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Posts Made By:
Crispy
Forum:
News
03-18-2010, 02:52
Replies:
92
Poll:
Do you have a Mac?
Views:
42,497
Posted By
Crispy
Re: Do you have a Mac?
Yes, I have a Mac, and I'm looking forward to being able to play TF2 without having to boot into Windows. However, I just recently went on a OMG gotta have it buying spree, and spent a small fortune...
Forum:
Plugins
12-26-2009, 04:41
Replies:
39
[TF2] Rage Quit Announce
Views:
44,566
Posted By
Crispy
Re: [TF2] Rage Quit Announce
OK, well I'm scratching my head on this one. The thought had occurred to me that you might be running into permissions errors, but if that were the case then I don't think anyone could download the...
Forum:
Plugins
12-26-2009, 04:34
Replies:
39
[TF2] Rage Quit Announce
Views:
44,566
Posted By
Crispy
Re: [TF2] Rage Quit Announce
Version 1.0.0 should fix the errors. Please give it a try.
Forum:
Plugins
12-21-2009, 18:27
Replies:
39
[TF2] Rage Quit Announce
Views:
44,566
Posted By
Crispy
Re: [TF2] Rage Quit Announce
OK, well it looks like the update broke something in SourceMod, and I can't rely on the client status being available even when I catch the disconnect event before it is handed off to SourceMod. So,...
Forum:
Plugins
12-19-2009, 17:05
Replies:
39
[TF2] Rage Quit Announce
Views:
44,566
Posted By
Crispy
Re: [TF2] Rage Quit Announce
Correct me if I'm wrong, but if sv_pure = 0, then I don't believe that the white list is even looked at by the server. In that case, I would look into what is happening with the clients that are...
Forum:
General
12-17-2009, 22:05
Replies:
131
New Update broke Sourcemod
Views:
33,454
Posted By
Crispy
Re: New Update broke Sourcemod
I'll third that. They've always been able to get a fix or a new version out pretty quickly after an update. It's pretty damn impressive if you ask me. Anyway in the mean time, I've gone back to...
Forum:
Plugins
09-13-2009, 20:39
Replies:
39
[TF2] Rage Quit Announce
Views:
44,566
Posted By
Crispy
Re: [TF2] Rage Quit Announce
OK, it should be fixed in version 0.1.2. Please give it a try.
Forum:
Plugins
09-12-2009, 19:28
Replies:
39
[TF2] Rage Quit Announce
Views:
44,566
Posted By
Crispy
Re: [TF2] Rage Quit Announce
Yikes! I never expected client 0 to disconnect, but then again nobody expects the Spanish Inquisition. Ahem, anyway I fixed the issue, and bumped the plugin to version 0.1.1. Thanks for the bug...
Forum:
Plugins
09-10-2009, 22:21
Replies:
39
[TF2] Rage Quit Announce
Views:
44,566
Posted By
Crispy
Re: [TF2] Rage Quit Announce
Yes, all the sound files are used, and which one is determined by the number of players who have rage quit in the last 30 seconds. I'm still debating over whether to leave it as is, or bump it up to...
Forum:
Scripting
09-06-2009, 19:44
Replies:
1
Custom Sounds and Pure Servers
Views:
1,095
Posted By
Crispy
Custom Sounds and Pure Servers
I recently wrote a plugin to play custom sounds, and have been running it on my clan's server for a few weeks now. Functionally it works fine, but one of our regulars informed me that whenever he...
Forum:
Plugins
09-03-2009, 23:07
Replies:
39
[TF2] Rage Quit Announce
Views:
44,566
Posted By
Crispy
Re: [TF2] Rage Quit Announce
The criteria I use to determine if a player disconnect is a rage quit is based on a number of assumptions which aren't entirely accurate, but it's all in good fun. The checks that are made to...
Forum:
Plugins
09-02-2009, 22:44
Replies:
39
[TF2] Rage Quit Announce
Views:
44,566
Posted By
Crispy
[TF2] Rage Quit Announce
This plugin is the result of a conversation between a couple of clanmates and myself one night after a mass exodus of players from our server. It will print a message to the screen, and play an...
Forum:
Scripting
04-20-2009, 16:55
Replies:
1
Textmate Bundle
Views:
1,050
Posted By
Crispy
Re: Textmate Bundle
Hello,
I used to use Textmate, but I find myself using MacVim exclusively now. I do like your idea of creating a SourcePawn bundle for Textmate though. If go ahead with it, I'll have to try it out.
Forum:
Plugins
01-13-2009, 13:08
Replies:
2,079
[ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)
Views:
1,097,021
Posted By
Crispy
Re: AFK Manager (Any Mod)
I've never tried using the online compiler, but Rothgar's latest code appears to work fine when compiled using spcomp from sourcemod 1.1.
Forum:
Plugins
01-13-2009, 12:53
Replies:
2,079
[ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)
Views:
1,097,021
Posted By
Crispy
Re: AFK Manager (Any Mod)
Thanks Rothgar, it works great.
Forum:
Plugins
01-12-2009, 02:52
Replies:
2,079
[ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)
Views:
1,097,021
Posted By
Crispy
Re: AFK Manager (Any Mod)
I just updated to metamod 1.7 and sourcemod 1.1. Just to be safe, I compiled the custom plugins I'm using under the new setup. Now when my TF2 server starts up, I see the following errors:
Can't use...
Showing results 1 to 16 of 16
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