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Search: Posts Made By: Dread Pirate
Forum: Suggestions / Requests 11-14-2006, 22:23
Replies: 21
Views: 5,666
Posted By Dread Pirate
Re: Suggestion: ACME Port-Nades

The "Get Plugin" link doesn't work, and i have no idea how to compile
*Insert "Omg noob" here"*
Forum: Suggestions / Requests 11-14-2006, 21:15
Replies: 21
Views: 5,666
Posted By Dread Pirate
Re: Suggestion: ACME Port-Nades

Awesome, now i just need a plugin :P
Forum: Suggestions / Requests 11-14-2006, 20:39
Replies: 21
Views: 5,666
Posted By Dread Pirate
Re: Suggestion: ACME Port-Nades

So effectively it won't let you teleport into a no-clip area?
Forum: Suggestions / Requests 11-14-2006, 20:24
Replies: 21
Views: 5,666
Posted By Dread Pirate
Re: Suggestion: ACME Port-Nades

"Too far out of bounds"? meaning?

Also, thank you very much :) look forward to testing the final version
Forum: Suggestions / Requests 11-13-2006, 21:03
Replies: 21
Views: 5,666
Posted By Dread Pirate
Re: Suggestion: ACME Port-Nades

Yeah, with that link there are two plugins, one which makes the nades teleport, and another which gives the player a nade every so often. If you could, could you combine these and make it a hero...
Forum: Suggestions / Requests 11-13-2006, 18:28
Replies: 21
Views: 5,666
Posted By Dread Pirate
Re: Suggestion: ACME Port-Nades

Awesome, they work great too :) . Any hope someone code actually change this into a hero? The plugins work automatically, so a hero required to actually activate them would be cool.

So if anyones...
Forum: Approved Plugins 11-13-2006, 05:38
Replies: 53
Views: 85,711
Posted By Dread Pirate
Re: Teleport Smoke Grenade

Have my babies <3
Forum: Suggestions / Requests 11-11-2006, 07:58
Replies: 21
Views: 5,666
Posted By Dread Pirate
Suggestion: ACME Port-Nades

Okay....memories from road runner lol

Players get smoke grenades around every 30 seconds. They can then throw these grenades, and when they detonate, the player teleports to them.

I figured...
Forum: Suggestions / Requests 11-11-2006, 03:56
Replies: 11
Views: 4,403
Posted By Dread Pirate
Re: Request: Nightcrawler V.2

I'd be so very grateful, it's awesome...i make my first post and within minutes someone replies and offers to make it, thank you :). I assume i add to this 'karma' thing?

I'll be sure to add more...
Forum: Suggestions / Requests 11-11-2006, 03:45
Replies: 11
Views: 4,403
Posted By Dread Pirate
Re: Request: Nightcrawler V.2

I would be extremely grateful, i know shinobis smoke is pretty hefty in it's demands, but would it be possible to compromise and make it something like the play just drops a smoke grenade which...
Forum: Suggestions / Requests 11-11-2006, 03:38
Replies: 11
Views: 4,403
Posted By Dread Pirate
Re: Request: Nightcrawler V.2

Ooooh, so it loops and he continues blinking until something forces him to stop?
Forum: Suggestions / Requests 11-11-2006, 03:33
Replies: 11
Views: 4,403
Posted By Dread Pirate
Re: Request: Nightcrawler V.2

Hmmm....it depends on what you mean by unlimited, are we talking that it's exactly like WC3 mod, where he keeps going 'til he hits a wall?
Forum: Suggestions / Requests 11-11-2006, 03:26
Replies: 11
Views: 4,403
Posted By Dread Pirate
Re: Request: Nightcrawler V.2

Well, the WC3 one is annoying given that since it's unlimited distance, you can screw it up and land in the exact same place and suffer a hefty cooldown.

I guess it'd be best to make them:
1:...
Forum: Suggestions / Requests 11-11-2006, 03:16
Replies: 11
Views: 4,403
Posted By Dread Pirate
Request: Nightcrawler V.2

Okay, first time poster here so cut me some slack ;), only been looking at the site for two days and i've been through all the official and unofficial heroes, and i thought i'd propose a new...
Showing results 1 to 14 of 14

 
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