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Search: Posts Made By: Phant
Forum: General 03-19-2018, 12:44
Replies: 1
Views: 570
Posted By Phant
Ragdolls is server-side?

Hello. Sorry, but I know SourceMod (and Source engine) not much. Can you please explain me about Ragdolls.
Can I manipulate Ragdolls (dead players) on server via SourceMod? Like move, or maybe even...
Forum: Off-Topic 12-22-2017, 00:26
Replies: 174
Views: 32,706
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

Good novelty for mappers:
New compilers (UnkleMike VHLT v34) released! It's based on Vluzacn's Map Compile Tools (VHLT). This compilers can drop shadow from models:...
Forum: HL1 Servers (HLDS) 06-04-2017, 07:00
Replies: 39
Views: 17,604
Posted By Phant
Re: [SteamCMD][Linux] I guess there are issues downloading AppID 90 as of today.

Test it again right now with reinstallation of SteamCMD:

Will download some HLDS, but WITHOUT cstrike directory. WTF?
Forum: HL1 Servers (HLDS) 06-03-2017, 10:40
Replies: 39
Views: 17,604
Posted By Phant
Re: [SteamCMD][Linux] I guess there are issues downloading AppID 90 as of today.

It's strange, but I can not find directory with random generated long name:
Forum: Off-Topic 12-08-2016, 14:04
Replies: 174
Views: 32,706
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

Likely J.A.C.K. in Steam will be paid. But free version (without Steam) will be too.
Steam version will be actual, with frequent updates, support, archivements, etc.
Forum: Off-Topic 11-30-2016, 21:24
Replies: 174
Views: 32,706
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

Release in Steam coming soon. Right now you can add J.A.C.K. in your wishlist:
http://store.steampowered.com/app/496450
Forum: Off-Topic 10-23-2016, 05:03
Replies: 174
Views: 32,706
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

Crashing? When? With witch error?
Forum: Off-Topic 10-19-2016, 09:11
Replies: 174
Views: 32,706
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

Hey guys. Much water has flowed from my last visit!
Editor called J.A.C.K. right now (because VALVe's law).
Author write official documentation (English), check it here:...
Forum: General 04-20-2016, 20:01
Replies: 15
Views: 3,071
Posted By Phant
Re: I need Plugin Block Wall Hack!

Ofcourse. I think it's best "WallHack Blocker" solution.
Forum: General 04-20-2016, 15:31
Replies: 15
Views: 3,071
Posted By Phant
Re: I need Plugin Block Wall Hack!

http://aghl.ru/forum/viewtopic.php?f=19&t=1704
Forum: General 04-09-2016, 14:21
Replies: 13
Views: 2,474
Posted By Phant
Re: error in my console

Looks like it's server-side protection (dproto?) which checks player connection elapsed time and kick you if you connect too long.
Forum: Off-Topic 04-02-2016, 18:57
Replies: 48
Views: 5,585
Posted By Phant
Re: Cannot continue without random named model

Maybe RES file of current map? ".../cstrike/maps/mapname.res" it's buggy.
Forum: Off-Topic 03-31-2016, 14:39
Replies: 174
Views: 32,706
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

Triangulatio!
http://pix.academ.info/images/img/2016/03/31/0c4786170976a1ddf70ca3134c89ef4e.jpg

Volatile3D engine:http://pix.academ.info/images/img/2016/03/31/bee5a18f4a9a10dacd174fdd27f73341.jpg...
Forum: HL1 Servers (HLDS) 03-17-2016, 07:03
Replies: 14
Views: 2,016
Posted By Phant
Forum: Off-Topic 03-11-2016, 08:24
Replies: 6
Views: 1,153
Posted By Phant
Re: Fast 3rd Person Camera (Showcase)

Let me think, all "your new camera code" is:
set_view(player, CAMERA_3RDPERSON)
Forum: New Plugin Submissions 02-09-2016, 22:40
Replies: 9
Views: 4,318
Posted By Phant
Re: Guess Who Mod

Today I play more with friends. So, I think this mod possible to make playable too.
Need add round end (by mp_roundtime).
CT have Knifes and can kill T.
CT have some "secret power", for example:...
Forum: New Plugin Submissions 02-09-2016, 14:54
Replies: 9
Views: 4,318
Posted By Phant
Re: Guess Who Mod

Yes, bots takes slots, but I think it's okay.
I think better to use YaPB (http://yapb.bots-united.com/index.html) (probably with yb_ignore_enemies "1" command).

You will working on new version...
Forum: New Plugin Submissions 02-08-2016, 20:48
Replies: 9
Views: 4,318
Posted By Phant
Re: Guess Who Mod

Video:
5SMm_GtQRII
Forum: New Plugin Submissions 02-08-2016, 20:08
Replies: 9
Views: 4,318
Posted By Phant
Re: Guess Who Mod

Very and very "alpha" version.


CT Player can be reveal by shadow under Player model (cl_shadows 1). Fake players don't have shadow.
Legs of fake players always looks forward.

So, best...
Forum: Unapproved/Old Plugins 01-29-2016, 14:19
Replies: 10
Views: 2,266
Posted By Phant
Re: BLOCK Banny Hop

Why not :).
Forum: Scripting Help 01-17-2016, 13:21
Replies: 10
Views: 1,054
Posted By Phant
Re: Bind Blocker

http://firepic.org/images/2016-01/17/39eyxm41jvcx.jpg
Forum: Off-Topic 01-16-2016, 17:06
Replies: 174
Views: 32,706
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

It's depends by your FGD which contain func_button.
Default "halflife.fgd" in Jackhammer have empty default value for func_button health.


What maps? Or any?
Forum: Suggestions / Requests 01-16-2016, 03:25
Replies: 9
Views: 853
Posted By Phant
Re: [REQ] Block rendering non visible players

Right. It's best plugin of its kind from all that I know.
Forum: Suggestions / Requests 01-15-2016, 15:13
Replies: 9
Views: 853
Posted By Phant
Re: [REQ] Block rendering non visible players

http://aghl.ru/forum/viewtopic.php?f=19&t=1704
Metamod plugin.
Forum: Suggestions / Requests 01-14-2016, 02:30
Replies: 1
Views: 267
Posted By Phant
Re: [Request] water kill

#include <amxmodx>
#include <engine>

public plugin_init() {
register_plugin("No Death From Water", "1.0", "<VeCo>")

new iEnt = -1
while((iEnt =...
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