Raised This Month: $51 Target: $400
 12% 

Showing results 1 to 15 of 15
Search took 0.00 seconds.
Search: Posts Made By: kaybeebiscuits
Forum: Plugins 12-25-2020, 09:27
Replies: 345
Views: 336,336
Posted By kaybeebiscuits
Re: [L4D2] Super Tanks

Hi, which folder do I put this in?

It is not an smx file; it is sp.

Do I still put into plugins?
Forum: Plugins 12-25-2020, 09:21
Replies: 185
Views: 178,579
Posted By kaybeebiscuits
Re: [L4D & L4D2] MultiTanks (version 1.6)

As of today, it does not work.

I tried everything and it spawns only 1 tank.
Forum: Plugins 10-27-2015, 22:49
Replies: 345
Views: 336,336
Posted By kaybeebiscuits
Re: [L4D2] Super Tanks

Does this work with Last Boss plugin?

I was hoping that it works for normal tank encounters, while being switched off for the finale tank waves for Last Boss to work.

But then, according to:
...
Forum: Plugins 01-09-2012, 08:15
Replies: 143
Views: 128,957
Posted By kaybeebiscuits
Re: [L4D2] Mutant Zombies (1.0) [01-Jan-2012]

Using SDK Hooks 2.1 on Windows, with Sourcemod 1.4.1.

Just had a full game on Swamp Fever. Zero crashes. No issues so far.
Forum: Plugins 01-09-2012, 04:46
Replies: 61
Views: 54,121
Posted By kaybeebiscuits
Re: [L4D & L4D2] Struggle

Wow panxiaohai, you come up with the most creative and versatile mods ever!

Glad to see that you are still creating new plugins (3 plugins within a week!). Always looking forward to your new...
Forum: Unapproved Plugins 01-06-2012, 07:14
Replies: 155
Views: 201,976
Posted By kaybeebiscuits
Re: [L4D2] LAST BOSS

I cannot believe that such a marvelous plugin got relegated into the dust of the unapproved archives.

I have used many versions of sourcemod (1.4.0, 1.4.1, and earlier 1.3xx and 1.2xx versions)...
Forum: Plugins 04-09-2011, 09:17
Replies: 14
Views: 18,105
Posted By kaybeebiscuits
Re: [L4D & L4D2] Infected Rain

Interesting plugin, but how does the plugin work on campaigns or maps that are enclosed? Will they just spawn on top of the players, or on top of the building where the players are inside?
Forum: Plugins 04-06-2011, 10:37
Replies: 62
Views: 81,983
Posted By kaybeebiscuits
Re: [L4D2] Survivor Respawning V-1.22 (Updated: 1/30/11)

Did some more testing:

(1) l4d_survivorrespawn_deathlimit = total deaths for the entire campaign, shared. I wonder if there is a way to set individual death limits for each map.

(2) Using l4d...
Forum: Plugins 04-04-2011, 11:48
Replies: 62
Views: 81,983
Posted By kaybeebiscuits
Re: [L4D2] Survivor Respawning V-1.22 (Updated: 1/30/11)

Okay, I just used my reality-warping powers to synthesize an entire universe that operates under the laws of this plugin, and I reincarnated in it as a survivor to test for discrepancies.

It seems...
Forum: Plugins 04-04-2011, 09:52
Replies: 62
Views: 81,983
Posted By kaybeebiscuits
Re: [L4D2] Survivor Respawning V-1.22 (Updated: 1/30/11)

Excellent plugin! Just the plugin that I was looking for to grant even greater survivability to players (I play with 600% normal zombie count with vicious infected, super infected, multi-tanks,...
Forum: Plugins 04-03-2011, 10:08
Replies: 1,753
Views: 1,014,590
Posted By kaybeebiscuits
Re: [L4D/L4D2] Infected Bots (2.0.0) (Versus Coop/Coop Versus)

Hi, I was wondering what this line does:

l4d_infectedbots_adjust_spawn_times "0"

"If 1, The plugin will adjust spawn timers depending on the gamemode, adjusts spawn timers based on number of...
Forum: Plugins 03-29-2011, 09:36
Replies: 274
Views: 166,775
Posted By kaybeebiscuits
Re: [L4D & L4D2] Hats

Very interesting mod, I just hope we do not have to idle for them ...
Forum: Plugins 03-22-2011, 09:26
Replies: 51
Views: 113,586
Posted By kaybeebiscuits
Re: [L4D/L4D2] LEFT12DEAD

Of all the survivor bot addition plugins, this one is the most simple and easiest one to use since it requires no external plugins, and it has very simple commands. Just move it into the plugin...
Forum: Plugins 03-01-2011, 03:47
Replies: 108
Views: 174,307
Posted By kaybeebiscuits
Re: [L4D & L4D2] Survivor Bot AI SHOOT IT FFS Fix

The bots do seem to be more responsive when other survivors get pounced or ridden, but it seems to have a problem when it is used in conjunction with the Vicious Infected plugin. When the smoker...
Forum: Plugins 01-26-2011, 03:35
Replies: 306
Views: 150,434
Posted By kaybeebiscuits
Re: [L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)

This is a good plugin, but may I ask if Berserker mode applies to the special infected during coop mode as well?

Edit:

Just tested it by reducing the "goal value" (number of hits) required by...
Showing results 1 to 15 of 15

 
Forum Jump

All times are GMT -4. The time now is 06:54.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode