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Search: Posts Made By: Hedgehog Fog
Forum: New Plugin Submissions 08-29-2022, 19:27
Replies: 18
Views: 7,802
Posted By Hedgehog Fog
Re: [MOD] CS Zombie Panic (v1.4.2)

Updated to 1.4.2
Additions and improvements:

Add ambient_generic reset
Forum: New Plugin Submissions 07-04-2022, 18:07
Replies: 9
Views: 1,173
Posted By Hedgehog Fog
Re: Squid Games: Traffic light round

Use Ham_BodyTarget to get the gun position, pev_origin doesn't work for brush entities:
ExecuteHamB(Ham_BodyTarget, ent, 0, gGunOrigin);
Forum: New Plugin Submissions 07-04-2022, 07:54
Replies: 9
Views: 1,173
Posted By Hedgehog Fog
Re: Squid Games: Traffic light round

Sure!

Server IP: 185.91.116.39:27027
Dicord: https://discord.gg/Vp2QJUCKtc

P.S: There is a problem with MapName constant, it probably should be defined somewhere. :wink:
Forum: New Plugin Submissions 07-03-2022, 19:56
Replies: 9
Views: 1,173
Posted By Hedgehog Fog
Re: Squid Games: Traffic light round

I've added this mod to my server. Thanks for sharing!
Forum: New Plugin Submissions 05-20-2022, 18:28
Replies: 6
Views: 1,002
Posted By Hedgehog Fog
Re: [MOD] CS Snow Wars (v0.9.1 Alpha)

Updated to 0.9.2

Added client validation on disconnect
Forum: New Plugin Submissions 05-10-2022, 09:00
Replies: 6
Views: 1,002
Posted By Hedgehog Fog
Re: [MOD] CS Snow Wars (v0.9.1 Alpha)

Thanks!


No problem, you can use it.


The saturated color version goes against the original game style, but thanks for this version anyway, it can be useful as extra content.
Forum: New Plugin Submissions 05-09-2022, 15:12
Replies: 6
Views: 1,002
Posted By Hedgehog Fog
[MOD] CS Snow Wars (v0.9.1 Alpha)

❄️ Snow Wars
Find servers with this mod (https://www.gametracker.com/search/cs/?search_by=server_variable&search_by2=snowwars_version)


About

Snow Wars is a Counter-Strike mod based on...
Forum: General 03-28-2022, 15:32
Replies: 13
Views: 2,210
Posted By Hedgehog Fog
Re: [Build Tool] AMXXPack

Currently, it is not possible. I'm considering this feature in the future, but there are some issues with the way the latest builds are stored. I would like to keep the ability to download version...
Forum: General 03-22-2022, 16:01
Replies: 13
Views: 2,210
Posted By Hedgehog Fog
Re: [Build Tool] AMXXPack

Version 1.0.2 Changelog

create command no longer overrides an existing package.json file
compile command is now only searching for *.sma files
Dependency installation is now run after git...
Forum: General 02-23-2022, 19:34
Replies: 13
Views: 2,210
Posted By Hedgehog Fog
Re: 📦 [Build Tool] AMXXPack

GlobalPlague,
Hi, this program is actually CLI (https://en.wikipedia.org/wiki/Command-line_interface) and provides commands to work with the project. It will not compile all .sma files into single...
Forum: General 02-23-2022, 13:32
Replies: 13
Views: 2,210
Posted By Hedgehog Fog
Re: 📦 [Build Tool] AMXXPack

Version 1.0.0 released!
⚠ Version 1.0.0 has a different configuration file structure, so please remove and reinitialize your projects.

AMXXPack has now supported compiler and third-party...
Forum: General 02-21-2022, 11:25
Replies: 13
Views: 2,210
Posted By Hedgehog Fog
Re: 📦 [Build Tool] AMXXPack

Update

Added fetch-compiler command to fetch compiler


Installing compiler for Amx Mod X 1.9.0 with Counter-Strike addon:

amxxpack fetch-compiler --addon cstrike --version 1.9.0-git5294...
Forum: General 02-20-2022, 07:40
Replies: 13
Views: 2,210
Posted By Hedgehog Fog
Re: 📦 [Build Tool] AMXXPack

bigdaddy424,

It looks like you didn't add a build script to your project. Use:
npx amxxpack build
or add a build script like in the last quickstart step.

fysiks,
Yep, it can be used for CI,...
Forum: General 02-19-2022, 23:35
Replies: 13
Views: 2,210
Posted By Hedgehog Fog
Forum: General 02-19-2022, 23:35
Replies: 13
Views: 2,210
Posted By Hedgehog Fog
[Build Tool] AMXXPack

📦 AMXXPack
(https://github.com/Hedgefog/node-amxxpack)

Simple build system and CLI for AMX Mod X projects.


📄 About
This system will be useful for projects with multiple plugins and assets....
Forum: New Plugin Submissions 11-15-2021, 00:59
Replies: 18
Views: 7,802
Posted By Hedgehog Fog
Re: [CS] Zombie Panic 1.4.1

Maybe this will help you:


#pragma semicolon 1

#include <amxmodx>
#include <fakemeta>
#include <reapi>
#include <xs>
Forum: New Plugin Submissions 07-30-2021, 06:40
Replies: 13
Views: 9,355
Posted By Hedgehog Fog
Re: [API] Custom Entities

This API has lifecycle hooks, presets and also allows you to add custom entities to the map using custom classnames. This greatly facilitates the process of adding new entities to your mod.
Forum: New Plugin Submissions 07-28-2021, 11:53
Replies: 18
Views: 7,802
Posted By Hedgehog Fog
Re: [CS] Zombie Panic 1.4.0

Updated to 1.4.1
Additions and improvements:

Reduced shotgun spread
Reduced shotgun range modifier
Reduced default infection chance
Map information is no longer showing by default
Bots...
Forum: New Plugin Submissions 03-26-2021, 20:42
Replies: 18
Views: 7,802
Posted By Hedgehog Fog
Re: [CS] Zombie Panic 1.3.0

Updated to 1.4.0

Additions and improvements:

Infected players with symptoms can now pickup healthkit
Healthkit is now suspends infection
Player disconnection now affets zombie lives
...
Forum: New Plugin Submissions 03-17-2021, 10:12
Replies: 18
Views: 7,802
Posted By Hedgehog Fog
Re: [CS] Zombie Panic 1.3.0

Thanks for your report!

The original version of HL Zombie Panic uses info_player_team1 and info_player_team2 to spawn players, which are not registered in Counter-Strike, so I made an...
Forum: New Plugin Submissions 03-06-2021, 19:52
Replies: 18
Views: 7,802
Posted By Hedgehog Fog
Re: [CS] Zombie Panic 1.3.0

Updated OciXCrom's Rank System to add Zombie Panic support addon

Fixed button toggle state check.
Forum: New Plugin Submissions 03-06-2021, 17:30
Replies: 18
Views: 7,802
Posted By Hedgehog Fog
Re: [CS] Zombie Panic 1.3.0

This doesn't allow you to use a default value if the value is not set in the config. In this implementation, you can override default values using config, it will not be 0 by default, which allows...
Forum: New Plugin Submissions 03-06-2021, 17:05
Replies: 18
Views: 7,802
Posted By Hedgehog Fog
Re: [CS] Zombie Panic 1.3.0

Added addon for OciXCrom's Rank System to add Zombie Panic support
See #5 (https://forums.alliedmods.net/showpost.php?p=2736288&postcount=2) post
Forum: New Plugin Submissions 02-28-2021, 16:03
Replies: 18
Views: 7,802
Posted By Hedgehog Fog
Re: CS Zombie Panic (ReAPI)

Updated to 1.3.0

Additions and improvements:

Removed default pain sound
Infected players no longer bleed
Increased fade in time for win message
Increased objective mark max velocity
...
Forum: New Plugin Submissions 02-23-2021, 15:37
Replies: 18
Views: 7,802
Posted By Hedgehog Fog
Re: CS Zombie Panic (ReAPI)

Updated to 1.2.0
Additions and improvements:

Reduced crowbar damage to 25
Added crowbar knockback
Zombie lives are now related to the number of survivors
Zombies number are now related to...
Showing results 1 to 25 of 357

 
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