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Search: Posts Made By: xZk
Forum: Plugins 05-14-2020, 00:08
Replies: 284
Views: 146,204
Posted By xZk
Re: [L4D & L4D2] Gear Transfer (2.10) [10-May-2020]

This is possible by editing the gascan slot through the info editor plugin (https://forums.alliedmods.net/showthread.php?t=310586)
Forum: Plugin/Gameplay Ideas and Requests 05-11-2020, 22:34
Replies: 4
Views: 236
Posted By xZk
Re: L4D2 - tank waiting at spawn

try removing all the addons, it is likely that some is causing that, for example I know that this addon (https://steamcommunity.com/sharedfiles/filedetails/?id=390938342)caused that
PD: if I used...
Forum: Scripting 05-10-2020, 21:47
Replies: 4
Views: 268
Posted By xZk
Re: [L4D] How do I get an Special Infected created by "commentary_zombie_spawner"?

I think that through this entity it is not possible, perhaps comparing the same spawn position, but it would be unsafe. I recommend using left4dhooks...
Forum: Plugins 04-20-2020, 15:33
Replies: 22
Views: 2,032
Posted By xZk
Re: [L4D2] Boss Spawn

thanks for the suggestion, i added a new cvars for that option:

// 0:Disable tanks in finale map, 1:Allow before finale starts, 2:Allow after finale starts, 3:Allow all finale map
// -
//...
Forum: Plugins 04-19-2020, 18:02
Replies: 3
Views: 727
Posted By xZk
Re: [L4D2]Balancer Spawn Special Infected

thanks you for you report L4D2Noob, now that error should happen
Forum: Plugin/Gameplay Ideas and Requests 04-18-2020, 18:32
Replies: 1
Views: 318
Posted By xZk
Re: [L4D2/REQ] Looking for a plugin to spawn tank on coop/realism every map

https://forums.alliedmods.net/showthread.php?t=323402
Forum: Plugins 04-18-2020, 17:56
Replies: 22
Views: 2,032
Posted By xZk
[L4D2] Boss Spawn

Spawns a certain amount of Tanks and Witches depending on the progress of the survivors on the map. But the limit of these simultaneously is restricted by the Director Variables....
Forum: Plugins 04-18-2020, 16:02
Replies: 3
Views: 727
Posted By xZk
[L4D2] Balancer Spawn Infected

The plugin will try to balance the infected limit and interval spawn of the special infected, depending on the number of survivor players in the game.
This is accomplished by editing the Director...
Forum: Plugins 04-17-2020, 22:29
Replies: 39
Views: 23,675
Posted By xZk
Re: [ANY] Dev Cmds (1.10) [25-Mar-2020]

That problem is due to the fact that your game was created from a lobby, and this also happens on dedicated servers when it is reserved, so go complain to Steam and not here...xd
Forum: Plugin/Gameplay Ideas and Requests 04-16-2020, 15:45
Replies: 1
Views: 179
Posted By xZk
[L4D2] How to prevent infected bot suicide?

Hi all, I'd like know, Is there any way to prevent or at least increase the time for suicide of the infected bot, when it stays far away from the survivors?
Forum: Plugins 04-09-2020, 16:20
Replies: 12
Views: 1,129
Posted By xZk
Re: [L4D/L4D2] Heal Refuse

try this i think it works better now :)

public Action OnTimerCheckIfInterrupted(Handle timer, any healerID) {
int healer = GetClientOfUserId(healerID);
if (healer > 0 && healingTarget[healer]...
Forum: Plugins 04-08-2020, 14:07
Replies: 12
Views: 1,129
Posted By xZk
Re: [L4D/L4D2] Heal Refuse

it's true i should try that before sorry :s, but now try this and it seems to work fine:

public Action OnTimerCheckIfInterrupted(Handle timer, any healerID) {
int healer =...
Forum: Plugins 04-08-2020, 12:39
Replies: 12
Views: 1,129
Posted By xZk
Re: [L4D/L4D2] Heal Refuse

