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Posts Made By:
PinHeaDi
Forum:
Plugins
06-08-2019, 13:21
Replies:
316
[Any] Source Chat Relay [Discord <=> Ingame]
Views:
110,300
Posted By
PinHeaDi
Re: [Any] Source Chat Relay [Discord <=> Ingame]
I keep getting "L 06/08/2019 - 20:19:44: [Source-Chat-Relay.smx] Socket error 3 (errno 110)" and no entities with r/entities..
Forum:
Plugins
06-08-2019, 03:31
Replies:
316
[Any] Source Chat Relay [Discord <=> Ingame]
Views:
110,300
Posted By
PinHeaDi
Re: [Any] Source Chat Relay [Discord <=> Ingame]
The bot connected to my discord server, but can't seem to for me to be able to configure it..
https://i.imgur.com/6uvSxXl.png
But doesn't seem to work
Forum:
Plugins
06-07-2019, 12:42
Replies:
316
[Any] Source Chat Relay [Discord <=> Ingame]
Views:
110,300
Posted By
PinHeaDi
Re: [Any] Source Chat Relay [Discord <=> Ingame]
How should I start that server binary on linux?
Forum:
Plugins
04-26-2019, 05:15
Replies:
6
[CS:GO] Autorespawn System (v1.3, 25-02-2018)
Views:
7,464
Posted By
PinHeaDi
Re: [CS:GO] Autorespawn System (v1.3, 25-02-2018)
I can make a version for you that's just a permanent respawn for all of your maps, no need of mapcycle.txt, sorry for the late replay, I really didn't have any time back than.
Forum:
General
08-18-2018, 08:08
Replies:
1
[CS:GO] Strange crash after map change
Views:
725
Posted By
PinHeaDi
[CS:GO] Strange crash after map change
https://crash.limetech.org/kdv5t6tcc47h
I really don't know what's causing it
Forum:
Plugin/Gameplay Ideas and Requests
05-24-2018, 06:53
Replies:
11
[CS:GO] Ball with nets
Views:
3,268
Posted By
PinHeaDi
Re: [CS:GO] Ball with nets
It only spawn an model and only there it triggers a score, not the whole net.... Something not so hard is giving me so much pain in the ass ffs.
Forum:
Plugin/Gameplay Ideas and Requests
05-21-2018, 15:48
Replies:
4
Solved
Respawn
Views:
1,089
Posted By
PinHeaDi
Re: Respawn
#include <sourcemod>
#include <cstrike>
#include <sdktools>
public void OnPluginStart()
{
HookEvent("player_death", PlayerDeath);
}
public Action PlayerDeath(Event event, const char[]...
Forum:
Plugin/Gameplay Ideas and Requests
05-21-2018, 05:38
Replies:
11
[CS:GO] Ball with nets
Views:
3,268
Posted By
PinHeaDi
Re: [CS:GO] Ball with nets
I'm very thankful for that snippet, i really am, however:
// D:\Sourcemod Plugins\jailbreak_football.sp(235) : error 017: undefined symbol "vPoints"
// D:\Sourcemod...
Forum:
Plugin/Gameplay Ideas and Requests
05-20-2018, 13:03
Replies:
11
[CS:GO] Ball with nets
Views:
3,268
Posted By
PinHeaDi
Re: [CS:GO] Ball with nets
How can I do that? Create a zone and hook touch, that will detect the ball entity. How can I detect any devzone on touch? That's the tough part.
Forum:
Unapproved Plugins
05-20-2018, 07:09
Replies:
111
[CSGO, CSS] ENT_Hosties 4.2.2fix - [2020. 12. 02]
Views:
42,597
Posted By
PinHeaDi
Re: [CSGO, CSS] ENT_Hosties 2.3.3
Are all the LRs working here? I remember some of them are bugged as hell in the original plugin,
Forum:
Plugin/Gameplay Ideas and Requests
05-19-2018, 12:21
Replies:
11
[CS:GO] Ball with nets
Views:
3,268
Posted By
PinHeaDi
Re: [CS:GO] Ball with nets
I'm familiar with dev zone, that was my first idea, but I couldn't figure that up.
Forum:
Plugin/Gameplay Ideas and Requests
05-19-2018, 09:08
Replies:
11
[CS:GO] Ball with nets
Views:
3,268
Posted By
PinHeaDi
[CS:GO] Ball with nets
https://forums.alliedmods.net/showthread.php?t=283311
Can this plugin be edited so that I can add football nets?
Forum:
Plugins
05-16-2018, 14:23
Replies:
21
[ANY] Entity Utilities (v1.18 07/06/2018)
Views:
12,256
Posted By
PinHeaDi
Re: [ANY] Entity Utilities (v1.0 16/05/2018)
Yeah, I figure that up. But with this it waaaay more easy to get the exact position of the entity, so still this is a superb plugin, good job.
