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Posts Made By:
Icetea16
Forum:
Scripting
09-04-2015, 12:04
Replies:
3
How to change entity name ?
Views:
1,720
Posted By
Icetea16
Re: How to change entity name ?
Fixed sorry ^^'
Old:
Format(sTargetName, sizeof(sTargetName), "imprimante-%i-%i", GetClientUserId(StringToInt(sExplode[1])), iCurrentMoney);
Fix:
Format(sTargetName, sizeof(sTargetName),...
Forum:
Scripting
09-04-2015, 11:59
Replies:
3
How to change entity name ?
Views:
1,720
Posted By
Icetea16
How to change entity name ?
Hello,
I tried to change name of my entity but no success ...
My code:
Code when i set the first name:
char sTargetName[128];
Format(sTargetName, sizeof(sTargetName),...
Forum:
Scripting
07-24-2015, 14:24
Replies:
6
Making textures and players black
Views:
1,016
Posted By
Icetea16
Re: Making textures and players black
you can use Fog Controller,
But if you are next to a wall, he is textured.
Forum:
Scripting
07-24-2015, 09:25
Replies:
10
New to sourcepawn, need help :<
Views:
3,485
Posted By
Icetea16
Re: New to sourcepawn, need help :<
Or i think you can use \x01 \x02 etc... in the translation file.
Forum:
Scripting
07-24-2015, 08:53
Replies:
8
SQL_Connect with SourceMod 1.7
Views:
2,430
Posted By
Icetea16
Re: SQL_Connect with SourceMod 1.7
Sorry, but i don't understand what do you want check it ...
Forum:
Scripting
07-24-2015, 08:49
Replies:
10
New to sourcepawn, need help :<
Views:
3,485
Posted By
Icetea16
Re: New to sourcepawn, need help :<
I think you can edit the text colors in translation files.
Forum:
Scripting
07-24-2015, 08:36
Replies:
8
SQL_Connect with SourceMod 1.7
Views:
2,430
Posted By
Icetea16
Re: SQL_Connect with SourceMod 1.7
char sError[128];
Handle hDatabase = SQL_Connect("sql", true, sError, sizeof(sError));
If (hDatabase == INVALID_HANDLE)
{
SQL_GetError(hDatabase, sError, sizeof(sError));
LogError(sError);
}
Forum:
Scripting
07-23-2015, 19:11
Replies:
4
Last 2 terrorist code not working [CSGO]
Views:
644
Posted By
Icetea16
Re: Last 2 terrorist code not working [CSGO]
your welcome :)
Forum:
Scripting
07-23-2015, 15:06
Replies:
4
Last 2 terrorist code not working [CSGO]
Views:
644
Posted By
Icetea16
Re: Last 2 terrorist code not working [CSGO]
for(int i = 1; i < MaxClients; i++) if((GetPlayerCount() <= 2) && GetClientTeam(i) == CS_TEAM_T)
What is his ????
i don't understand why loop for is here...
#include <sdktools>
#include...
Forum:
Plugins
07-21-2015, 17:46
Replies:
2
[CSS] Cops And Runners (21-07-2015)
Views:
3,421
Posted By
Icetea16
Re: [CSS] Cops And Runners (21-07-2015)
I not tested but it should be supported without the hud.
I would do an update for CS: GO :)
Forum:
Plugins
07-21-2015, 17:11
Replies:
2
[CSS] Cops And Runners (21-07-2015)
Views:
3,421
Posted By
Icetea16
[CSS] Cops And Runners (21-07-2015)
============================================
[FR]
============================================
Description:
Dans Cops And Runners il y a deux équipes: Les coureurs et la police.
Les objectifs:...
Forum:
Scripting
07-21-2015, 15:30
Replies:
15
Finding a random player
Views:
3,974
Posted By
Icetea16
Re: Finding a random player
if you have smlib:
Client_GetRandom(CLIENTIFILTER_ALIVE);
else
int random = GetRandomInt(1, GetMaxPlayers());
if (IsClientInGame(random) && IsPlayerAlive(random))
{
PrintToChatAll("The...
Forum:
Scripting
07-21-2015, 14:04
Replies:
8
Put players killed in menu!
Views:
1,037
Posted By
Icetea16
Re: Put players killed in menu!
But if I do that, regardless of the button you use the timer will stop.
Forum:
Scripting
07-21-2015, 13:11
Replies:
6
Hooking Event player_score
Views:
735
Posted By
Icetea16
Re: Hooking Event player_score
I found this event for tf2:
EDIT :
And this:
Forum:
Scripting
07-21-2015, 13:09
Replies:
6
Hooking Event player_score
Views:
735
Posted By
Icetea16
Re: Hooking Event player_score
when your score change, it when you kill another player, you can use player_death.
Forum:
Scripting
07-21-2015, 13:01
Replies:
6
Hooking Event player_score
Views:
735
Posted By
Icetea16
Re: Hooking Event player_score
Maybe this event does not work on some games.
Forum:
Scripting
07-21-2015, 12:47
Replies:
26
[CS:GO] Locks all buttons
Views:
3,792
Posted By
Icetea16
Re: [CS:GO] Locks all buttons
I don't have any errors ^^'
but your welcome.
Forum:
Scripting
07-21-2015, 12:45
Replies:
12
New syntax
Views:
1,813
Posted By
Icetea16
Re: New syntax
Exactly :)
Forum:
Scripting
07-21-2015, 12:34
Replies:
8
Put players killed in menu!
Views:
1,037
Posted By
Icetea16
Re: Put players killed in menu!
Tested and work for ba_jail_electric_razor_v6:
#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
Handle hCvarsTimerOpen;
Handle hTimerOpen = INVALID_HANDLE;
int iTimerOpen = 0;
Forum:
Scripting
07-21-2015, 12:21
Replies:
8
Put players killed in menu!
Views:
1,037
Posted By
Icetea16
Re: Put players killed in menu!
yes why not wait few minutes ^^'
Forum:
Scripting
07-21-2015, 12:17
Replies:
26
[CS:GO] Locks all buttons
Views:
3,792
Posted By
Icetea16
Re: [CS:GO] Locks all buttons
I found one solution:
Block the use command to the team CT or T
#include <cstrike>
public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3], float angles[3], int...
Forum:
Scripting
07-21-2015, 11:38
Replies:
8
Put players killed in menu!
Views:
1,037
Posted By
Icetea16
Re: Put players killed in menu!
test and work:
#include <sdktools>
bool iKilled[MAXPLAYERS + 1][MAXPLAYERS + 1];
public void OnPluginStart()
{
HookEvent("player_spawn", OnPlayerSpawn);
HookEvent("player_death",...
Forum:
Scripting
07-21-2015, 09:55
Replies:
16
% in string text
Views:
2,983
Posted By
Icetea16
Re: % in string text
Ok, good explanation.
I did not know
Forum:
Scripting
07-21-2015, 09:45
Replies:
16
% in string text
Views:
2,983
Posted By
Icetea16
Re: % in string text
Sa fonctionne
#include <sdktools>
#pragma newdecls required
#define pourcent '%'
public Action OnClientPreAdminCheck(int client)
{
Forum:
Scripting
07-21-2015, 09:24
Replies:
16
% in string text
Views:
2,983
Posted By
Icetea16
Re: % in string text
Tien :
#include <sdktools>
#define pourcent '%'
public Action OnClientPreAdminCheck(int client)
{
CreateTimer(5.0, timer, _, TIMER_REPEAT);
}
Showing results 1 to 25 of 56
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