Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $51
Target: $400
12%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 9
1
2
3
>
Last
»
Showing results 1 to 25 of 209
Search took
0.01
seconds.
Search:
Posts Made By:
marcellus
Forum:
Approved Plugins
03-04-2009, 14:43
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
done this plugin, it force the player to enable fog.
one cvar : zm_checkfogdelay delay (def: 1.0) : check every 1.0 second the cvar gl_fog
Forum:
Approved Plugins
03-04-2009, 14:19
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Jay-izi, Maybe you know this plugin?
Forum:
Approved Plugins
02-22-2009, 08:08
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
create the file with this line inside:
// bh_warcs.inc
forward event_lightning(origin[])
Forum:
Approved Plugins
02-20-2009, 13:51
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
should work but u probably let the comma on the last item..
like this :
new g_primaryweapons[][][] =
{
{ "M4A1", "weapon_m4a1" },
{ "AK47", "weapon_ak47" },
{ "AUG", "weapon_aug" },
{...
Forum:
Approved Plugins
01-27-2009, 13:06
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
same thing as for gravity but instead of :
set_pev(index, pev_gravity, 1.0)
put :
fm_set_rendering(index, kRenderFxGlowShell, 200, 0, 0, kRenderNormal, 16)
Forum:
Approved Plugins
01-26-2009, 13:44
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
search in the source code :
stock set_zombie_attibutes(index)
add after
set_pev(index, pev_health, g_zombieoftheround == index ? health + bonus : health)
the line :
Forum:
Scripting Help
01-25-2009, 18:53
Replies:
17
Bullet decals
Views:
6,617
Posted By
marcellus
Re: Bullet decals
the message is send to all clients so they can see bullets holes. (im not sure :-)
take a look at this list : http://forums.alliedmods.net/showthread.php?t=20448
Forum:
Scripting Help
01-25-2009, 18:07
Replies:
17
Bullet decals
Views:
6,617
Posted By
marcellus
Re: Bullet decals
i updated my last post with the full example.
Forum:
Scripting Help
01-25-2009, 17:53
Replies:
17
Bullet decals
Views:
6,617
Posted By
marcellus
Re: Bullet decals
in the example,
g_shell = precache_model("models/shotgunshell.mdl")
for soundtype i didnt find as well, and i set it to 1 .....
for a shotgun you have to make a loop :
// my shotgun shots...
Forum:
Scripting Help
01-25-2009, 17:28
Replies:
17
Bullet decals
Views:
6,617
Posted By
marcellus
Re: Bullet decals
are u talking about this ?
// eject a shell from the weapon every shot
public eject_brass(Float: vecOrigin[3],Float: vecVelocity[3],Float: rotation, soundtype )
{...
Forum:
Approved Plugins
11-11-2008, 18:58
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
do u really need this :
[ 23] AMX Mod Compat Engine 1.76.rc4 AMXX Dev Team amxmod_compat.a running
unless you run old amx plugins, you should remove it.
Forum:
Approved Plugins
11-11-2008, 12:15
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
delete the client_print message in the plugin and recompile. i forgot to do it.
you must take biohazard.sma from the bh1.4 package at http://www.war-cs.com/zm/bh_classes_v1.4.zip
Forum:
Approved Plugins
11-11-2008, 07:42
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
ok i fixed your plugin.
i also have an old plugin for invisible zombie with blinking effect ... you can try it too (dont know if it work)
bhclasses has not been designed for more than 8 classes...
Forum:
Approved Plugins
11-08-2008, 14:52
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
sorry, correct url is :
http://www.war-cs.com/zm/bh_classes_v1.4.zip
give me your invisiblezombie.sma
Forum:
Approved Plugins
11-08-2008, 13:42
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
you re not using the right biohazard.cfg
here is biohazard.cfg for v1.95
the 1.4 bhclasses package is still available at
http://www.war-cs.com/bh_classes_v1.4.zip
if u need it
Forum:
Approved Plugins
11-07-2008, 19:19
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
are u missing this file ?
Forum:
Approved Plugins
10-30-2008, 14:19
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
try this plugin instead.
modify the lines below to set your own color (2 times in the plugin)
write_byte(255) //red
write_byte(255) //green
write_byte(random_num(120,220)) //blue
Forum:
Approved Plugins
10-30-2008, 03:19
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
i know the rules (see my join date to the amxmodx forum)
but as you can see by yourself, the online compiler cant compile it (missing includes)
Forum:
Approved Plugins
10-29-2008, 19:53
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
lol sry but i cant fund the scripts folder in amxmodx & compile.exe
can you please compile this 4 me ?
Scriptings folder is attached & here is the code 4 bio_smokeflare.sma :
#include...
Forum:
Approved Plugins
10-29-2008, 15:12
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
download the amxmodx package
download biohazard package
copy addons/amxmodx/scripts folder from biohazard package to addons/amxmodx/script folder (amxmodx)
copy your plugin in...
Forum:
Approved Plugins
10-29-2008, 13:45
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
the biohazard.inc file is missing ?
Forum:
Approved Plugins
10-27-2008, 12:46
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
replace
public event_infect2(id)
by
public event_infect(id, attacker)
Forum:
Approved Plugins
10-26-2008, 11:50
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
if (!is_user_infected(id)) give_weapons(id)
Forum:
Approved Plugins
10-26-2008, 08:16
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,041,214
Posted By
marcellus
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
try remplacing first_zombie call by is_user_infected.
Forum:
CSDM
10-26-2008, 07:04
Replies:
131
Sticky:
CSDM 2.1.2 Released!
Views:
293,623
Posted By
marcellus
Re: CSDM 2.1.2 Released!
thank you so much
good job
Showing results 1 to 25 of 209
Page 1 of 9
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
23:30
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode