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Search: Posts Made By: little_froy
Forum: Plugins 08-28-2022, 02:24
Replies: 9
Views: 7,993
Posted By little_froy
Re: [L4D & L4D2] Fast Healing

put
sm_cvar first_aid_kit_use_duration "8"
in listenserver.cfg.
Forum: Scripting 07-26-2022, 05:50
Replies: 0
Views: 244
Posted By little_froy
Forum: Scripting 04-23-2022, 02:39
Replies: 1
Views: 351
Posted By little_froy
【L4D2】How to detect is survivor doing the "shove" process ?

#2 and cvar z_gun_swing_interval may help
Forum: Plugins 03-11-2022, 05:45
Replies: 759
Views: 217,440
Posted By little_froy
Re: [L4D & L4D2] Left 4 DHooks Direct (1.89) [02-Mar-2022]

report: native L4D_GetCurrentChapter() works not abnormally in L4D2, seem's like it always only returns 1 as the game goes on and chapter change.
Forum: Plugins 03-09-2022, 02:15
Replies: 5
Views: 1,395
Posted By little_froy
Re: [L4D2] Map Transition Incap Revive Count Reduce v1.1.1 【2022-03-09】

get the same experience, players need not to kill teammate to let them get more health and 0 revive count after respawn when map transition.
Forum: Plugins 03-09-2022, 01:08
Replies: 5
Views: 1,395
Posted By little_froy
[L4D2] Map Transition Incap Revive Count Reduce v1.2.9 【2022-03-25】

Description

Reduce incap revive count when map transition, if should not be thirdstrike after this case, it will automatic remove.
Convert health part of "respawn health" to real health.

...
Forum: Plugins 03-09-2022, 01:02
Replies: 0
Views: 843
Posted By little_froy
[L4D2] Rescued / Defibrillator-used Incap Revive Count Increase v1.1.1 【2022-03-17】

Description

Instantly increases incap revive count when survivor rescued or defibrillator-used, if should be thirdstrike after this case, it will automatic append.
Convert respawn health to...
Forum: Plugins 02-26-2022, 08:57
Replies: 2
Views: 2,392
Posted By little_froy
Forum: Plugins 02-12-2022, 05:24
Replies: 26
Views: 11,162
Posted By little_froy
Forum: Scripting 02-10-2022, 07:51
Replies: 3
Views: 503
Posted By little_froy
Re: [L4D2] Check if survivor is affected by "fling"

https://forums.alliedmods.net/showthread.php?t=336073
line 87 - 164.
try to detect "m_nSequence" of each character may help.
Forum: Plugins 02-10-2022, 07:10
Replies: 1
Views: 1,414
Posted By little_froy
[L4D2] Primary Weapon Low Reserve Automatic Regeneration v1.11.3 【2022-09-20】

Description

Automatic regenerate reserve ammo of primary weapon, when sum of clip and ammo is lower than a value.
Press "reload" button to trigger regeneration.
Customizable for each weapon....
Forum: Plugins 01-25-2022, 21:02
Replies: 2
Views: 2,392
Posted By little_froy
[L4D2] Automatic Healing for Survivors v1.12.6【2022-07-29】

Description

Allow survivor start automatic healing after a period of time without taking damage.
Highly customizable.


Cvars

// set to none-zero to required a period of time without...
Forum: Scripting 10-21-2021, 10:39
Replies: 2
Views: 679
Posted By little_froy
[L4D2] help fix the firstperson attachment position and angle when survivor is limp

i desgin to create a attachment and show whether the owner is on firstperson.
once the owner is limp, the position and angle will skewing when look at firstperson....
Forum: Scripting 09-30-2021, 04:19
Replies: 4
Views: 1,254
Posted By little_froy
Re: [L4D2] Hook special buttons press

some buttons are not able to check, but some EntProps else is the way instead of them.
look at this.

https://forums.alliedmods.net/showthread.php?p=2459368

i may improve the reply later.
Forum: Plugins 09-26-2021, 21:06
Replies: 139
Views: 71,779
Posted By little_froy
Re: [l4d2] Save Weapon (Co-op)

custom melee's script name is able to get from the EntProp "m_strMapSetScriptName".
a sample to simply create melee by script name. https://forums.alliedmods.net/showthread.php?t=333890
Forum: Plugins 09-02-2021, 21:44
Replies: 15
Views: 3,698
Posted By little_froy
Re: [L4D2] Jump Avoiding for Survivors 4.9

diagonal directions require double accelerations compute, it can't be simply add. i'm bad at this, so no planning now.
Forum: Scripting 08-20-2021, 00:17
Replies: 2
Views: 912
Posted By little_froy
Forum: Snippets and Tutorials 08-19-2021, 09:44
Replies: 80
Views: 84,663
Posted By little_froy
Re: [TUT] SourcePawn Scripting - Tips, Basics to Advanced

strcmp() provides less readable and worse compatibility compared to StrContains()
Forum: Scripting 08-19-2021, 05:33
Replies: 2
Views: 912
Posted By little_froy
[L4D2] help to get KeyValue "melee_script_name" of custom melee in 3rd party map?

how to get KeyValue "melee_script_name" of custom melee in 3rd party map ?
i need the value to create melee.
-----------------------------------------
look up floor 2
Forum: Plugins 08-14-2021, 10:39
Replies: 1
Views: 2,738
Posted By little_froy
[L4D2] Use SIG P226 Pistol When Already Equipped Melee v3.28.1 【Unapproved】

allow human survivors take out SIG P226 pistol when when already equipped melee weapon,

just press button "zoom" when active weapon is subtype (default is Mouse 3), and press again to restore...
Forum: Scripting 08-12-2021, 22:49
Replies: 5
Views: 1,339
Posted By little_froy
Re: Question to sourcepawn guru, how to understand who started shooting first

try these https://sm.alliedmods.net/new-api/sdkhooks/SDKHook
https://sm.alliedmods.net/new-api/sdkhooks/SDKHooks_TakeDamage
use a var to save players' hurt state, the first injured is the victim,...
Forum: Scripting 08-10-2021, 00:21
Replies: 2
Views: 914
Posted By little_froy
Re: 'Fn' button support?

sourcemod only support detect few buttons,
look at entity_prop_stocks.inc, there are already some buttons are defined.
also try https://sm.alliedmods.net/new-api/sdktools_hooks/OnPlayerRunCmd
if...
Forum: Plugins 08-09-2021, 07:08
Replies: 0
Views: 1,294
Posted By little_froy
[L4D2] Survivor Hurt Teammate to Provide Bonus Buff v3.0

once a human player if hurt teammate, will provide bonus buff to the victim.
you can config buff time, attack upgrade rate, take damage reduce rate!
...
Forum: Scripting 08-08-2021, 10:06
Replies: 3
Views: 801
Posted By little_froy
Forum: General 08-06-2021, 08:34
Replies: 1
Views: 700
Posted By little_froy
Re: [L4D2] the rescue level that needs to be filled with oil tank will delay

i guess is [L4D2] Improved and Perfected SurvivorAI Autotrigger...
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