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Search: Posts Made By: w1200441
Forum: Plugins 12-05-2022, 09:46
Replies: 1,106
Views: 435,881
Posted By w1200441
Re: [L4D & L4D2] Left 4 DHooks Direct (1.123) [03-Dec-2022]

I got an error log as below:
L 12/05/2022 - 21: 39:58: [SM] Unable to load plugin "left4dhooks.smx": Native "DHookParam.GetAddress" was not found
Forum: Scripting 06-12-2017, 06:10
Replies: 3
Views: 1,151
Posted By w1200441
Re: Entity doesn't have gravity

This is how I put entity on air in my parkour server.


new prop = CreateEntityByName("prop_dynamic");
if (IsValidEntity(prop))
{
DispatchKeyValue(prop, "targetname", "ParkourEntity");...
Forum: Scripting 06-04-2017, 12:13
Replies: 2
Views: 1,021
Posted By w1200441
Forum: Scripting 05-30-2017, 15:46
Replies: 4
Views: 1,222
Posted By w1200441
Re: [L4D2] modding Tank's attack interval

Yes, I made 8 different tanks already.
Forum: Scripting 05-29-2017, 10:25
Replies: 4
Views: 1,222
Posted By w1200441
Re: [L4D2] modding Tank's attack interval

I made different kind of tanks, if I use tank_swing_interval will make that all tanks with same swing interval.
Forum: Scripting 05-27-2017, 13:52
Replies: 4
Views: 1,222
Posted By w1200441
[L4D2] modding Tank's attack interval

How do I modding tank's attack swing speed without console tank_swing_interval?

Can someone give me a tip?
Forum: Scripting 05-18-2017, 15:32
Replies: 0
Views: 528
Posted By w1200441
[L4D2] melee damage to gascan

How to make damages to gascans/oxygentank/etc... with melee weapons, the swing will through the entity.

I tried HookEvent: weapon_fire with GetClientAimTarget, but the target is not valid.
...
Forum: Scripting 05-17-2017, 17:28
Replies: 4
Views: 1,528
Posted By w1200441
Re: [L4D2] stop playing tank music

Okay...It's clientside.
Thanks.
Forum: Scripting 05-17-2017, 16:37
Replies: 4
Views: 1,528
Posted By w1200441
Re: [L4D2] stop playing tank music

Tested it with event player_hurt , music still playing...
Forum: Scripting 05-15-2017, 15:31
Replies: 4
Views: 1,528
Posted By w1200441
[L4D2] stop playing tank music

I want to know how to stop tank theme when tank spawn, I know the sound name is Event.Tank but how to stop it with input StopSound?

sorry my bad English.
Forum: Scripting 04-18-2017, 09:46
Replies: 1
Views: 1,223
Posted By w1200441
[L4D2] Find hammerid?

I want to modify the entity in offical map, here's the entitiy in c8m4.

"origin" "13504 15304 5688"
"spawnflags" "0"
"pitch" "-90"
"angles" "-90 0 0"
"_shadoworiginoffset" "0 0 0"...
Forum: Scripting 04-02-2017, 09:32
Replies: 4
Views: 1,856
Posted By w1200441
Forum: Scripting 04-01-2017, 02:19
Replies: 4
Views: 1,856
Posted By w1200441
Re: [L4D2] model animation sequence number?

I know, but some animations can't check with m_nSequence
Forum: Scripting 04-01-2017, 01:36
Replies: 4
Views: 1,856
Posted By w1200441
[L4D2] model animation sequence number?

How do I do to find the number of m_nSequence by Tools: Model Viewer?

for example:
I want to set sequence (idle_Tongued_chocking_ground) to Bill.
but I cant find the number in model viewer.
Forum: Scripting 03-04-2017, 12:27
Replies: 9
Views: 2,944
Posted By w1200441
Re: [L4D2] Hooking the beginning of a campaign

This ?
HookEvent("round_start", OnRoundStart);
Forum: Scripting 02-08-2017, 05:39
Replies: 1
Views: 613
Posted By w1200441
[L4D2] create func_elevator

I tried to create a func_elevator like c6m3_port bridge,
but looks like my bridge model not parent to the elevator...
Can someone point out what's the problem?

Here is my code:

new prop;...
Forum: Scripting 01-08-2017, 07:59
Replies: 2
Views: 1,159
Posted By w1200441
Forum: Scripting 01-07-2017, 08:32
Replies: 2
Views: 1,159
Posted By w1200441
[L4D2] SetParentAttachment

Where can I find the list of L4D2 attachment points?

Here is what I find in HL2: https://developer.valvesoftware.com/wiki/Attachment_points_for_HL2

I want to set the particle to player's right...
Forum: Scripting 12-30-2016, 09:26
Replies: 1
Views: 551
Posted By w1200441
Re: [TF2]Set player to be like in water

use TFCond_SwimmingNoEffects
Forum: Scripting 12-10-2016, 05:11
Replies: 4
Views: 2,089
Posted By w1200441
Re: [L4D2] Spawn Tank

Thanks, you solved my problem!
Forum: Scripting 12-07-2016, 11:16
Replies: 4
Views: 2,089
Posted By w1200441
Re: [L4D2] Spawn Tank

Thanks, but how to target the tank I spawned?
Forum: Scripting 12-05-2016, 07:57
Replies: 4
Views: 2,089
Posted By w1200441
[L4D2] Spawn Tank

How do I do to spawn a Tank and teleport it to my crosshair or target postion?

Here is my code but noting happened.


decl Float: TankPos[3]; GetClientAbsOrigin(client, TankPos);
new bot =...
Forum: Scripting 07-29-2016, 11:06
Replies: 3
Views: 1,134
Posted By w1200441
Re: [TF2] Dropped Ammo touch

you should try

public OnEntityCreated(entity, const String:classname[])
{
SDKHook(entity, SDKHook_Spawn, OnEntitySpawn);
}

public OnEntitySpawn(entity, client)
{...
Forum: Scripting 07-26-2016, 05:50
Replies: 5
Views: 1,354
Posted By w1200441
Re: [TF2] reset capture point

Thanks! It works.
Forum: Scripting 07-26-2016, 00:26
Replies: 5
Views: 1,354
Posted By w1200441
Re: [TF2] reset capture point

Here is the code.
But still no work...


new iEntity;
iEntity = -1;
while( ( iEntity = FindEntityByClassname( iEntity, "team_control_point" ) ) != -1 )
{
decl String:name[128];...
Showing results 1 to 25 of 132

 
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