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Posts Made By:
Jaylow
Forum:
Scripting
04-09-2022, 20:09
Replies:
6
float to int stock
Views:
928
Posted By
Jaylow
Re: float to int stock
this creates a tag mismatch
Forum:
Scripting
04-09-2022, 00:03
Replies:
6
float to int stock
Views:
928
Posted By
Jaylow
float to int stock
having issues using a stock int which has floats in it to get a value of player health
TempHealth is an Int, i am getting this error
SendProp m_healthBuffer type is not integer (1 != 0)
...
Forum:
Scripting
03-30-2022, 20:30
Replies:
1
using l4d2_skill_detect to get data
Views:
698
Posted By
Jaylow
using l4d2_skill_detect to get data
Trying to use l4d2_skill_detect
https://github.com/zonde306/l4d2sc/blob/master/l4d2_skill_detect.sp
and use the forwards provided but im getting error
Exception reported: Array index...
Forum:
Scripting
03-21-2022, 21:39
Replies:
1
getting player damage to = tank start health l4d2
Views:
649
Posted By
Jaylow
getting player damage to = tank start health l4d2
Tracking player damage to tank but the player damages total always => 6000 which is the tank health, if i limit it to 6000 damage it will give me less than 6000 (5997) example.
how to get the...
Forum:
Scripting
03-08-2022, 07:03
Replies:
0
L4D2 Infected Spawns, Landed
Views:
427
Posted By
Jaylow
L4D2 Infected Spawns, Landed
Is there an event, prop or something i can use for
tracking
when a player spawns an infected
when a player lands an infected
how much spit damage on standing survivors / capped survivors...
Forum:
Scripting
02-03-2022, 22:13
Replies:
2
Help with plug-in l4d2
Views:
632
Posted By
Jaylow
Re: Help with plug-in l4d2
and ideas?
Forum:
Scripting
02-03-2022, 20:52
Replies:
2
Help with plug-in l4d2
Views:
632
Posted By
Jaylow
Help with plug-in l4d2
After some help with a nearly finished plug-in . L4d2
it is getting stats from ingame and and storing it into database .
It is working but there are issues where it will reset data to 0 or...
Forum:
Scripting
01-26-2022, 02:56
Replies:
1
Prop for Infected damage done to survivors?
Views:
560
Posted By
Jaylow
Prop for Infected damage done to survivors?
I am looking for a prop for infected damage done to survivors ( the points the infected gets ), cant seem to find one?
Forum:
Scripting
01-19-2022, 00:40
Replies:
7
ingame map voting event ?
Views:
1,263
Posted By
Jaylow
Re: ingame map voting event ?
did they disable all of these
39 vote_ended
40 vote_started
41 vote_changed
42 vote_passed
43 vote_failed
44 vote_cast_yes
45 vote_cast_no
Forum:
Scripting
01-19-2022, 00:12
Replies:
7
ingame map voting event ?
Views:
1,263
Posted By
Jaylow
Re: ingame map voting event ?
Why arent any of the voting events working?
Forum:
Scripting
01-18-2022, 19:31
Replies:
7
ingame map voting event ?
Views:
1,263
Posted By
Jaylow
Re: ingame map voting event ?
L4d2 ingame start new campaign voting
Forum:
Scripting
01-18-2022, 06:26
Replies:
7
ingame map voting event ?
Views:
1,263
Posted By
Jaylow
ingame map voting event ?
I am after an event which will fire when a map vote has been successful?
Like something like this
i need it to specifically only get the in game map votes that have been successful
...
Forum:
Scripting
01-11-2022, 05:26
Replies:
1
Keeping team client index the same through the campaign
Views:
635
Posted By
Jaylow
Keeping team client index the same through the campaign
Is there anyway to keep the client team index the same through the campaign so everymap it doesnt change?
i have a L4D2 plugin which gets team, starttime, map, players and scores and i am...
Forum:
Scripting
01-10-2022, 23:21
Replies:
8
Solved
L4d2 Plug-in not getting correct amount of players .
Views:
1,487
Posted By
Jaylow
Re: L4d2 Plug-in not getting correct amount of players .
it is executed once all 8 players have ready up and after a 3 second countown.
so all players are in game already
Forum:
Scripting
01-10-2022, 08:55
Replies:
8
Solved
L4d2 Plug-in not getting correct amount of players .
Views:
1,487
Posted By
Jaylow
Re: L4d2 Plug-in not getting correct amount of players .
Server is set up 30 slots . So MaxClients returns 30.
But why does it break after only getting 3-7 players when there is 8? It Should be going through all players until there is no more connected...
Forum:
Scripting
01-10-2022, 08:46
Replies:
8
Solved
L4d2 Plug-in not getting correct amount of players .
Views:
1,487
Posted By
Jaylow
Re: L4d2 Plug-in not getting correct amount of players .
So if I use isClientInGame it will go through the loop only 8 times until it gets all the players in either survivor or infected ?
Forum:
Scripting
01-09-2022, 23:20
Replies:
8
Solved
L4d2 Plug-in not getting correct amount of players .
Views:
1,487
Posted By
Jaylow
L4d2 Plug-in not getting correct amount of players .
Hi all.
So I have a plug in which gets data from the game and sends it to a database .
So I have put in test logs to see where the problem is and I can’t seem to figure it out.
I have it...
Forum:
Scripting
12-24-2021, 12:11
Replies:
1
L4d2 plug-in scripting help getting round 2 end
Views:
967
Posted By
Jaylow
L4d2 plug-in scripting help getting round 2 end
I am looking for an event at which it will execute code at the end of the map in versus
I know there is round_end for at the end of every round in versus this is each round and there is 2 rounds...
Showing results 1 to 18 of 18
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