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Search: Posts Made By: tonline_kms65
Forum: Scripting 05-04-2021, 15:55
Replies: 9
Views: 1,048
Posted By tonline_kms65
Re: How do I create a minimap?

Thank you all! Problem solved! Special thanks Bacardi :)!
VIDEO https://youtu.be/5lw9_L6rwYs

Update
https://youtu.be/GNbZTNszyN4
Forum: Scripting 04-18-2021, 03:11
Replies: 3
Views: 647
Posted By tonline_kms65
Re: Image in HUD

I want to write a picture in bytecode. Attempt to use BfWriteShort, BfWriteEntity, etc. for this purpose. I can't figure out how to translate an image into bytecode. I try to use BfReadShort,...
Forum: Scripting 04-17-2021, 10:00
Replies: 3
Views: 647
Posted By tonline_kms65
Re: Image in HUD

Thank you, but this is completely different.
Forum: Scripting 04-16-2021, 20:47
Replies: 3
Views: 647
Posted By tonline_kms65
Image in HUD

Hello, everyone.
How can I display a picture in the HUD? Not text, but a picture.
Game counter-strike:source


char images[256] =...
Forum: General 04-04-2021, 12:09
Replies: 8
Views: 1,307
Posted By tonline_kms65
Re: How to reconcile the coordinates and scale of the radar map with ingame coordinat

https://forums.alliedmods.net/showthread.php?p=2742983#post2742983

For example, de_aztec_radar.vdc " This is on all standard maps, resolution (1024*1024)/10 = map coordinates.
How do I draw...
Forum: Scripting 04-04-2021, 12:01
Replies: 9
Views: 1,048
Posted By tonline_kms65
Re: How do I create a minimap?

Ok. Thank you! Very good information.

How do I update the radar on the client side? In what way?
Forum: Scripting 04-04-2021, 09:42
Replies: 9
Views: 1,048
Posted By tonline_kms65
Re: How do I create a minimap?

Here is a video of my plugin with a Drone, I want to make a mini-map for it, but I don't know how to render players on it.
https://youtu.be/ZZEAmxV8Ei4
Forum: Scripting 04-04-2021, 09:36
Replies: 9
Views: 1,048
Posted By tonline_kms65
Re: How do I create a minimap?

Only the Source engine!
Unity, Unigine, Unreal etc, I know how, it's all there.
Forum: Scripting 04-04-2021, 06:20
Replies: 9
Views: 1,048
Posted By tonline_kms65
How do I create a minimap?

Hello everyone.
I want to understand the principle of creating and working a minimap in 3D first-person games.

https://my-files.su/mpvyhj
https://anonfiles.com/bbC2Y0oeu8/_01_jpg
Forum: Scripting 02-26-2021, 22:17
Replies: 9
Views: 1,485
Posted By tonline_kms65
Re: SetParent that doesn't rotate prop?

https://forums.alliedmods.net/showthread.php?t=330905

Continuation of the topic, if you can solve it-it will certainly be useful to many.
I can't decide yet either. But there must be a solution!...
Forum: Scripting 02-26-2021, 00:31
Replies: 0
Views: 288
Posted By tonline_kms65
The hierarchy is pre-attached to bones

Hello everyone.
When creating a model, I attach the child model to the parent model using SetParentAttachment. It turns out the hierarchy of bones, if you rotate the parent body, then the child body...
Forum: Scripting 07-03-2020, 04:30
Replies: 0
Views: 330
Posted By tonline_kms65
The question on the motion of the character

Hello everyone .

I have 2 types of movement of the game character on the map:
1-the main, constantly running motion timer. All sorts of switches are used to respond to events. the main timer is...
Forum: Plugins 06-28-2020, 10:19
Replies: 10
Views: 8,163
Posted By tonline_kms65
Re: [CSS] Helicopter (BETA!)

https://youtu.be/PCzlgspxaW8

I didn't know there was such a helicopter plugin made by imdawe back in 2013.
These plugins are completely mine. There are 2 of my plugins in the video:
1....
Forum: Plugins 06-12-2020, 03:30
Replies: 65
Views: 40,138
Posted By tonline_kms65
Re: [L4D1&2] Spawn Alarmcars

I thought the topic was outdated - they might not notice my question. And so immediately noticeable.:) Fixed.



Ok. Thanks. Now everything is clear.
Forum: Plugins 06-12-2020, 00:17
Replies: 65
Views: 40,138
Posted By tonline_kms65
Re: [L4D1&2] Spawn Alarmcars

What is the difference between the function

CopyVector(const Float:original[3], Float:copy[3]) {
for (new i = 0; i < 3; i++) copy[i] = original[i];
}

and
float copy[3];
copy = original;
Forum: Plugin/Gameplay Ideas and Requests 05-31-2020, 18:49
Replies: 11
Views: 1,436
Posted By tonline_kms65
Re: help with BlackHole

What can Moscow do? Steal someone else's, remake it somehow, without understanding what the point is, and try to sell it. Stupid - even more stupid.
Forum: Scripting 03-27-2020, 18:24
Replies: 16
Views: 1,360
Posted By tonline_kms65
Re: Coordinates of the player's camera first person view

I have taken an alternative path so far. Just like I did in my plugins "Drone", "RCDroneHeli".
The camera was set to the coordinates of the player's eye, and the camera's view control was made...
Forum: Scripting 03-27-2020, 09:40
Replies: 16
Views: 1,360
Posted By tonline_kms65
Re: Coordinates of the player's camera first person view

I'm sorry, I forgot to say, the Counter-Strike engine:Source
Forum: Scripting 03-26-2020, 23:21
Replies: 16
Views: 1,360
Posted By tonline_kms65
Re: Coordinates of the player's camera first person view

First the player is born, much later I attach the camera.

What I need it for, video(slightly off topic)
Video https://youtu.be/eYOhtOlOeBg
Last https://youtu.be/cFzCNxhfwjU
Forum: Scripting 03-26-2020, 23:06
Replies: 16
Views: 1,360
Posted By tonline_kms65
Re: Coordinates of the player's camera first person view

Here's what I found!
I made a demo using source_tv to get a side view, that's what I got:

If the view is from the first person...
Forum: Scripting 03-26-2020, 22:21
Replies: 16
Views: 1,360
Posted By tonline_kms65
Re: Coordinates of the player's camera first person view

Not all player models have an " eye " attachment, so this option is not allowed. I have already written about this. In addition, when the player model moves, the attachment will also move, this is...
Forum: Scripting 03-26-2020, 17:43
Replies: 16
Views: 1,360
Posted By tonline_kms65
Re: Coordinates of the player's camera first person view

I'm on my way to work now. I'll come home from work, check it out, and let you know.
Forum: Scripting 03-26-2020, 17:31
Replies: 16
Views: 1,360
Posted By tonline_kms65
Re: Coordinates of the player's camera first person view

There may be an error in the binding code:
Format(ParentCamera, sizeof(ParentCamera), "%i", client);
DispatchKeyValue(client, "targetname", ParentCamera);
...
Forum: Scripting 03-26-2020, 17:28
Replies: 16
Views: 1,360
Posted By tonline_kms65
Re: Coordinates of the player's camera first person view

Yes, it is changing. But I need to shift the center to properly snap the camera.
Forum: Scripting 03-26-2020, 17:26
Replies: 16
Views: 1,360
Posted By tonline_kms65
Re: Coordinates of the player's camera first person view

If you tie a player's skeleton to the bones - this is not good, the bones move - the camera also moves.
Showing results 1 to 25 of 77

 
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