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Search: Posts Made By: fysiks
Forum: Suggestions / Requests 09-16-2018, 17:37
Replies: 12
Views: 241
Posted By fysiks
Re: Hours Check Plugin

That is quite a pessimistic way to think about it and quite the stereotypical generalization. You would likely be scaring away more good players than bad ("good" and "bad" not in the sense of skill...
Forum: Scripting Help 09-16-2018, 16:11
Replies: 10
Views: 200
Posted By fysiks
Re: % char in menu

The code that you actually posted shouldn't have any issues because that function doesn't do any formatting. If it really is having that issue, it is a bug. If you are using a function that is...
Forum: Suggestions / Requests 09-16-2018, 16:06
Replies: 12
Views: 241
Posted By fysiks
Re: Hours Check Plugin

Wow, talk about useless responses . . .

So, now for a real response: If you kick everyone with fewer than X hours how can anyone play to get up to X hours?
Forum: Scripting Help 09-16-2018, 02:48
Replies: 6
Solved IP kicker
Views: 138
Posted By fysiks
Re: IP kicker

Banning by SteamID is the most reliable way to prevent certain players into your server. Otherwise, if you still insist: client_connect(), get_user_ip(), if IP match then kick them (see...
Forum: Suggestions / Requests 09-15-2018, 15:05
Replies: 10
Views: 173
Posted By fysiks
Re: Check lines in folder

If you don't want something on your server, don't put it there. Otherwise, your request make no sense.
Forum: HL1 Servers (HLDS) 09-12-2018, 22:11
Replies: 8
Views: 138
Posted By fysiks
Re: fastdownload not working using a subdomain

The exception being when you have a dynamic IP with the proper configuration to update the IP associated with the DNS name.
Forum: HL1 Servers (HLDS) 09-12-2018, 10:12
Replies: 8
Views: 138
Posted By fysiks
Re: fastdownload not working using a subdomain

If it's just that guy or just a few people, it's possible that the DNS server that they are using doesn't work well.
Forum: News 09-10-2018, 22:00
Replies: 24
Views: 1,129
Posted By fysiks
Re: Development Roundup, We need you!

If you want new features, you should use the methods stated to indicate that you want a new feature.

Let's keep this thread about on topic (testing AMX Mod X 1.9).
Forum: General 09-09-2018, 04:12
Replies: 2
Views: 184
Posted By fysiks
Forum: Scripting Help 09-08-2018, 20:04
Replies: 24
Views: 522
Posted By fysiks
Re: [ H3LP ] Origin to angle?

That may be true in some cases. The vector include file talks about "angle vector" which is not a vector in the sense that you've described.
Forum: Scripting Help 09-07-2018, 23:11
Replies: 24
Views: 522
Posted By fysiks
Re: [ H3LP ] Origin to angle?

A vector is a collection of values (if the values are coordinates, it's a position vector, if it's velocity, it's a velocity vector, etc.). In the case of vector_to_angle() the vector you put in to...
Forum: Scripting Help 09-06-2018, 22:37
Replies: 24
Views: 522
Posted By fysiks
Re: [ H3LP ] Origin to angle?

If you replace "origin" with "direction", that is literally the definition of of vector_to_angle() so why would you think it's not working? Also, it's been around for a long time, I'm sure if it...
Forum: Code Snippets/Tutorials 09-04-2018, 01:07
Replies: 1
Views: 155
Posted By fysiks
Re: Map Time

You can already do this using a default feature: map-specific config files (https://wiki.alliedmods.net/Configuring_AMX_Mod_X#Map_Config_Files).

Also, you have a function that is called...
Forum: Approved Plugins 09-04-2018, 01:02
Replies: 946
Views: 194,443
Posted By fysiks
Re: Polymorph: Mod Manager

Ok, so apparently it's a little more complicated. Keep the previously mentioned change and then do this:

Remove this:

// Decrement maps played to only extend mod by one map.
new...
Forum: Approved Plugins 09-03-2018, 14:36
Replies: 946
Views: 194,443
Posted By fysiks
Re: Polymorph: Mod Manager

Ok, I think this is simpler than I originally thought. Try replacing:

if( get_pcvar_num(g_pExtendMod) )


with

if( get_pcvar_num(g_pExtendMod) && (g_iMapsPlayed -...
Forum: HL1 Servers (HLDS) 09-03-2018, 13:44
Replies: 2
Views: 236
Posted By fysiks
Re: Powering up the server

Have our game service provider set it up to always be running (i.e. most have a setting that will restart the server automatically it crashes and some have an automatic restart feature to prevent...
Forum: Scripting Help 09-02-2018, 19:32
Replies: 2
Views: 139
Posted By fysiks
Re: [ H3LP ] Regex

You'd basically need to insert a ".*" in between every character.

For case insensitivity, you simply need to use the proper flag. See the documentation for regex_match().
Forum: General 09-02-2018, 14:19
Replies: 16
Views: 358
Posted By fysiks
Re: Randomness (Feature request)

If it isn't broken, you don't really need to fix it. However, adding new features to the front end isn't completely unwarranted but people had 5+ years to do it yet it wasn't done which implies that...
Forum: Approved Plugins 09-02-2018, 02:28
Replies: 946
Views: 194,443
Posted By fysiks
Re: Polymorph: Mod Manager

So basically, you want a maximum number of maps that can be played on one mod simultaneously?
Forum: Approved Plugins 09-01-2018, 13:40
Replies: 946
Views: 194,443
Posted By fysiks
Re: Polymorph: Mod Manager

The mod is already excluded from the normal vote options. Extending the mod is controlled by the cvar poly_extendmod.
Forum: Scripting Help 08-30-2018, 10:16
Replies: 10
Views: 263
Posted By fysiks
Re: Classifying File

Presumably you read this data in already such that you can index it. Simply write back the data without the one you don't want.
Forum: Approved Plugins 08-28-2018, 22:37
Replies: 946
Views: 194,443
Posted By fysiks
Re: Polymorph: Mod Manager

So, here are the changes I think will implement what you want (untested):

Add this variable declaration near the top with the others:

new g_iThisMap = -1 // Index of 'ThisMap'



Update...
Forum: General 08-27-2018, 22:17
Replies: 2
Views: 177
Posted By fysiks
Re: amx_ssban cant ban

If you have an issue with a plugin, you should post in that plugin's own thread.

If you are using the server's built-in ban system, the only access flag that is required is the one for amx_ssban....
Forum: Approved Plugins 08-27-2018, 00:50
Replies: 946
Views: 194,443
Posted By fysiks
Re: Polymorph: Mod Manager

You would need to add an OR'ed condition to the while loop in startMapVote().

while (isInMenu(a) || /* a == current map index */)

Unfortunately, it looks like I don't have a variable with the...
Forum: Code Snippets/Tutorials 08-25-2018, 14:07
Replies: 86
Views: 40,176
Posted By fysiks
Re: [TUT] Bits, Bit-fields, and Bit-wise Operators

Oh, I guess I misunderstood what you were asking. KliPPy is correct, if you want to check for players that have zombie OR alive, you use OR and if you want to check for players that have both zombie...
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