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Search: Posts Made By: klashfire
Forum: Plugins 04-26-2016, 14:24
Replies: 36
Views: 35,047
Posted By klashfire
Re: [Any] Command Cooldowns

I know this is old and all, but I have 3 requests for this amazing plugin.

1. create a command parameter to execute from the server as opposed to or in addition to the reply parameter. Let's say I...
Forum: Scripting 04-17-2016, 13:46
Replies: 1
Views: 400
Posted By klashfire
Help With Keyvalues

I'm getting the hang of it, but I am a bit confused with the terminology and would like some help with it.

First off why does
if ( KvJumpToKey( DB, SID, true ) ) {
//some code here
}
work?...
Forum: Scripting 04-12-2016, 12:16
Replies: 3
Views: 870
Posted By klashfire
combine PrintToChat()'s

say I used
PrintToChat(client, "your messages were %s", msg1)
and then I wanted it to loop a print to chat until all messages were output, so
PrintToChat(client, "and %s", loopmsg)

so let's say...
Forum: Scripting 04-11-2016, 18:49
Replies: 14
Views: 1,652
Posted By klashfire
Re: Help with this area in my plugin, arrays to filter out blues!

I know this doesn't really pertain to the problem at hand, but wouldn't
for (int i = 1; i <= GetClientCount(true); i++)
{
PlayersInRaffle[player] = i;
player++;
}
work as a shorthand, just as...
Forum: Scripting 04-09-2016, 21:47
Replies: 7
Views: 1,840
Posted By klashfire
Re: Plugin Crashes TF2

wow, thanks!
Forum: Scripting 04-08-2016, 18:39
Replies: 7
Views: 1,840
Posted By klashfire
Re: Plugin Crashes TF2

yeah, I just edited it back to that when posting since I went through an unnecessary code fix. there was actually an 'int' before them, still returning the same error.

and yeah, I am not so...
Forum: Scripting 04-08-2016, 17:38
Replies: 7
Views: 1,840
Posted By klashfire
Re: Plugin Crashes TF2

It seems I have no idea what I'm doing. Any help with this? #pragma semicolon 1

#include <sourcemod>

public void OnPluginStart() {
RegAdminCmd("sm_timer", Command_SetTimer, ADMFLAG_SLAY,...
Forum: Scripting 04-08-2016, 14:41
Replies: 7
Views: 1,840
Posted By klashfire
Plugin Crashes TF2

(well, actually the server. Not the game itself.)
yeah, I kind of know why, even before I tested it, but I need a better alternative.
The plugin is not yet complete, but should be functional.
...
Forum: Scripting 04-06-2016, 22:09
Replies: 5
Views: 1,113
Posted By klashfire
Re: Output Message With Spaces As One Argument

nice!
Side question: any reason for that tf2 update? I remember when it happened and realized it affected the sourcemod chat arguments, but I never knew why it was implemented.
Forum: Scripting 04-06-2016, 21:51
Replies: 5
Views: 1,113
Posted By klashfire
Re: Output Message With Spaces As One Argument

oh, nvm actually - I had that in my code, but I accidentally had a conflicting command later on that overwrites it.

Thanks anyway.
Forum: Scripting 04-06-2016, 21:29
Replies: 5
Views: 1,113
Posted By klashfire
Output Message With Spaces As One Argument

Well, first off - I'm new to sourcemod (coding, not server handling).

I want to know how to output a clients entire message to the chat even though they have spaces.
Let's say my plugin was just...
Forum: General 01-12-2016, 22:59
Replies: 0
Views: 552
Posted By klashfire
[TF2]does a gravetalk-alltalk combination exist?

is there some plugin that disables dead players from talking to alive players, yet they can talk to the enemy team while dead?

I know tf_teamtalk 0 will give dead ppl a separate chat, but they...
Forum: Plugins 08-01-2015, 22:18
Replies: 7
Views: 12,476
Posted By klashfire
Re: [TF2] Grappling Hook Toggler

you could make this plugin really nice by adding support for what entity the grapple can latch on to.
i.e. players, admins, walls, props
Forum: Plugin/Gameplay Ideas and Requests 06-26-2015, 18:48
Replies: 1
Views: 514
Posted By klashfire
[REQ] remove damage self toggle

titles is a bit too short. what I want is a plugin where a user can toggle on themselves to remove the ability to do damage. not to take damage.

The reason for this is that some plugins I have...
Forum: TF2Items 06-23-2015, 22:55
Replies: 4
Views: 1,435
Posted By klashfire
Re: Rocket Jumper and Sticky Jumper do dmg

thanks, did the trick
don't know why I only needed this now though
Forum: TF2Items 06-22-2015, 21:34
Replies: 4
Views: 1,435
Posted By klashfire
Re: Rocket Jumper and Sticky Jumper do dmg

and how would I do such a thing?

(before I had to update to the latest snapshot, they used stickyjumper and rocketjumper projectiles and did no damage w/o be doing anything)
Forum: TF2Items 06-22-2015, 17:39
Replies: 4
Views: 1,435
Posted By klashfire
Rocket Jumper and Sticky Jumper do dmg

well it seems after modifying the rocket and sticky jumper, they now shoot dmg projectiles. i.e. the stickyjumper shoots stickylauncher stickies, not the fun-looking round ones.

what in this code...
Forum: TF2Items 06-22-2015, 17:08
Replies: 2
Views: 1,831
Posted By klashfire
how to make infinite clip to a weapon

I know the attribute number for infinite ammo, just not the clip.
what I did, is give infinite clip to a weapon and also give it extremely fast reload, so that it completely reloads when M1 isn't...
Forum: Unapproved Plugins 06-21-2015, 20:12
Replies: 517
Views: 311,444
Posted By klashfire
Re: [TF2] Unusual effects 2.16.1 (01/14/2015)

yep, crashes for me. tf2 items updated with latest snapshot
Forum: Plugins 06-16-2015, 18:27
Replies: 436
Views: 269,946
Posted By klashfire
Re: [TF2] Taunt 'em

for a week or two it didn't crash my server.
now it does.

anytime this plugin is used my server crashes. something is weird here
Forum: TF2Items 05-20-2015, 19:10
Replies: 2
Views: 1,473
Posted By klashfire
Re: TF2 items crashes server

I have downloaded it 6 times already.
Overwrote the files successfully each tine.

no change, still crashes the server.
Forum: Unapproved Plugins 05-09-2015, 22:02
Replies: 492
Views: 207,813
Posted By klashfire
Re: [TF2] Friendly Mode (v. 14.1119)

well, the original plugin allowed for medic griefing, to be able to build infinite uber at infinite length, this one just crashes my server.

any fixes?
Forum: Plugins 05-09-2015, 21:33
Replies: 12
Views: 13,214
Posted By klashfire
Re: Friendly Mode Mod.

you can use infinite uber by ubering a teammate in spawn, switching to friendly mode and not healing anyone.
uber is infinite and it's length is as well, target can be across the map, still working....
Forum: Plugin/Gameplay Ideas and Requests 05-06-2015, 19:48
Replies: 1
Views: 492
Posted By klashfire
modify grappling hook to not hit players?

I have seen someone posting that they had done this.
to make it not be able to hook on to players.

How can i do this?
Forum: TF2Items 05-06-2015, 19:34
Replies: 2
Views: 1,473
Posted By klashfire
TF2 items crashes server

it has been resolved
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