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Posts Made By:
MindeLT
Forum:
General
04-16-2012, 14:23
Replies:
4
maplist.cfg load
Views:
1,547
Posted By
MindeLT
Re: maplist.cfg load
Any suggestions at all? (facepalm)
Forum:
News
04-16-2012, 06:25
Replies:
62
SourceMod 1.4.2 Released
Views:
46,391
Posted By
MindeLT
Re: SourceMod 1.4.2 Released
thx
Forum:
General
04-14-2012, 13:24
Replies:
4
maplist.cfg load
Views:
1,547
Posted By
MindeLT
Re: maplist.cfg load
I've made a plugin, which counts players and chooses mapcycle file, depending of the players in server.
The problem is, that maplist for mapchooser, nominations is beeing generated only once per...
Forum:
SM_Hosties
04-14-2012, 06:29
Replies:
2,851
Sticky:
[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Views:
1,247,250
Posted By
MindeLT
Re: [CSS] SM_Hosties (v2.0.4)
You wouldn't believe, if i tell you, that the problem was caused by....
admin-sql-thearded.smx plugin... Still, do not know, which part of it caused rebels coloring remain on round start.
Forum:
General
04-14-2012, 06:07
Replies:
4
maplist.cfg load
Views:
1,547
Posted By
MindeLT
maplist.cfg load
When does maplist.cfg from /sourcemod/configs catalogue is being loaded?
Once, on map start?
Is it possible to make it load more than once? Maybe creating a command?
Forum:
SM_Hosties
04-11-2012, 12:15
Replies:
2,851
Sticky:
[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Views:
1,247,250
Posted By
MindeLT
Re: [CSS] SM_Hosties (v2.0.4)
Still the same problems.
Rebels remains colored every round.
Used default plugin and cvar.
Forum:
SM_Hosties
04-07-2012, 15:59
Replies:
2,851
Sticky:
[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Views:
1,247,250
Posted By
MindeLT
Re: [CSS] SM_Hosties (v2.0.4)
ok, i will. Gonna post info. :3
Also, you should definetly create API to make player rebel. For example:
ForcePlayerRebel -> Forces player to become rebel
Forum:
SM_Hosties
04-07-2012, 15:28
Replies:
2,851
Sticky:
[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Views:
1,247,250
Posted By
MindeLT
Re: [CSS] SM_Hosties (v2.0.4)
Removed every plugin from my server.
Remained only:
admin-flatfile.smx
sm_hosties.smx
adminmenu.smx
basecommands.smx
The problem still occured. This means, bug is in sm_hosties plugin/cfg ?
...
Forum:
SM_Hosties
04-07-2012, 09:08
Replies:
2,851
Sticky:
[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Views:
1,247,250
Posted By
MindeLT
Re: [CSS] SM_Hosties (v2.0.4)
Mh. Could skin-change (OnPlayerSpawn) cause this problem?
public Action:Event_PlayerSpawn(Handle:Event, const String:name[], bool:dontBroadcast)
{
new client =...
Forum:
SM_Hosties
04-07-2012, 03:30
Replies:
2,851
Sticky:
[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Views:
1,247,250
Posted By
MindeLT
Re: [CSS] SM_Hosties (v2.0.4)
Tried many different ways to solve the problem: "Once prisoner becomes a rebel, he remains coloured every round, until death". Can anyone offer a way to solve this? Maybe using 2.0.5b would fix this?...
Forum:
SM_Hosties
02-16-2012, 14:12
Replies:
2,851
Sticky:
[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Views:
1,247,250
Posted By
MindeLT
Re: [CSS] SM_Hosties (v2.0.4)
I've problem. Everyone in my server is rebell. What the hell?
Forum:
Unapproved Plugins
01-28-2012, 01:51
Replies:
105
[ANY]Warning system[UPDATED 2011-12-12]
Views:
33,371
Posted By
MindeLT
Re: [ANY]Warning system[UPDATED 2011-12-12]
Err... As far as i remember, i did it visible for warned player.
