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Search: Posts Made By: HamletEagle
Forum: Scripting Help Yesterday, 12:03
Replies: 2
Views: 96
Posted By HamletEagle
Re: Sort order is mixing

Don't use bubblesort for sorting. Use SortCustom1D(plus this way you are sure the algorithm works properly and there's no further need to debug).
Forum: Scripting Help 02-16-2020, 03:54
Replies: 7
Views: 944
Posted By HamletEagle
Re: How to initialize dynamic array in enum

enum _:enumName { Array:test }

someFunc:
new data[enumName]
data[test] = ArrayCreate(...)
Forum: Scripting Help 02-15-2020, 16:07
Replies: 7
Views: 944
Posted By HamletEagle
Re: How to initialize dynamic array in enum

The same way you write any data in an array sized by an enum(you don't initialize directly inside the enum) .
Forum: Scripting Help 02-14-2020, 11:28
Replies: 5
Views: 278
Posted By HamletEagle
Re: [H3LP] StartObserver with Orpheu

I know about okapi, I was the one who reported it years ago. If you don't want to use the float, float, float trick then I'm afraid there's nothing else to be done.
Forum: Scripting Help 02-14-2020, 04:10
Replies: 5
Views: 278
Posted By HamletEagle
Re: [H3LP] StartObserver with Orpheu

Nope, orpheu doesn't like Vector. Only Vector* IIRC.
You could try changing vector to float, float, float and see if it's passed properly.
Forum: Approved Plugins 02-10-2020, 13:17
Replies: 57
Views: 3,313
Posted By HamletEagle
Re: COD: HitMarkers [Last Update: 24/01/2020]

That's still not a lot.

get_pcvar_num is not an expensive operation: it's an O(1) time complexity operation(this is why we use pcvars over cvars, we don't need to iterate over the entire cvar...
Forum: Approved Plugins 02-09-2020, 13:52
Replies: 57
Views: 3,313
Posted By HamletEagle
Re: COD: HitMarkers [Last Update: 24/01/2020]

It's your plugin, you should decide if it should be added or not. Try to reason about things, don't just take someone else's word about it. Everything in programming should make sense, if it doesn't...
Forum: Suggestions / Requests 02-09-2020, 10:10
Replies: 7
Views: 389
Posted By HamletEagle
Re: Need white list(names + pass)

It's not photoshop. But let's remain on topic.
Forum: Suggestions / Requests 02-09-2020, 08:20
Replies: 7
Views: 389
Posted By HamletEagle
Re: Need white list(names + pass)

It's up to us to decide which questions are relevant and ask them in order to better help others. Plus, we are not paid or compensated in any way for the help we provide so you don't get to say stuff...
Forum: Suggestions / Requests 02-08-2020, 12:16
Replies: 1
Views: 152
Posted By HamletEagle
Forum: Suggestions / Requests 02-07-2020, 15:39
Replies: 4
Views: 179
Posted By HamletEagle
Re: Block "Model"

Are you even reading? The command can not be blocked. Post the plugin that you are using to change models.
Forum: Suggestions / Requests 02-07-2020, 11:44
Replies: 4
Views: 179
Posted By HamletEagle
Re: Block "Model"

Which bug are you referring to?
And no, you can't directly block the command, but there may be things you can do depending on what the problem is.
Forum: New Plugin Submissions 02-07-2020, 10:56
Replies: 61
Views: 8,335
Posted By HamletEagle
Re: Become VIP Plus

Assuming what people usually do or don't is not solid design IMO. I suppose you could add a cvar and let each server owner decide.
Forum: Scripting Help 02-06-2020, 14:09
Replies: 1
Views: 172
Posted By HamletEagle
Re: Native error "TrieKeyExists"

Create the trie before trying to use it.
Forum: Suggestions / Requests 02-06-2020, 11:41
Replies: 4
Views: 292
Posted By HamletEagle
Re: NPC Random Spawn + Points System?

I'm not sure there's something that does exactly what you want, but if you want to work on it yourself you can start with this: https://forums.alliedmods.net/showthread.php?p=2606572
It will give...
Forum: Scripting Help 02-06-2020, 06:57
Replies: 4
Views: 217
Posted By HamletEagle
Re: CC_SendMessage

Ask in cromchat thread.
Forum: Scripting Help 02-05-2020, 03:32
Replies: 6
Views: 356
Posted By HamletEagle
Re: pev_skin not working with v_model

Let's be honest. Knives submodels are tremendously easier that doing submodels for the other weapons(because client only predicts in deploy - which can be seen in your video too, that little snap). I...
Forum: Scripting Help 02-04-2020, 14:25
Replies: 4
Views: 201
Posted By HamletEagle
Re: not show menu scout in game

One would think after so many years you would know better than to empty your post and not post the solution once you find it. It's mind-blowing how people come to a forum, expect to get help and give...
Forum: Scripting Help 02-04-2020, 14:12
Replies: 1
Views: 226
Posted By HamletEagle
Re: Using model skins

The simple answer: you can't set submodels because the client always predicts the first submodel.
The complicated answer: it is actually doable but in a very hacky and bad way, with multiple...
Forum: Scripting Help 02-04-2020, 03:10
Replies: 6
Views: 356
Posted By HamletEagle
Re: pev_skin not working with v_model

Likely because there is a precache limit and it's quite easy to hit.
Forum: Scripting Help 02-03-2020, 09:22
Replies: 5
Views: 249
Posted By HamletEagle
Re: attach_view code alternative

Firstly, why do you want an alternative for attach_view native?
Secondly, if whatever you want is inside that plugin why don't you just take it from there?
Forum: Scripting Help 02-02-2020, 15:06
Replies: 4
Views: 261
Posted By HamletEagle
Forum: Scripting Help 02-02-2020, 03:49
Replies: 4
Views: 261
Posted By HamletEagle
Re: [HELP] Tracing Towards Direction You're Moving

Normalize the velocity vector, multiply by 20, add to player origin. Now trace from player origin to the point you just calculated.
Forum: Scripting Help 02-01-2020, 13:46
Replies: 3
Views: 215
Posted By HamletEagle
Re: enum inside of enum

What do you mean by "enum inside enum"?


enum type1
{
a,
b,
c
}
Forum: General 01-30-2020, 05:42
Replies: 34
Views: 1,818
Posted By HamletEagle
Re: AMXX WebCompiler 2020 release!

1.9 IS 1.8.3
Why would you add both?
Showing results 1 to 25 of 500

 
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