Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $12
Target: $400
3%
Showing results 1 to 20 of 20
Search took
0.00
seconds.
Search:
Posts Made By:
ricksfishin
Forum:
Plugins
07-24-2021, 16:31
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)
Yes windows 7 on linux server.
Forum:
Plugins
07-24-2021, 15:54
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)
EDIT: Fixed was a matter of changing normal to Normal in server.cfg after testing no error.
Forum:
Plugins
07-23-2021, 20:39
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)
[mutant_tanks.smx] [MT] Error while parsing the "addons/sourcemod/data/mutant_tanks/difficulty_configs/normal.cfg" file. Error Message: Stream failed to open.
Forum:
Plugins
07-21-2021, 22:01
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)
Edit translation fixed the problem.
Thank You Crasher_3637
Forum:
Plugins
07-21-2021, 21:04
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)
All 20 spawn for me also,But tanks not even in the mutants.cfg are spawning like boomer tank ammo tank etc .
Forum:
Plugins
07-21-2021, 19:09
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)
/**
* Mutant Tanks KeyValues Settings
* Note: The config will automatically update any changes mid-game. No need to restart the server or reload the plugin.
* Note: View the INFORMATION.md file...
Forum:
Plugins
07-21-2021, 14:40
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Mutant Tanks (v8.87, 7-20-2021)
Tanks are by default disabled, And i have deleted all tanks i don't want in mutant_tanks.cfg. In game they still show up. And i have removed backup_config.
SourceMod (1.11.0.6524
DHooks...
Forum:
Plugins
03-21-2019, 17:51
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.60, 3-21-2019) [Human/AI Tanks Supported]
I have checked/rechecked still not exec correct base health in difficulty configs.
I also tested without any changes to plugin except changing base health in difficulty.
I have used difficulty...
Forum:
Plugins
03-21-2019, 09:47
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.59, 3-20-2019) [Human/AI Tanks Supported]
Having issue with execute difficulty configs.
"Enable Custom Configs" "1"
"Create Config Types" "1"
"Execute Config Types" "1"
Before and after fix for mi cura
creates...
Forum:
Plugins
11-22-2018, 13:22
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.46, 11-22-2018)
I get this on 2 different compilers with out any changes to sp
//// super_tanks++.sp
//
// C:\Users\ SOURCEMOD\addons\sourcemod\scripting\super_ta
nks++.sp(2700) : error 017: undefined symbol...
Forum:
Plugins
10-31-2018, 20:23
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.44, 10-16-2018)
Jumper tank jumps but just barley of ground--Version 8.44
"Tank Enabled" "1"
"Tank Chance" "100"
"Tank Note" "1" tried 0
"Ability...
Forum:
Plugins
10-17-2018, 21:07
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.44, 10-16-2018)
How can i increase the number of tank spawns on just 1 map Tanks Playground?
Forum:
Plugins
08-03-2018, 10:03
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)
Fixed thanks KasperH Crasher_3637
Forum:
Plugins
08-03-2018, 06:33
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file cfg/sourcemod/super_tanks++/super_tanks++.cfg
Super Tanks++, (*Tank 81*), (*Spam Ability*)
KeyValues Error:...
Forum:
Plugins
08-02-2018, 14:44
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.30, 08-2-2018)
This is great awesome job.
Forum:
Plugins
07-21-2018, 09:32
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.23, 07-20-2018)
Getting 12 errors without making any changes to sp.
/ C:\Users\sourcemod\scripting\super_tanks++ smx
: error 017: undefined symbol
vGetCurrentCount
vGetCurrentDifficulty
vGetCurrentMap...
Forum:
Plugins
07-19-2018, 18:34
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.21, 07-14-2018)
Compiled on spcomp after saving sp file from Notepad plus. thanks asherkin
Forum:
Plugins
07-19-2018, 09:20
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Super Tanks++ (v8.21, 07-14-2018)
Version 8.21 When compiling i get this, inc file included.
Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 16777216, (2) compile...
Forum:
Plugins
11-24-2017, 17:32
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D & L4D2] Super Tanks+ (v7.0, 11-24-2017)
Maybe dumb question. On version 5.5 all smx sp txt said l4d2_ On 6.5 version smx sp say l4d_ only txt says l4d2_?
Forum:
Plugins
10-27-2017, 19:50
Replies:
1,748
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
507,029
Posted By
ricksfishin
Re: [L4D2] Super Tanks+
Noticed hallucination tank and ghost tank don't stay in ghost mode. Constant flash in and out of ghost mode.Is that normal?
Showing results 1 to 20 of 20
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
09:01
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode