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Search: Posts Made By: DJEarthQuake
Forum: HL1 Servers (HLDS) Today, 07:54
Replies: 15
Views: 588
Posted By DJEarthQuake
Re: HLDS won't work on linux

There's another more basic less labor intensive approach. Make a new profile and start over without legacy and with proper 32-bit architecture. As per Wiki. SteamCMD Wiki got a bit corrupted and...
Forum: Code Snippets/Tutorials Yesterday, 08:06
Replies: 7
Views: 531
Posted By DJEarthQuake
Re: [HL] Block Cheat Client "BHL"

Stop spinning everything and being sensational. The force_unmodified native works fine. It is super-fiddly if ones does not know what they are doing. I have a list of unsavory types, who it detected....
Forum: Code Snippets/Tutorials 03-25-2024, 13:28
Replies: 7
Views: 531
Posted By DJEarthQuake
Re: [HL] Block Cheat Client "BHL"

The script you posted appears on Github (https://github.com/tmp64/BugfixedHL-Rebased/issues/214#issuecomment-1904167348)and it does not kick as intended. Test it on a legit CVAR we all have and see...
Forum: Off-Topic 03-20-2024, 09:58
Replies: 3,306
Views: 856,074
Posted By DJEarthQuake
Forum: Approved Plugins 03-17-2024, 13:17
Replies: 397
Views: 272,441
Posted By DJEarthQuake
Re: Restrict Names 1.2a

Your file will run miles long. There is code available to handle it. (https://github.com/djearthquake/amxx/blob/main/scripting/valve/bot_renamer.sma) No need to waste hours adding every non-UTF8 in...
Forum: New Plugin Submissions 03-16-2024, 18:32
Replies: 5
Views: 441
Posted By DJEarthQuake
Re: Mewtwo Rescue - Pokemon Adventure (Beta)

Video makes this look enticing.
Forum: Scripting Help 03-16-2024, 08:51
Replies: 13
Views: 851
Posted By DJEarthQuake
Re: Giving a gift after a bomb explosion

Comments after testing this idea. I made a similar script from the spirit of this thread the day of. When testing after seeing if they already have an AWP it is pointless and decided after checking ...
Forum: Suggestions / Requests 03-15-2024, 07:00
Replies: 18
Views: 788
Posted By DJEarthQuake
Re: Auto Name

This has already gone into an oblivion. Who changes their name to 'player' after joining? Client_infochanged catching team changes, big whoop. Running as designed. It runs all the time if we tap into...
Forum: Suggestions / Requests 03-14-2024, 21:04
Replies: 18
Views: 788
Posted By DJEarthQuake
Re: Auto Name

/*How to legally force name change across servers.*/
#include amxmodx

static stock_name[] = "player";

public plugin_init()
{
register_plugin("Stock name block", "1.0", ".sρiηX҉.")
}
Forum: Scripting Help 03-14-2024, 14:00
Replies: 13
Views: 851
Posted By DJEarthQuake
Re: Giving a gift after a bomb explosion

Thought AI script writing was unwelcome here and Discord. Script doles CT an AWP half the time. Just like Hitler is black....
Forum: Suggestions / Requests 03-14-2024, 12:05
Replies: 18
Views: 788
Posted By DJEarthQuake
Re: Auto Name

[generic_name_change.amxx] Client_infochanged hit 1 times! That was admin change. Otherwise 0. Your initial code I see more useful to counter Half-Life model spammers. When they bind a new model to...
Forum: Suggestions / Requests 03-13-2024, 23:57
Replies: 18
Views: 788
Posted By DJEarthQuake
Re: Auto Name

@Bugsy: Client_infochanged is more direct.
Forum: Suggestions / Requests 03-12-2024, 14:14
Replies: 9
Views: 325
Posted By DJEarthQuake
Re: Connect location

That's not how it reads here. Glad you are satisfied.
Forum: Off-Topic 03-12-2024, 14:07
Replies: 3,306
Views: 856,074
Posted By DJEarthQuake
Forum: Suggestions / Requests 03-12-2024, 07:16
Replies: 9
Views: 325
Posted By DJEarthQuake
Re: Connect location

None of this information is hidden.

The database shipped with Amxx is decades out of date. Maxmind is where to get an update. I do realize S. Sudan and Kosovo...
Forum: Scripting Help 03-09-2024, 09:29
Replies: 19
Views: 1,112
Posted By DJEarthQuake
Re: nickname changer

This renaming script (https://forums.alliedmods.net/showpost.php?p=2787364&postcount=10) might be easier to canabolize. Comment out the IF condition before @player_rename(id) to do all players. One...
Forum: Scripting Help 03-09-2024, 09:11
Replies: 3
Views: 261
Posted By DJEarthQuake
Re: Problem with armor calculation Ham_TakeDamage

public ham_TakeDamage_Post(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits)
{
if(!is_user_connected(iAttacker) || !is_user_connected(iVictim))
return HAM_IGNORED

...
Forum: Scripting Help 03-09-2024, 00:02
Replies: 4
Views: 334
Posted By DJEarthQuake
Re: [HL] Entity with studiomdl as playermodel

If it's a bona fide 'player' model, use res file or precache. There is no need to see if they have the file already. The same fallback logic is applied.
Forum: HL1 Servers (HLDS) 03-08-2024, 23:09
Replies: 5
Views: 444
Posted By DJEarthQuake
Forum: Suggestions / Requests 03-08-2024, 18:08
Replies: 3
Views: 273
Posted By DJEarthQuake
Re: Request plugin black screen

Just above plugin_init.
Forum: Code Snippets/Tutorials 03-08-2024, 18:01
Replies: 7
Views: 531
Posted By DJEarthQuake
Re: [HL] Block Cheat Client "BHL"

This is from Adrenaline Gamer DLL being installed on client?
Forum: Suggestions / Requests 03-04-2024, 19:20
Replies: 3
Views: 273
Posted By DJEarthQuake
Re: Request plugin black screen

This request leaves more questions than answers. Now admins can blank out their screen and words come up in the middle. Need more information or just change the message how you like.


#include...
Forum: Suggestions / Requests 02-19-2024, 17:19
Replies: 5
Views: 300
Posted By DJEarthQuake
Re: Bounty Hunter

It's a say command.
Forum: New Plugin Submissions 02-13-2024, 22:02
Replies: 10
Views: 1,802
Posted By DJEarthQuake
Re: Splashing On The Water

Doubt a video will ever be made. It was a plugin called Drowned whereby I was just testing several functions. If you want to use the big splash sound when jumping in pool of water....
Forum: Suggestions / Requests 02-13-2024, 20:35
Replies: 2
Views: 246
Posted By DJEarthQuake
Re: Problem Plugin Predator

Pawn Picture Tutorial (https://forums.alliedmods.net/showthread.php?t=94381) Use the forums.
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