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Posts Made By:
compbry15
Forum:
Plugins
12-24-2007, 07:11
Replies:
164
Admin Player Team Switch and Scramble Menu
Views:
158,585
Posted By
compbry15
Re: Admin Player Team Switch Menu
I too would like to see this. I really dont like traversing the menus, and would like to be able to manually do it with a command.
Also it would be nice to be able to do the following to swap two...
Forum:
Unapproved Plugins
12-07-2007, 00:47
Replies:
680
Quake Sounds
Views:
634,479
Posted By
compbry15
Re: Quake Sounds
Seems pretty obvious that you either need to upgrade your QuakeSounds, Sourcemod, or your quakesoundslist.txt is not formatted properly. If you recently updated quakesounds make sure you have the...
Forum:
Unapproved Plugins
11-28-2007, 23:57
Replies:
177
Ads
Views:
96,472
Posted By
compbry15
Re: Ads
I just gave up on chat and use hint messages instead, which don't use color. I actually like it better because they are more visible in the hint text
Forum:
Plugin/Gameplay Ideas and Requests
11-21-2007, 23:11
Replies:
16
meelee only sudden death tf2
Views:
3,652
Posted By
compbry15
Re: meelee only sudden death tf2
I second this request
Forum:
Plugin/Gameplay Ideas and Requests
11-21-2007, 23:10
Replies:
6
[REQ] Base Mapchooser plugin to respect TF2
Views:
2,124
Posted By
compbry15
Re: [REQ] Base Mapchooser plugin to respect TF2
No, it shows the scoreboard for a second...but we could be right in the middle of a round and it will happen.
Forum:
Plugin/Gameplay Ideas and Requests
11-21-2007, 13:51
Replies:
6
[REQ] Base Mapchooser plugin to respect TF2
Views:
2,124
Posted By
compbry15
Re: [REQ] Base Mapchooser plugin to respect TF2
Thanks for the response. That is wierd though, because people are complaining that on my server the map just ends mid round, and that this doesn't happen on other servers. I assumed it was because...
Forum:
Unapproved Plugins
11-20-2007, 18:57
Replies:
177
Ads
Views:
96,472
Posted By
compbry15
Re: Ads
This plugin needs to be either unapproved, updated, or rolled back to a working version.
The color doesn't work, it just prints the first character of the color string in the ads.
We...
Forum:
Plugin/Gameplay Ideas and Requests
11-20-2007, 17:37
Replies:
6
[REQ] Base Mapchooser plugin to respect TF2
Views:
2,124
Posted By
compbry15
[REQ] Base Mapchooser plugin to respect TF2
I am using Mapchooser, which is included in the Sourcemod base install.
I have been getting complaints, and agree with them as well, that it is annoying that Mapchooser changes the map in the...
Forum:
Plugin/Gameplay Ideas and Requests
11-19-2007, 23:55
Replies:
0
[REQ] TF2 Game Momentum Changer
Views:
748
Posted By
compbry15
[REQ] TF2 Game Momentum Changer
lol hard to think of a good name for it, but that says it best.
Don't you think its retarded that Valve decided to reward the winning team, rather than help a losing team?
If there was a way to...
Forum:
SourceBans / SourceBans++
10-31-2007, 13:15
Replies:
3,141
Sticky:
Release
Legacy SourceBans 1.4.11 (Updated 2014/02/17)
Views:
1,993,203
Posted By
compbry15
Re: SourceBans (1.0.0 RC1d)
Not sure. All I know is I get VAC secured when the sourcebans config is not in place, and it doesn't get secured when it is in place.
maybe its my set up of sourcebans:
1) I took out the...
Forum:
SourceBans / SourceBans++
10-31-2007, 02:16
Replies:
3,141
Sticky:
Release
Legacy SourceBans 1.4.11 (Updated 2014/02/17)
Views:
1,993,203
Posted By
compbry15
Re: SourceBans (1.0.0 RC1d)
Hey guys, I don't know why but sourcebans is causing my server to not be VAC Secured.
I have been having the problem for a while and today decided to reinstall ALL sourcemod related files.
I...
Forum:
General
10-31-2007, 02:12
Replies:
12
Sourcemod and VAC
Views:
3,962
Posted By
compbry15
Re: Sourcemod and VAC
Well...I found the culprit:
Sourcebans.
Today I went through the tedium of reinstalling everything sourcemod related. I most likely missed something, and will probably have a few annoying days...