However, you should check, is there is CPrintToChatAll, or CPrintToChat(client, "Text"); :)
Forum:
Unapproved Plugins
01-11-2012, 08:37
Replies:
105
[ANY]Warning system[UPDATED 2011-12-12]
Views:
33,371
Posted By
MindeLT
Re: [ANY]Warning system[UPDATED 2011-12-12]
This option requires edit of SB_BanPlayer native in plugin. You may look to it :)
Forum:
General
01-09-2012, 14:14
Replies:
11
HACKER SourceMod 1.4.0 Injector : By Rod286 !
Views:
6,342
Posted By
MindeLT
Re: HACKER SourceMod 1.4.0 Injector : By Rod286 !
use zblock, and forget about problems.
Forum:
Unapproved Plugins
01-06-2012, 10:01
Replies:
105
[ANY]Warning system[UPDATED 2011-12-12]
Views:
33,371
Posted By
MindeLT
Re: [ANY]Warning system[UPDATED 2011-12-12]
Thanks gonna add it :)
Forum:
Scripting
01-04-2012, 06:58
Replies:
15
Does timers help to handle large checks?
Views:
3,343
Posted By
MindeLT
Re: Does timers help to handle large checks?
Thank you once more for explaining everything so detailed!
In my opinion, these notes should go to Wiki. :3
Forum:
Scripting
01-03-2012, 20:31
Replies:
15
Does timers help to handle large checks?
Views:
3,343
Posted By
MindeLT
Re: Does timers help to handle large checks?
I haven't modified anything. It's original log :)
P.S Uploaded .xml :3
Forum:
Scripting
01-03-2012, 20:00
Replies:
15
Does timers help to handle large checks?
Views:
3,343
Posted By
MindeLT
Re: Does timers help to handle large checks?
Updated :3
http://eurocss.lt/images/loads_vip.PNG
Forum restrictions do not allow to upload .xml files.
Forum:
Unapproved Plugins
01-03-2012, 19:52
Replies:
105
[ANY]Warning system[UPDATED 2011-12-12]
Views:
33,371
Posted By
MindeLT
Re: [ANY]Warning system[UPDATED 2011-12-12]
Maybe you changed wrong cvar?
Forum:
Scripting
01-03-2012, 18:49
Replies:
15
Does timers help to handle large checks?
Views:
3,343
Posted By
MindeLT
Re: Does timers help to handle large checks?
Here's my new VIP system report.
http://eurocss.lt/images/loads_vip.PNG
Forum:
Scripting
01-03-2012, 12:27
Replies:
15
Does timers help to handle large checks?
Views:
3,343
Posted By
MindeLT
Re: Does timers help to handle large checks?
Thank you both, for sharing your knowledge!
Gonna try these soon :)
Forum:
Scripting
01-02-2012, 19:30
Replies:
1
EquipPlayerWeapon shows no knife
Views:
2,132
Posted By
MindeLT
EquipPlayerWeapon shows no knife
Could it be, that EquipPlayerWeapon dissapears weapon?
I'm using Rembo Style. If player is rembo, plugin restricts: pickup, rebuy, buy events.
On spawn, all weapons is removed from player.
I'm...
Forum:
Scripting
01-02-2012, 19:27
Replies:
15
Does timers help to handle large checks?
Views:
3,343
Posted By
MindeLT
Re: Does timers help to handle large checks?
I'm re-writing it now. Deleting some unnecessary checks, and reducing the size of the code :)
Forum:
Scripting
01-02-2012, 05:08
Replies:
15
Does timers help to handle large checks?
Views:
3,343
Posted By
MindeLT
Re: Does timers help to handle large checks?
But if server is 40+ slots, those checks become really laggy :)
Forum:
Source Servers (SRCDS)
01-01-2012, 18:13
Replies:
248
SSMS - Sourcemod Server Management System
Views:
60,680
Posted By
MindeLT
Re: SSMS - Sourcemod Server Management System
Awesome work. Can't wait to test it. :)
Showing results 1 to 25 of 202
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