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Search: Posts Made By: ricksfishin
Forum: Plugins 07-24-2021, 16:31
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)

Yes windows 7 on linux server.
Forum: Plugins 07-24-2021, 15:54
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)

EDIT: Fixed was a matter of changing normal to Normal in server.cfg after testing no error.
Forum: Plugins 07-23-2021, 20:39
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)

[mutant_tanks.smx] [MT] Error while parsing the "addons/sourcemod/data/mutant_tanks/difficulty_configs/normal.cfg" file. Error Message: Stream failed to open.
Forum: Plugins 07-21-2021, 22:01
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)

Edit translation fixed the problem.

Thank You Crasher_3637
Forum: Plugins 07-21-2021, 21:04
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)

All 20 spawn for me also,But tanks not even in the mutants.cfg are spawning like boomer tank ammo tank etc .
Forum: Plugins 07-21-2021, 19:09
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)

/**
* Mutant Tanks KeyValues Settings
* Note: The config will automatically update any changes mid-game. No need to restart the server or reload the plugin.
* Note: View the INFORMATION.md file...
Forum: Plugins 07-21-2021, 14:40
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)

Tanks are by default disabled, And i have deleted all tanks i don't want in mutant_tanks.cfg. In game they still show up. And i have removed backup_config.

SourceMod (1.11.0.6524
DHooks...
Forum: Plugins 03-21-2019, 17:51
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.60, 3-21-2019) [Human/AI Tanks Supported]

I have checked/rechecked still not exec correct base health in difficulty configs.
I also tested without any changes to plugin except changing base health in difficulty.
I have used difficulty...
Forum: Plugins 03-21-2019, 09:47
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.59, 3-20-2019) [Human/AI Tanks Supported]

Having issue with execute difficulty configs.

"Enable Custom Configs" "1"
"Create Config Types" "1"
"Execute Config Types" "1"

Before and after fix for mi cura

creates...
Forum: Plugins 11-22-2018, 13:22
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.46, 11-22-2018)

I get this on 2 different compilers with out any changes to sp


//// super_tanks++.sp
//
// C:\Users\ SOURCEMOD\addons\sourcemod\scripting\super_ta
nks++.sp(2700) : error 017: undefined symbol...
Forum: Plugins 10-31-2018, 20:23
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.44, 10-16-2018)

Jumper tank jumps but just barley of ground--Version 8.44

"Tank Enabled" "1"
"Tank Chance" "100"
"Tank Note" "1" tried 0
"Ability...
Forum: Plugins 10-17-2018, 21:07
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.44, 10-16-2018)

How can i increase the number of tank spawns on just 1 map Tanks Playground?
Forum: Plugins 08-03-2018, 10:03
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)

Fixed thanks KasperH Crasher_3637
Forum: Plugins 08-03-2018, 06:33
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)

KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file cfg/sourcemod/super_tanks++/super_tanks++.cfg
Super Tanks++, (*Tank 81*), (*Spam Ability*)

KeyValues Error:...
Forum: Plugins 08-02-2018, 14:44
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Forum: Plugins 07-21-2018, 09:32
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.23, 07-20-2018)

Getting 12 errors without making any changes to sp.

/ C:\Users\sourcemod\scripting\super_tanks++ smx
: error 017: undefined symbol
vGetCurrentCount
vGetCurrentDifficulty
vGetCurrentMap...
Forum: Plugins 07-19-2018, 18:34
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.21, 07-14-2018)

Compiled on spcomp after saving sp file from Notepad plus. thanks asherkin
Forum: Plugins 07-19-2018, 09:20
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.21, 07-14-2018)

Version 8.21 When compiling i get this, inc file included.

Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 16777216, (2) compile...
Forum: Plugins 11-24-2017, 17:32
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D & L4D2] Super Tanks+ (v7.0, 11-24-2017)

Maybe dumb question. On version 5.5 all smx sp txt said l4d2_ On 6.5 version smx sp say l4d_ only txt says l4d2_?
Forum: Plugins 10-27-2017, 19:50
Replies: 1,748
Views: 507,029
Posted By ricksfishin
Re: [L4D2] Super Tanks+

Noticed hallucination tank and ghost tank don't stay in ghost mode. Constant flash in and out of ghost mode.Is that normal?
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