Forum:
Plugins
05-16-2018, 05:19
Replies:
21
[ANY] Entity Utilities (v1.18 07/06/2018)
Views:
12,256
Posted By
PinHeaDi
Re: [ANY] Entity Utilities (v1.0 16/05/2018)
Could this be used to delete entities from the map permanently and save them in a config maybe?
Forum:
Metamod:Source Plugins
05-09-2018, 07:09
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,276,380
Posted By
PinHeaDi
Re: Stripper:Source (Updated 2011-04-15)
I get that when I try to install it(Linux):
] sm_rcon meta list
Listing 6 plugins:
[01] SourceMod (1.8.0.6041) by AlliedModders LLC
[02] CS Tools (1.8.0.6041) by AlliedModders LLC
[03] SDK...
Forum:
Plugin/Gameplay Ideas and Requests
04-30-2018, 09:55
Replies:
12
[CS:GO] Jumping Fix
Views:
2,701
Posted By
PinHeaDi
Re: [CS:GO] Jumping Fix
There's another map where it's also bugged[mg_antique_course], but I can't make a clip, it's about a minute in the maps and I clearly remember it wasn't a buggy jump. If you lower the gravity to from...
Forum:
Scripting
04-29-2018, 17:29
Replies:
3
[CS:GO] Auto Give Weapon not Giving
Views:
1,154
Posted By
PinHeaDi
Re: [CS:GO] Auto Give Weapon not Giving
Is it giving a deagle? I have that issue with the default weapons people choose in inventory.
Forum:
Plugin/Gameplay Ideas and Requests
04-29-2018, 11:07
Replies:
3
Fix for 5th bot/ player server hack
Views:
1,008
Posted By
PinHeaDi
Re: Fix for 5th bot/ player server hack
He's exploiting the jointeam command, so that could work:
#include <sourcemod>
public void OnPluginStart()
{
AddCommandListener(L4D2Fix, "jointeam");
}
public Action L4D2Fix(int...
Forum:
Scripting
04-28-2018, 13:51
Replies:
10
Solved
26 errors
Views:
1,665
Posted By
PinHeaDi
Re: 26 errors
Also, since it's private - contact the plugin maker to fix it for you, I doubt that's it's yours, since you clearly don't know which error is which.
Forum:
Scripting
04-28-2018, 10:01
Replies:
10
Solved
26 errors
Views:
1,665
Posted By
PinHeaDi
Re: 26 errors
So we don't have even the errors? You're not serious, right? 26 errors are ~ 26 lines, so you won't spoil us the code.
Forum:
Plugins
04-28-2018, 06:18
Replies:
108
[CS:GO] SoccerJam: Source (v2.1.4) [28-Dec-2020]
Views:
74,299
Posted By
PinHeaDi
Re: [CS:GO] SoccerJam: Source (v2.1.3) [2014-02-01]
Anyway for a standalone version with the followings:
sj_respawn_ball - Respawn ball
sj_ballspawn - Main ball spawn. Must be exactly in the middle between goals.
sj_goal_red - Goal of red team...
Forum:
Scripting
04-28-2018, 06:07
Replies:
3
Blocking the command after time
Views:
979
Posted By
PinHeaDi
Re: Blocking the command after time
*//Delete
Forum:
Plugin/Gameplay Ideas and Requests
04-28-2018, 06:04
Replies:
7
[CS:GO] GunMenu with save selected for next spawn
Views:
1,614
Posted By
PinHeaDi
Re: [CS:GO] GunMenu with save selected for next spawn
#include <sourcemod>
#include <cstrike>
#include <smlib>
#include <multicolors>
#pragma semicolon 1
#pragma newdecls required
char PrimaryWeapon[MAXPLAYERS + 1][24];
char...
Forum:
Plugin/Gameplay Ideas and Requests
04-27-2018, 17:57
Replies:
12
[CS:GO] Jumping Fix
Views:
2,701
Posted By
PinHeaDi
Re: [CS:GO] Jumping Fix
https://gamebanana.com/maps/199370, I just tried the map on listen server without any sourcemod, it's the same as the clip. I friend of mine told me that Valve rolled an update not that far, which...
Forum:
Plugin/Gameplay Ideas and Requests
04-27-2018, 12:26
Replies:
12
[CS:GO] Jumping Fix
Views:
2,701
Posted By
PinHeaDi
Re: [CS:GO] Jumping Fix
Man, sorry if i'm rude... If I say it's a problem, that means that this is a problem and this shouldn't be happening, since all in the server has that problem, not only me. The first block is working...
Showing results 1 to 25 of 356
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