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Search: Posts Made By: darkranger
Forum: Plugins 01-17-2018, 05:09
Replies: 190
Views: 125,529
Posted By darkranger
Re: DoD:S GunGame 0.4 (Updated 08/05)

If someone searching for the latest version:
http://www.dodsplugins.net/viewtopic.php?f=7&t=108&sid=3cb2ba2156b3ef7c0e19d5a07ad7577c#p171
Forum: Plugins 11-14-2013, 01:38
Replies: 16
Views: 30,590
Posted By darkranger
Re: [CS:GO] AR Mapvote Execute

sorry! i have stopped coding.
Forum: Plugins 07-08-2013, 13:36
Replies: 27
Views: 29,485
Posted By darkranger
Re: [CS:GO] Drop Random Package

sorry. no changes.

real life is now my passion :)
Forum: General 06-18-2013, 01:26
Replies: 3
Views: 1,235
Posted By darkranger
Re: error in DODS

maybe you should read the Requirements here ? http://dodsplugins.com/viewtopic.php?f=3&t=285
Forum: Plugins 05-29-2013, 07:02
Replies: 14
Views: 11,716
Posted By darkranger
Re: Spawn protect

DODS have no "func_respawnroom" in maps!
Forum: General 03-30-2013, 10:56
Replies: 368
Views: 119,392
Posted By darkranger
Re: Steampipe.. speculate

you must start it from the the metaplugins.ini
"addons/sourcemod/bin/sourcemod_mm"
Forum: General 03-29-2013, 18:22
Replies: 368
Views: 119,392
Posted By darkranger
Re: Steampipe.. speculate

and it looks like the SM updater is pushing the wrong "game.dod.txt"

i use the one from the latest DEV (1.5 3823) and that one works.
but every server start SM overwrites it with a wrong one.
Forum: General 03-29-2013, 18:15
Replies: 368
Views: 119,392
Posted By darkranger
Re: Steampipe.. speculate

simply write this in your metaplugins.ini

addons\sourcemod\bin\sourcemod_mm
Forum: Plugins 03-26-2013, 12:18
Replies: 114
Views: 64,846
Posted By darkranger
Re: [CS:GO] Drop Random Health Pack

sorry. i have stopped writting plugins.
real life has priority.
Forum: Plugins 03-07-2013, 04:31
Replies: 114
Views: 64,846
Posted By darkranger
Re: [CS:GO] Drop Random Health Pack

this is not made for CS:S , but its working 100% on CS:GO .
this plugin never deals in any way with weapons. so this could not be the problem.
Forum: Plugins 03-04-2013, 13:21
Replies: 114
Views: 64,846
Posted By darkranger
Re: [CS:GO] Drop Random Health Pack

did you need it for CS:GO or CSS ??
Forum: Plugins 03-01-2013, 13:57
Replies: 114
Views: 64,846
Posted By darkranger
Re: [CS:GO] Drop Random Health Pack

i think its not a problem with my plugin. never had seen or heard something.
cos my plugin didnt do anything with weapons. it seems another plugin you have causes this.
Forum: Plugins 02-23-2013, 13:29
Replies: 16
Views: 30,590
Posted By darkranger
Re: [CS:GO] AR Mapvote Execute

try it.

you can choose with the CVAR what command should be executed.

it looks like Sheepdude has it on his demolition server.
Forum: Plugins 02-10-2013, 04:15
Replies: 114
Views: 64,846
Posted By darkranger
Re: [CS:GO] Drop Random Health Pack

good to hear that it works for you :)

the "deathorigin" is therefore that no spawning-model can stuck in the player.
maybe i had set the variables too high :)

and i had some crashes when 2...
Forum: Plugins 01-23-2013, 15:27
Replies: 730
Views: 592,485
Posted By darkranger
Re: SM Parachute

thanks a lot again :). will see if it works after update.. :)

EDIT: ALL OK :)
Forum: Plugins 01-23-2013, 15:26
Replies: 89
Views: 85,524
Posted By darkranger
Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012

thanks a lot. will see if it works after update.. :)

EDIT: all ok. :)
Forum: Plugins 01-23-2013, 08:58
Replies: 89
Views: 85,524
Posted By darkranger
Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012

can we have a fix for upcomming protobuf update ?
Forum: Plugins 01-23-2013, 08:55
Replies: 730
Views: 592,485
Posted By darkranger
Re: SM Parachute

it seems this plugin will make problems with new CS:GO update (protobuf)!


stock SendHintText(client, String:text[], any:...){
new String:message[192];

VFormat(message,191,text, 2);
...
Forum: Plugins 01-23-2013, 08:40
Replies: 114
Views: 64,846
Posted By darkranger
Re: [CS:GO] Drop Random Health Pack

it seems you have sv_pure 1! so you must allow in the "pure whitelist" the folders for materials and models!
(for testing: set sv_pure to 0 and restart server)

..or you have another model with...
Forum: Plugins 01-07-2013, 12:13
Replies: 27
Views: 29,485
Posted By darkranger
Re: [CS:GO] Drop Random Package

sorry, but can you read ?

written in 1st post:

Notes2:
it uses SDKHOOKS. so it will not compile on the forum!

download the complete package here!...
Forum: Plugins 12-29-2012, 09:32
Replies: 114
Views: 64,846
Posted By darkranger
Re: [CS:GO] Drop Random Health Pack

looks like you have a problem with your fastdownload settings.
its not a problem of the plugin.

my fastdownload url looks like this:
sv_downloadurl "http://my-domain.xxx/fastdl/csgo/"
under the...
Forum: Plugins 12-28-2012, 13:04
Replies: 114
Views: 64,846
Posted By darkranger
Re: [CS:GO] Drop Random Health Pack

TRY SET TO 5 !

// drop a Package every X deaths! 0 = disable - when enabled random drop is disabled
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "60.000000"...
Forum: Plugins 12-27-2012, 11:43
Replies: 114
Views: 64,846
Posted By darkranger
Re: [CS:GO] Drop Random Health Pack

simply edit the
csgo_drop_random_health.cfg in the "cfg/csgo_drop_random_health" Folder
file to your needs :)
Forum: General 12-22-2012, 07:13
Replies: 6
Views: 1,310
Posted By darkranger
Forum: General 12-21-2012, 17:56
Replies: 6
Views: 1,310
Posted By darkranger
Re: DODs Bots not working after TF2 update.

maybe i found it:

in event_hurt.sp line 51 change:

SetEntityHealth(iClient, 1);

to..

SetEntityHealth(iClient, 0);
Showing results 1 to 25 of 188

 
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