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Posts Made By:
Xel0z
Forum:
Scripting Help
11-16-2009, 16:21
Replies:
3
My Hero Wont Work!
Views:
1,482
Posted By
Xel0z
Re: My Hero Wont Work!
http://forums.alliedmods.net/showthread.php?t=34114
Forum:
Scripting Help
11-16-2009, 16:18
Replies:
4
HELP GUYS
Views:
1,680
Posted By
Xel0z
Re: HELP GUYS
That only precaches the model, it doesnt change the model.
Forum:
Suggestions / Requests
10-09-2009, 16:47
Replies:
7
Pet follower
Views:
2,178
Posted By
Xel0z
Re: Pet follower
Hmm.. sounds like a cool idea..
Forum:
Scripting Help
09-23-2009, 16:39
Replies:
10
How to add scope in a specified weapon
Views:
3,785
Posted By
Xel0z
Re: How to add scope in a specified weapon
You people should start using sh 1.2.0, its way more easy than previous versions.
Forum:
Trash
09-21-2009, 05:42
Replies:
5
Hero:Number-XIII
Views:
1,545
Posted By
Xel0z
Re: Hero:Number-XIII
+1 and rofl.
Forum:
Scripting Help
09-09-2009, 13:44
Replies:
38
CVARS probs..
Views:
7,192
Posted By
Xel0z
Re: CVARS probs..
// Heavy
/* CVARS - copy and paste to shconfig.cfg
//Heavy
heavy_level 25
heavy_health 500
heavy_armor 1000
heavy_m249speed 670
heavy_mult 4.0
Forum:
Scripting Help
09-05-2009, 16:28
Replies:
38
CVARS probs..
Views:
7,192
Posted By
Xel0z
Re: CVARS probs..
Jelle, I would really like to help him instead of generating the code for him. But you saw that code he wrote and the way he acts. That code was just one big mess, he didnt know what he was doing. He...
Forum:
Suggestions / Requests
09-05-2009, 14:37
Replies:
6
Superhero.ini lvl 30 Searching.
Views:
3,354
Posted By
Xel0z
Re: Superhero.ini lvl 30 Searching.
Cant believe that those people actually want to help you. Behave yourself please, or just dont post on these forums.
Forum:
Scripting Help
09-05-2009, 14:32
Replies:
38
CVARS probs..
Views:
7,192
Posted By
Xel0z
Re: CVARS probs..
// Heavy
/* CVARS - copy and paste to shconfig.cfg
//Heavy
heavy_level 25
heavy_health 500
heavy_armor 1000
heavy_m249speed 670
heavy_mult 4.0
Forum:
Scripting Help
09-04-2009, 17:13
Replies:
38
CVARS probs..
Views:
7,192
Posted By
Xel0z
Re: CVARS probs..
Dude, that is some messed-up code. Do you even know what you are doing? Or are you just putting parts of other heroes together in an attempt to create your own ultimate hero?
Forum:
Scripting Help
09-04-2009, 17:11
Replies:
18
problem with hasPowers?
Views:
4,099
Posted By
Xel0z
Re: problem with hasPowers?
In case you wanted to know what the difference between integers and strings is:
Integers are whole numbers, like 1 or 2. Strings re pieces of text between the "". And while we are this anyway. Float...
Forum:
Trash
09-04-2009, 17:03
Replies:
3
You want to put an image to
Views:
1,049
Posted By
Xel0z
Re: You want to put an image to
Im pretty sure that this has nothing to do with superheromod..
Forum:
Scripting Help
09-04-2009, 17:01
Replies:
18
problem with hasPowers?
Views:
4,099
Posted By
Xel0z
Re: Problem with keydown?
Change this line:
new FFOn = get_cvar_num("mp_friendlyfire")
to
new FFOn = get_cvar_pointer("mp_friendlyfire")
Or if you are using sh 1.2 or higher, you can also forget that line, and change...
Forum:
Suggestions / Requests
09-04-2009, 16:24
Replies:
7
help me with frieza
Views:
2,161
Posted By
Xel0z
Re: help me with frieza
I dont really have to know what SOK is. I just want to know what frieza cant do here, but can do there.
Forum:
Suggestions / Requests
08-29-2009, 11:53
Replies:
7
help me with frieza
Views:
2,161
Posted By
Xel0z
Re: help me with frieza
I dont think I ever played in SOK, whats frieza like in there?
Forum:
Trash
08-29-2009, 11:43
Replies:
4
SH : ArticKiller
Views:
1,434
Posted By
Xel0z
Re: SH : ArticKiller
Weeey, another rip/copy. Please do not post these heroes, as similar to these already exist.
Forum:
Scripting
08-28-2009, 15:44
Replies:
2
Origin of endposition from eyes
Views:
1,817
Posted By
Xel0z
Re: Origin of endposition from eyes
Ah yes thank you, I think I got it now.
Forum:
Scripting
08-28-2009, 07:06
Replies:
2
Origin of endposition from eyes
Views:
1,817
Posted By
Xel0z
Origin of endposition from eyes
I need some help with this. In amxmodx you could use the function get_user_origin for this:
/* Gets origin from player.
* Modes:
* 0 - current position.
* 1 - position from eyes (weapon aiming)....
Forum:
Tech Support
03-24-2009, 08:05
Replies:
2
German?
Views:
1,133
Posted By
Xel0z
Re: German?
If you're german and you cant speak/understand English properly, you should go here:
http://forums.alliedmods.net/forumdisplay.php?f=34
However, if your problem doesn't concern SuperheroMod, you...
Forum:
Scripting Help
03-22-2009, 12:13
Replies:
5
Healing for the whole team?
Views:
1,861
Posted By
Xel0z
Re: Healing for the whole team?
#include <superheromod>
new g_HeroID
new g_HeroName[]="TeamHealer"
new bool:g_HasHero[SH_MAXSLOTS+1]
new pcvarHPReg
public plugin_init()
{
register_plugin("SUPERHERO TeamHealer", "1.0",...
Forum:
Suggestions / Requests
03-21-2009, 17:10
Replies:
2
Hero request:Atomic Man
Views:
1,277
Posted By
Xel0z
Re: Hero request:Atomic Man
Well, there is a hero called Antman. It makes you small too, you might look at that.
Forum:
Off-Topic
03-16-2009, 05:52
Replies:
39
Happy Birthday BAILOPAN!
Views:
11,244
Posted By
Xel0z
Happy Birthday BAILOPAN!
First.
Happy bday bail (says the person no one ever heard from.)
http://images2.fanpop.com/images/photos/3800000/hamster-party-hamsters-3868947-500-397.jpg
Forum:
Approved Heroes
03-16-2009, 05:47
Replies:
18
TESS-One
Views:
27,631
Posted By
Xel0z
Re: Hero: TESS-One
Sry for that, but Im not sure how I could have done that wrong :s. Guess I was thinking of something else while writing. (didnt copy the line from the example.)
Forum:
Approved Heroes
03-10-2009, 15:36
Replies:
18
TESS-One
Views:
27,631
Posted By
Xel0z
Re: Hero: TESS-One
Didnt see that superheromod had his own native for this :p
Ill change that in a moment.
EDIT: So this would be the correct usage of sh_chat_message?
sh_chat_message(id, g_HeroID, "Absorbing...
Forum:
Approved Heroes
03-10-2009, 13:29
Replies:
18
TESS-One
Views:
27,631
Posted By
Xel0z
Re: Hero: TESS-One
Ah, thats what you mean lol.
If I would have ripped this, I would have put the author's name in the credits. So, no, I did not rip this from an amxmodx plugin.
Showing results 1 to 25 of 359
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