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Search: Posts Made By: Psyk0tik
Forum: Plugins 09-23-2021, 18:35
Replies: 17
Views: 8,523
Posted By Psyk0tik
Re: [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]

Maybe he wants an option that provides the same effect as the vomit (targeting the shooter) without covering the player screen.
Forum: Plugins 09-23-2021, 14:50
Replies: 34
Views: 20,757
Posted By Psyk0tik
Re: [L4D2] Jockey Incap Ride (1.5) [2013-October-4]

Untested.

You can update the signatures yourself by going to the GitHub repo linked in my forum signature and looking for the functions there.
Forum: Plugins 09-23-2021, 09:07
Replies: 29
Views: 9,177
Posted By Psyk0tik
Re: [L4D2] Tank By Threat

This thread isnít for that plugin. You already asked for help with that error in that pluginís thread ( https://forums.alliedmods.net/showpost.php?p=2758606&postcount=247), so youíll have to wait for...
Forum: Plugins 09-23-2021, 08:47
Replies: 29
Views: 9,177
Posted By Psyk0tik
Re: [L4D2] Tank By Threat

This plugin only seems to support Linux. Judging by your other posts, you seem to be running a Windows server, so this plugin won't work for you.
Forum: Plugins 09-23-2021, 00:15
Replies: 462
Views: 116,047
Posted By Psyk0tik
Re: [L4D & L4D2] Left 4 DHooks Direct (1.45) [04-Jul-2021]

Do you get this error on every map or campaign? The error doesn't make sense since even the wrong offsets still return some kind of address.

I've verified that the Windows signatures for...
Forum: Plugins 09-22-2021, 13:45
Replies: 43
Views: 7,312
Posted By Psyk0tik
Re: [L4D2] Shop [v2.8 | 27 July 2021]

You have to compile it locally. Make sure you have all the files from this plugin installed, including the .inc file.

When you download any SM build, you should get a package that includes a...
Forum: Plugins 09-22-2021, 13:02
Replies: 1,095
Views: 247,903
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.89, 9-11-2021)

ConVar.Plugin was added in SM 1.11.0.6724 so make sure you have that or a higher build installed.
Forum: Plugins 09-22-2021, 05:17
Replies: 62
Views: 41,981
Posted By Psyk0tik
Re: [L4D2] Pour Gas (1.13) [01-Jul-2021]

Follow the installation process in the main post. You're missing the translation files.
Forum: Plugin/Gameplay Ideas and Requests 09-21-2021, 03:36
Replies: 9
Views: 413
Posted By Psyk0tik
Re: [L4D1/2] Don't switch weapon to secondary slot when pick up pistols

Patching out function calls with NOPs on Windows isn't sufficient most of the time. Even if you patch out the entire instruction (which is almost always needed on Windows), it won't work most of the...
Forum: Snippets and Tutorials 09-20-2021, 13:20
Replies: 54
Views: 51,393
Posted By Psyk0tik
Re: [TUT] SourcePawn Scripting - Tips, Basics to Advanced

Hook inside OnClientPutInServer since that's when players join the server. I would only hook inside OnClientPostAdminCheck if you plan on checking admin flags to determine if they should be hooked.
...
Forum: Plugins 09-20-2021, 12:20
Replies: 105
Views: 15,961
Posted By Psyk0tik
Re: [L4D1 & L4D2] Map changer with rating system

It's a command from rockthevote.smx which is a stock SM plugin. It allows X players to decide together if they want to vote for the next map before the server changes the map.
Forum: Plugins 09-20-2021, 02:13
Replies: 1,095
Views: 247,903
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.89, 9-11-2021)

You have to set "Tank Enabled" to "1" for each type of Mutant Tank.
Forum: Plugins 09-18-2021, 18:48
Replies: 462
Views: 116,047
Posted By Psyk0tik
Re: [L4D & L4D2] Left 4 DHooks Direct (1.57) [18-Sep-2021]

There was an issue from 6733 to 6742 that would cause errors like that. Update to 6743 and you should be able to recompile L4DH.
Forum: Plugins 09-18-2021, 01:36
Replies: 28
Views: 2,971
Posted By Psyk0tik
Re: [L4D2] Item hint

I verified that the offsets haven't changed. The offset is still 439 on Windows.
Forum: Plugins 09-18-2021, 00:34
Replies: 28
Views: 2,971
Posted By Psyk0tik
Re: [L4D2] Item hint

You need to state which OS your server uses. It's hard to fix that error without knowing which OS has a broken offset.
Forum: Extensions 09-16-2021, 21:50
Replies: 134
Views: 70,904
Posted By Psyk0tik
Re: CollisionHook

The function seems to be setup differently on Windows for both games. I can't say anything definite yet since I'm looking more into this, but so far, it seems that the function may not be...
Forum: Plugins 09-15-2021, 23:01
Replies: 1,095
Views: 247,903
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.89, 9-11-2021)

Sorry, I am having trouble understanding you, but I will try to respond to each part of your message.



The different health is because each Mutant Tank has a different health value.



Yes,...
Forum: Plugin/Gameplay Ideas and Requests 09-15-2021, 01:29
Replies: 6
Views: 260
Posted By Psyk0tik
Re: Command to Show CVARs List like sm plugins?

Like Marttt said, you can only view all the server's plugin cvars if you have admin access. Using the same command on my own server shows that it works.
...
64 "[L4D & L4D2] Map Configs" (1.2) by...
Forum: Plugins 09-14-2021, 16:46
Replies: 1,095
Views: 247,903
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.89, 9-11-2021)

Check the "Plugin Settings" -> "Human Support" -> "Human Cooldown" setting. Change the value to what you want. The default is "600" seconds (10 minutes).



Use the command again.



It only...
Forum: Plugin/Gameplay Ideas and Requests 09-14-2021, 01:04
Replies: 4
Views: 288
Posted By Psyk0tik
Re: L4D2 Tank Death Removal when Burning?

Those are the L4D1 cvars. The L4D2 cvars are slightly different.
tank_burn_duration : 75 : , "sv", "cheat" : Number of seconds a burning Tank takes to die in easy,...
Forum: Scripting 09-12-2021, 12:53
Replies: 2
Views: 317
Posted By Psyk0tik
Forum: Plugins 09-11-2021, 19:32
Replies: 1,095
Views: 247,903
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.89, 9-11-2021)

Version 8.89 is out!

Thank you to the following people who helped me throughout the process of making this update: epzminion, Forgetest, KasperH/Ladis, Blueberry/Kleiner, Mi.Cura, yuzumi, ddd123,...
Forum: Extensions 09-11-2021, 16:29
Replies: 134
Views: 70,904
Posted By Psyk0tik
Re: CollisionHook

Your setup is wrong. You need to understand that not every entity handle pointer passed to the two params will be a CBaseEntity pointer. You'll have to figure out a way to check if they are static...
Forum: Plugins 09-11-2021, 03:00
Replies: 1,095
Views: 247,903
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.88, 8-10-2021)

I'll add a "Heal Glow" setting in the next update and make the "Glow" settings work on the Heal ability's glow outline. Thanks for reporting.
Forum: Scripting 09-10-2021, 17:39
Replies: 5
Views: 481
Posted By Psyk0tik
Re: Detect if TraceAttack hit world (wallshot)?

This fork of DHooks (https://forums.alliedmods.net/showpost.php?p=2588686&postcount=589) is what most people refer to as "DHooks" nowadays and it's still supported and widely used.
Showing results 1 to 25 of 500

 
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