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Search: Posts Made By: danmon
Forum: Plugins 04-20-2012, 23:41
Replies: 236
Views: 102,180
Posted By danmon
Re: [TF2] Monoculus Spawner

This has been spamming my logs lately, is this an issue that is suppost to be fixed or something?
Forum: TF2Items 12-26-2011, 23:11
Replies: 1,524
Views: 787,945
Posted By danmon
Re: TF2Items - Items with custom attributes.

Well now it looks like automatic updater wont work for tf2items because this appeared in my logs:


EDIT: Ok nvm, Xfactors had an update to fix that :D
Forum: Plugins 12-23-2011, 11:45
Replies: 1,273
Views: 492,043
Posted By danmon
Re: Say Sounds (including Hybrid Edition) (4.0.3)

This plugin has been crashing my server ever since the Christmas update came out. Any ideas?
Forum: TF2Items 12-20-2011, 11:36
Replies: 1,524
Views: 787,945
Posted By danmon
Re: TF2Items - Items with custom attributes.

Sorry, edited that part out, i guess i will try getting the stable 1.41 version of Sourcemod

Edit: I just installed Stable Sourcemod 1.41, but i found this is in the errors log once the server...
Forum: TF2Items 12-19-2011, 17:16
Replies: 1,524
Views: 787,945
Posted By danmon
Re: TF2Items - Items with custom attributes.

I have the latest snapshot of Sourcemod (hg3452) and i have the tf2items.randomizer.txt and the latest update of tf2items
Forum: TF2Items 12-18-2011, 15:19
Replies: 1,524
Views: 787,945
Posted By danmon
Re: TF2Items - Items with custom attributes.

Well, since the Christmas update, this plugin has been crashing my server everytime someone dies. How do i know? Because when i removed this plugin completely ( and give weapon along with it) it...
Forum: Plugins 08-09-2011, 20:47
Replies: 1,641
Views: 893,842
Posted By danmon
Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)

u have to edit the tf2items_giveweapon.sp and change it from there, once u changed it u have to compile it. I've dont it before
Forum: Plugins 06-27-2011, 13:25
Replies: 695
Views: 259,786
Posted By danmon
Re: [TF2Items] Randomizer (v1.43, 06/25/2011)

when i try to comple i get i have the latest sourcemod and metamod snapshots and i updated my tf2stocks.inc
Forum: Unapproved Plugins 06-24-2011, 21:11
Replies: 34
Views: 25,925
Posted By danmon
Re: [TF2] Advanced Weaponiser - TF2's new arsenal of innovative weapons! (1.01)

whenever i have this plugin installed, when a player joins the server and spawns, it immediatly crashes for him. any solution to this? im using latest version
Forum: Plugins 06-24-2011, 14:31
Replies: 518
Views: 259,511
Posted By danmon
Re: FuncommandsX

the /colorize command only colors the weapon and hat, not the player. Plus this gets spammed in my logs :cry:




and i have the newest version

edit: i tested the version here:...
Forum: Plugins 01-23-2011, 13:24
Replies: 695
Views: 259,786
Posted By danmon
Re: [TF2Items] Randomizer (v1.2, 1/9/2010)

hey for some reason when i do randomizer u can see weapons through walls. what could be causing this?
Forum: Plugins 01-18-2011, 19:52
Replies: 1,641
Views: 893,842
Posted By danmon
Re: [TF2Items] Give Weapon (v2.61, 01/09/2011)

i did what u said but it still says
Forum: Plugins 01-18-2011, 19:19
Replies: 1,641
Views: 893,842
Posted By danmon
Re: [TF2Items] Give Weapon (v2.61, 01/09/2011)

i have this in my tf2items.givecustom config:
yet when i type sm_givew danmon 8040 it doesnt do anything.
Forum: Plugins 01-16-2011, 18:30
Replies: 695
Views: 259,786
Posted By danmon
Re: [TF2Items] Randomizer (v1.2, 1/9/2010)

ever gonna let us use a config (like in http://forums.alliedmods.net/showthread.php?t=141962 )
to let us add our own custom weapons?
Forum: Plugins 12-18-2010, 17:02
Replies: 1,641
Views: 893,842
Posted By danmon
Forum: Plugins 12-17-2010, 21:15
Replies: 1,641
Views: 893,842
Posted By danmon
Re: [TF2Items] Give Weapon (v1.4.1.2.3, 12/11/2010)

gonna update this for the BIIIIIGGGGGGGGGGG update?
Forum: Plugins 12-16-2010, 12:18
Replies: 24
Views: 12,579
Posted By danmon
Re: [Any] Print

if i were to type !print green Hi then it would just say "green Hi" in chat. am i doing it wrong?
Forum: Plugins 12-13-2010, 17:34
Replies: 150
Views: 134,636
Posted By danmon
Re: [TF2Items] Advanced Give Item

is this an issue with sourcemod version or something?
Forum: Plugin/Gameplay Ideas and Requests 12-11-2010, 23:07
Replies: 27
Views: 3,000
Posted By danmon
Re: [TF2] Request:- Stun Wrench

could you add a enable and disable cvar?
Forum: Unapproved Plugins 12-11-2010, 10:40
Replies: 375
Views: 171,014
Posted By danmon
Re: [TF2]RMF Ability Pack

no i dont have any error logs available but heres my sm plugins list:







ya were talking Soviet Rusha right there. :D
Forum: Plugins 12-09-2010, 22:10
Replies: 20
Views: 17,912
Posted By danmon
Forum: Plugins 12-05-2010, 12:38
Replies: 20
Views: 17,912
Posted By danmon
Re: [TF2] Flags (1.1) / Last Updated: 01/11/10

i have the default bike model and it just appears as a ERROR when i look at intel. i have sv_pure set to 1 and i have this in my whitelist.cfg:

and this in my pure_server_whitelist:


and...
Forum: General 12-05-2010, 01:04
Replies: 6
Views: 2,124
Posted By danmon
Re: opening .mdl files

The only bad thing about source sdk is that you can only open the ROOT files (the default ones) and cannot open custom .mdl files.
Forum: General 12-04-2010, 13:54
Replies: 3
Views: 1,247
Posted By danmon
Re: Weird Crash

i am not sure about this crash but go ahead and type sm plugins list and show us what is in there.Maybe someone can figure this out with it.
Forum: General 12-04-2010, 13:06
Replies: 6
Views: 2,124
Posted By danmon
Re: opening .mdl files

oh ok and thanks for the pretty much in seconds response :)
Showing results 1 to 25 of 69

 
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