 (2012.02.05)

Sorry Thrawn! I'm talking about leaving the plugin in, and using the cfg. to return damage levels to normal.

Is there a way to disable a plugin through the admin menu... Oh boy... Am I a bigger...
Showing results 1 to 25 of 39

 
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