Forum:
General
10-29-2007, 12:38
Replies:
12
Sourcemod and VAC
Views:
3,962
Posted By
compbry15
Re: Sourcemod and VAC
The server in question is hosted by Nuclear Fallout. It is a Windows operating system, 24 slot dedicated TF2 server. The stats of it according to NFO are "Your server is currently being hosted on a...
Forum:
General
10-29-2007, 01:59
Replies:
12
Sourcemod and VAC
Views:
3,962
Posted By
compbry15
Sourcemod and VAC
Hey guys,
For a while now my server has been having problems getting VAC secured.
Disabling sourcemod in the metaplugins.ini causes my server to get VAC secured no problem.
Today, in an...
Forum:
Unapproved Plugins
10-28-2007, 23:45
Replies:
101
IRC Relay
Views:
31,198
Posted By
compbry15
Re: IRC Relay
Is there a way to restrict this?
I would like to use this not for some way for people to do extended chatting between game and IRC, but more for people in the server to do like "!irc we need an...
Forum:
News
10-26-2007, 16:08
Replies:
111
Poll:
What do you want to see next?
Views:
42,952
Posted By
compbry15
Re: What do you want to see next?
I agree with the above poster.
It would be nice to have for each release or even the nightly builds if it were possible...a package that only includes changed files. It is annoying trying to ftp...
Forum:
Plugins
10-26-2007, 12:59
Replies:
705
H-Reserved (Advanced Reserved Slots)
Views:
345,379
Posted By
compbry15
Re: H-Reserved Slots
Hmm ok, I guess it is sourcebans that is the problem.
I have Razorwolf in a group on Sourcebans that basically is set up like this (if it were a flatfile config, not however sourcebans works)
...
Forum:
Plugin/Gameplay Ideas and Requests
10-26-2007, 12:55
Replies:
3
[REQ] Persistent Voting
Views:
1,175
Posted By
compbry15
[REQ] Persistent Voting
It would be really cool if there were a persistent voting mod.
Basically, at certain intervals it will put the vote out there, and record the results in a file on the server. If the person...
Forum:
Plugins
10-26-2007, 09:57
Replies:
705
H-Reserved (Advanced Reserved Slots)
Views:
345,379
Posted By
compbry15
Re: H-Reserved Slots
So is there a way to make it respect the immunity levels I gave to Razorwolf in this example? I don't want him to have any admin abilities, or a reserved slot. I just want him to be unkickable.
Forum:
Plugins
10-26-2007, 01:09
Replies:
705
H-Reserved (Advanced Reserved Slots)
Views:
345,379
Posted By
compbry15
Re: H-Reserved Slots
This doesn't seem right at all. [L2p]*Leviathon is supposed to have 500 immunity. [L2p]*Kai is supposed to have 10 immunity. Razorwolf is supposed to have an immunity of 5. Everyone else should...
Forum:
Plugins
10-23-2007, 23:37
Replies:
705
H-Reserved (Advanced Reserved Slots)
Views:
345,379
Posted By
compbry15
Re: H-Reserved Slots
I'm not sure why, but this plugin is not working. I am pretty sure I have version 1.0.8...but it is choosing the wrong person for kicking.
I have someone who has immunity level 5, and he has...
Forum:
News
10-23-2007, 10:30
Replies:
111
Poll:
What do you want to see next?
Views:
42,952
Posted By
compbry15
Re: What do you want to see next?
As to how to base on skill? Well yea, thats basically what I meant is swapping around people with certain points. Unfortunately I have to disagree on what is the most effective method. I think you...
Forum:
News
10-21-2007, 00:55
Replies:
111
Poll:
What do you want to see next?
Views:
42,952
Posted By
compbry15
Re: What do you want to see next?
I would like to see a built in Team Balancer based on skill, rather than just numbers.
Other than that, it would be nice to expand the API. For instance there must be some functions for returning...
Forum:
Metamod:Source Plugins
10-21-2007, 00:18
Replies:
164
Glittermod for SourceMM with Team-Balancing(PTBx like )
Views:
106,938
Posted By
compbry15
Re: Glittermod for SourceMM with Team-Balancing(PTBx like )
would it be possible for the source? I'd like to use your team balancing algorithm for a TF2 version, if that would be possible
Forum:
General
10-18-2007, 20:22
Replies:
46
Poll:
Admin Message Colors
Views:
12,434
Posted By
compbry15
Re: Admin Message Colors
It was probably tsay. It displayed in the bottom center of the screen.
It's amazing how they make it so hard to make text any color, but yet the game itself uses probably millions of colors
Showing results 1 to 25 of 28
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