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Forum: Snippets and Tutorials 07-01-2018, 12:47
Replies: 5
Views: 6,119
Posted By nosoop
Re: (fake) Classes/Objects in SourcePawn

Oh right, that's a thing! Didn't think about being able to dispatch keys through plugins myself.

It doesn't seem like any of the nested StringMaps in your plugin get disposed until the next...
Forum: Snippets and Tutorials 06-30-2018, 22:51
Replies: 5
Views: 6,119
Posted By nosoop
Re: (fake) Classes/Objects in SourcePawn

I'd probably go with the native KeyValues (https://sm.alliedmods.net/new-api/keyvalues/KeyValues) in most cases myself. It's a bit slower than StringMaps (2.5x IIRC), but you get weak typing with...
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