Nice idea!, regarding canceling healing, perhaps this can be helpful in not removing the player's kit

public Action OnTimerCheckIfInterrupted(Handle timer, any healerID) {
int healer =...
Forum: Unapproved Plugins 04-05-2020, 22:04
Replies: 37
Views: 5,388
Posted By xZk
Re: [L4D/2]Incapped Weapons

this plugin is unsupported, please use this version for a better experience
[L4D & L4D2] Incapped Weapons Patch (https://forums.alliedmods.net/showthread.php?t=322859)
Forum: Unapproved Plugins 04-01-2020, 22:27
Replies: 37
Views: 5,388
Posted By xZk
Re: [L4D/2]Incapped Weapons

Update:
2020-04-01 (v1.5)
*Added new option in cvars: "incapped_weapons_slotX"
*Fixed bugs not allow incapped weapons
*Fixed bugs on map transition
thanks to Fonblader for allowing me to find...
Forum: Unapproved Plugins 04-01-2020, 22:24
Replies: 37
Views: 5,388
Posted By xZk
Re: [L4D/2]Incapped Weapons

Try updating the latest version of info editor (https://forums.alliedmods.net/showthread.php?t=310586) should now work
Forum: Plugins 04-01-2020, 11:51
Replies: 78
Views: 20,368
Posted By xZk
Re: [L4D2] Improved Prevent M60 Drop

Works excellent!, but the problem still persists when the M60 is dropped with clip = 0, it cannot be picked up again
Forum: Plugins 03-30-2020, 20:15
Replies: 54
Views: 7,580
Posted By xZk
Re: [L4D/L4D2]Weapon Cleaner (2.2)

Updates:
2020-03-30 (v2.2)
*Improved method detect weapon dropped
*Fixed support on player disconnect
*Changed cvar "weapon_cleaner_map" to "weapon_cleaner_spawn"
and add new option to ignore...
Forum: Plugins 03-27-2020, 21:43
Replies: 79
Views: 60,425
Posted By xZk
Re: [L4D2] Weapon Drop

Updated to the transitional syntax and fixed these bugs:
-clear reserve ammo when another player picks up the weapon
-when m60 rifle is dropped "clip == 0" and cannot be picked up.

pd: if you...
Forum: Plugins 03-27-2020, 13:27
Replies: 19
Views: 2,254
Posted By xZk
Re: [L4D/L4D2] Weapon Fire Modes

nice !, I was also thinking about doing this when I saw a workshop mod that did the same thing, but there was always the scar rifle problem :/
I don't know if the best solution, maybe I modified the...
Forum: Scripting 03-27-2020, 13:15
Replies: 9
Views: 779
Posted By xZk
Re: L4D2, How to Get Reserve Ammo Without m_hOwnerEntity?

I know that it may be too late, but perhaps this will be of some use:


int _GetReserve(int weapon) {
return GetEntProp(weapon, Prop_Data, "m_iExtraPrimaryAmmo");
}


pd: only work when...
Forum: Plugins 03-10-2020, 14:43
Replies: 642
Views: 488,925
Posted By xZk
Re: [L4D2] Weapon Unlock v0.8.1

I think you better use that (https://forums.alliedmods.net/showthread.php?t=301641)or this (https://forums.alliedmods.net/showthread.php?t=310586), With any of these plugins you can edit the damage...
Forum: Plugins 03-07-2020, 17:17
Replies: 18
Views: 3,607
Posted By xZk
Re: [L4D2]Clear drop items, non-death drops

I think my version stopped supporting when the player disconnects.
In this case you could add this to your plugin:

HookEvent("player_disconnect", Event_Player_Disconnect);


public...
Forum: Unapproved Plugins 03-06-2020, 18:48
Replies: 37
Views: 5,388
Posted By xZk
Re: [L4D/2]Incapped Weapons

update
2020-03-06 (v1.4)
*Improved method to set weapons to incapacitated mode when you have a melee weapon
*Improved the method to force switch weapon when incapacitated
*Fixed the restoration...
Forum: Plugins 03-05-2020, 17:36
Replies: 642
Views: 488,925
Posted By xZk
Re: [L4D2] Weapon Unlock v0.8.1

For those who have problems with the weapon model on map c1m3_mall, I have shared this forked version by @AtomicStryker and edited...
Showing results 1 to 25 of 145

 
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