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Search: Posts Made By: AdrenalinesWrath
Forum: Scripting Help 05-20-2022, 08:39
Replies: 5
Views: 619
Posted By AdrenalinesWrath
Re: Calculating circular origin?

sorry for the late response everyone, thank you @XSlayer and @Natsheh for the help!

I used gray color cause I meant to show that I solved the problem.
what I was trying to do is create an entity...
Forum: Scripting Help 05-16-2022, 22:48
Replies: 24
Views: 1,705
Posted By AdrenalinesWrath
Re: Precache 512 Smart Solutions (?)

best ways I found so far:

-creating submodels for anything as much as possible (pickups,hats,player models,v_models,p_models...etc)
-blocked unnecessary half life precaches
-using generic for...
Forum: Scripting Help 05-16-2022, 18:56
Replies: 5
Views: 619
Posted By AdrenalinesWrath
Calculating circular origin?

hello everyone,

I'm trying to get origins around an origin to create a beam between center and the end of the circle
and I'm not really good at math lol.
for example origin would be...
Forum: Scripting Help 04-20-2022, 21:23
Replies: 9
...
Views: 804
Posted By AdrenalinesWrath
Re: Two View Models

This could give a hint; https://forums.alliedmods.net/showthread.php?t=159584

maybe replacing the sprites model and doing some calculations I suppose?
Forum: Scripting Help 03-02-2022, 15:46
Replies: 6
Views: 876
Posted By AdrenalinesWrath
Re: block forward and duck does not work (code)

woops, my bad!
I meant if he hooked it with register_forward(FM_CmdStart, "fw_CmdStart")

so it would look like this:

#include <amxmodx>
#include <fakemeta>


public plugin_init()
Forum: Code Snippets/Tutorials 03-01-2022, 18:44
Replies: 37
Views: 31,625
Posted By AdrenalinesWrath
Re: Some pev_body information

add another information about pev_body,
is that there is a textures count limitation! 100 textures to be exact.
Forum: Scripting Help 03-01-2022, 18:38
Replies: 6
Views: 876
Posted By AdrenalinesWrath
Re: block forward and duck does not work (code)

assuming you're hooking it with fakemeta. try this:

public On_ClientPreThink(id)
{
if (!is_user_connected(id) )
return FMRES_IGNORED

new buttons = pev(id,pev_button);

...
Forum: Scripting Help 02-14-2022, 19:35
Replies: 15
Views: 2,040
Posted By AdrenalinesWrath
Re: CS 1.6 restmenu.sma

already provided by amxmodx dev team.
it's MAPSETTINGS
maybe that's what you need.

/* AMX Mod X
* Restrict Weapons Plugin
*
* by the AMX Mod X Development Team
* originally developed by...
Forum: Scripting Help 02-14-2022, 19:30
Replies: 12
Views: 1,888
Posted By AdrenalinesWrath
Re: Bot Chats do not appear

maybe this could help?

#include <amxmodx>
#include <fvault>
#include <cstrike>
#include <wm_play>

#define maxranks 15
#define maxlevels 50
Forum: Scripting Help 02-14-2022, 18:50
Replies: 3
Views: 693
Posted By AdrenalinesWrath
Re: Displays the wrong value of the clip ammo

well, maybe remove the return plugin_supercede which is found here:

public fw_Item_Deploy_Post(weapon_ent)
{
new owner = pev(weapon_ent,pev_owner)
if(is_user_alive(owner) &&...
Forum: Scripting Help 02-14-2022, 18:38
Replies: 3
Views: 663
Posted By AdrenalinesWrath
Re: Ent Follow Players

try this, untested.

stock drag_player(id,victim,Float:Speed)
{
if(!is_user_alive(id) || !is_user_alive(victim))
return;

new Float:FVel[3],Float:Origin_id[3],...
Forum: Suggestions / Requests 12-30-2021, 17:31
Replies: 5
Views: 995
Posted By AdrenalinesWrath
Re: ZE|Error function

You have a problem with native "client_print_color", it's already defined on your end in some include, probably levels.inc you need to check that file, in your case you could do replace all...
Forum: Scripting Help 12-30-2021, 16:52
Replies: 4
Views: 1,052
Posted By AdrenalinesWrath
Re: 3 Dimensional array using ArrayCreate()?

I see now, thank you! well I had this client side configuration plugin (api) which I wrote long ago, and it had variables such as:
new...
Forum: Scripting Help 12-29-2021, 18:56
Replies: 4
Views: 1,052
Posted By AdrenalinesWrath
3 Dimensional array using ArrayCreate()?

Greetings,

I have been using the "normal" method of creating arrays for example:
new some_array[33],
some_other_array[33][128];

And I read here that it's not really good for performance...
Forum: Code Snippets/Tutorials 11-01-2020, 11:20
Replies: 17
Views: 19,983
Posted By AdrenalinesWrath
Re: [INC] PayPal

Seems like this doesn't work anymore.
I keep getting -113 error on motd.
using steam aswell.
Forum: Unapproved/Old Plugins 08-28-2017, 18:13
Replies: 38
Views: 23,758
Posted By AdrenalinesWrath
Re: Knife Duels Arena 1v1

thank you for your input but we're talking about credits, after all the plugin was made in a "lazy" way
I just wanted to see if I could make a 1v1 knife duel plugin but apparently I managed to.
...
Forum: Unapproved/Old Plugins 08-28-2017, 07:52
Replies: 38
Views: 23,758
Posted By AdrenalinesWrath
Re: Knife Duels Arena 1v1

yes p much it was mainly a mistake.
Forum: Unapproved/Old Plugins 08-26-2017, 06:36
Replies: 38
Views: 23,758
Posted By AdrenalinesWrath
Re: Knife Duels Arena 1v1

come on, let's use our mind for a second.

"somewherelost" said:



look at their signature, their steam clearly says "- Styla" , I'm the one who made it for them.
Forum: Unapproved/Old Plugins 08-25-2017, 19:33
Replies: 38
Views: 23,758
Posted By AdrenalinesWrath
Re: Knife Duels Arena 1v1

This "raizo" person has stolen this source code from postbin.com which was made by me.
if you go and search for it here: https://pastebin.com/search?q=knife+duels

you'll find it there and its...
Showing results 1 to 19 of 19

 
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