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Search: Posts Made By: cmptrwz
Forum: Plugins 04-29-2010, 00:25
Replies: 162
Views: 95,575
Posted By cmptrwz
Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)

Possible? Yes. But I don't plan on implementing it for a number of reasons.
Forum: Plugins 03-31-2010, 01:22
Replies: 162
Views: 95,575
Posted By cmptrwz
Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)

I am aware of that. I have fixed that locally, but need to test some other changes before posting the new version. See a couple posts up where I already said it would stop in the next release.
Forum: Plugins 03-29-2010, 17:14
Replies: 19
Views: 18,685
Posted By cmptrwz
Re: Color Code Cleanup

You getting any log errors? Does sm_rename work?
Forum: Plugins 03-29-2010, 11:50
Replies: 19
Views: 18,685
Posted By cmptrwz
Re: Color Code Cleanup

Windows server or Linux server? If Windows, you need to update your gamedata, there is a bad offset (off by 1).
Forum: Plugins 03-25-2010, 09:20
Replies: 162
Views: 95,575
Posted By cmptrwz
Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)

Don't worry about it, but I will have it stop doing that in the next release.



Not really. I think even the minigun fires 4 "bullets" per "shot". The game only fires one event that has all...
Forum: Plugins 03-20-2010, 19:41
Replies: 162
Views: 95,575
Posted By cmptrwz
SuperLogs: TF2 2.0.26 (updated 2011-01-22)

SuperLogs: TF2

This is one of a series of plugins for many mods to enable more detailed logging, all in HL Log Standard (http://developer.valvesoftware.com/wiki/HL_Log_Standard).

This plugin...
Forum: Plugin/Gameplay Ideas and Requests 03-20-2010, 18:48
Replies: 20
Views: 10,281
Posted By cmptrwz
Re: [l4d2] double magnum

Incredibly useful post
Forum: Plugins 03-17-2010, 09:50
Replies: 19
Views: 18,685
Posted By cmptrwz
Re: Color Code Cleanup

If you looked at the latest update, I do believe I do that now. <_<
Forum: Plugins 03-16-2010, 16:34
Replies: 19
Views: 18,685
Posted By cmptrwz
Re: Color Code Cleanup

As for using OnClientSettingsChanged, it was pretty much only firing when a name changed (almost) and for whatever reason I am missing some events in my local listing of events.

As for not...
Forum: Unapproved Plugins 03-15-2010, 12:43
Replies: 5
Views: 3,428
Posted By cmptrwz
Re: [Any] MW2 Nick

I believe I already posted one of these:

http://forums.alliedmods.net/showthread.php?t=121287

Mine does things differently in a couple of regards, and uses the sm_rename command to deal with...
Forum: Scripting 03-15-2010, 10:30
Replies: 9
Views: 2,672
Posted By cmptrwz
Re: How to print the time remaining with printcentertextall?

I think you are wrong miniman.

The problem is that you need to make a timer that goes off every second and repeats until tremaining is 0 or 30. (usually you count these things DOWN, yours is going...
Forum: Plugins 03-13-2010, 22:11
Replies: 19
Views: 18,685
Posted By cmptrwz
Color Code Cleanup

I got sick and tired of seeing the stupid color codes (those ^# things) for COD in names in TF2.

Thus, this plugin.

Has one setting:

sm_colorcodecleanup_threshold

Defaults to 1, as in 1...
Forum: Scripting 03-12-2010, 15:11
Replies: 25
Views: 5,926
Posted By cmptrwz
Re: Scripting Survey - Please share your thoughts

Does a typing discipline affect the way you personally write code?

I tend to treat dynamically typed languages as statically typed, with the exception of using PHP's "string of numbers = number"...
Forum: TF2Items 03-11-2010, 10:45
Replies: 1,524
Views: 1,247,034
Posted By cmptrwz
Re: [EXTENSION] TF2Items

That is not a bug.

That is a FEATURE!

Gives people an incentive to use medics, dispensers, and pickups, keeping them OUT of the spawn room and on the battlefield!

If you want people to keep...
Forum: Scripting 03-09-2010, 12:21
Replies: 19
Views: 4,430
Posted By cmptrwz
Re: Client Connect Public function

new server = 0;
if (!client || client == 0 || client == server || !(client > 0 && client <= MaxClients))
Forum: Scripting 03-05-2010, 22:21
Replies: 11
Views: 4,348
Posted By cmptrwz
Re: GetTeamClientCount()

I had no issues with "continue" but I have programmed in more than pawn. <_<

And if you want skip or next you can "#define skip continue" I think. Just be prepared for people to yell at you if you...
Forum: Plugins 03-01-2010, 22:50
Replies: 12
Views: 17,492
Posted By cmptrwz
Re: Scortched Earth

I made what I think may be a "fixed" variant of this thing. Added +/- as "don't mess with these" prefixes, fixed the prefix detection (so that it actually matches "this is at the start of the...
Forum: Scripting 02-27-2010, 13:32
Replies: 3
Views: 1,416
Posted By cmptrwz
Re: Dead Mute plugin leaking :(

Probably has nothing to do with that function. On theo ther hand, I think the #<id> syntax uses the userid, not the client id.
Forum: Scripting 02-27-2010, 13:31
Replies: 7
Views: 6,945
Posted By cmptrwz
Re: Custom Skins In TF2 Solved?

No no, you said:



and then a moment later:



So you are saying that players are both server side AND client side. Which can't be correct.
Forum: Scripting 02-27-2010, 13:27
Replies: 10
Views: 3,228
Posted By cmptrwz
Re: Changing valves checksums on models?

I change a model without recompile, I get the error. Regardless of where I put the model.

I recompile the model and put it in the EXACT SAME SPOT I was getting the error in and I stop getting it....
Forum: Scripting 02-27-2010, 13:23
Replies: 1
Views: 763
Posted By cmptrwz
Re: Trigger help

I use stripper to do that, not sourcemod. Although the godmode isn't 100% accurate. Tough to figure out the entity work though.
Forum: Scripting 02-26-2010, 15:18
Replies: 10
Views: 3,228
Posted By cmptrwz
Re: Changing valves checksums on models?

The checksum is built into the model itself. You need to decompile, edit, and recompile the model fully to get it correct.
Forum: Scripting 02-26-2010, 14:31
Replies: 7
Views: 6,945
Posted By cmptrwz
Re: Custom Skins In TF2 Solved?

Ummmm..........

*blinks*

You say it is server side, then turn around and say it is client side?
Forum: Scripting 02-25-2010, 13:36
Replies: 47
Views: 9,327
Posted By cmptrwz
Re: Goldeneye:Source CTX encryption key?

I would like to point out that your attitude with the key, the measures you went to in order to protect it, etc have resulted in more people being interested in getting, providing, and using said key...
Forum: Unapproved Plugins 02-25-2010, 00:32
Replies: 83
Views: 44,982
Posted By cmptrwz
Re: SuperLogs: TF2 1.4.5 (updated 2010-2-22)

/me facepalms

Figures. <_<

Will get an updated version out at some point.



The game fires "kill assist" log entries. It says "against" and who died, but not who they assisted. I...
Showing results 1 to 25 of 62

 
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