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Posts Made By:
villios
Forum:
Scripting Help
04-29-2018, 15:18
Replies:
1
Autorespawn
Views:
599
Posted By
villios
Autorespawn
Hi there! I wonder if anyone can help me so that the players will autorespawn when they have choosen a team (SPECTATORS should not autorespawn - only T or CT). The plugin that I use does not...
Forum:
Approved Plugins
04-24-2018, 16:36
Replies:
637
Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Views:
459,144
Posted By
villios
Re: Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Anyone can help me to create so the flagcarriers weapons will be removed and when he drops the flag or capture it his weapons gets back again?
Forum:
Suggestions / Requests
04-24-2018, 14:03
Replies:
1
Knife/HideNSeek vs Capture The Flag mod
Views:
675
Posted By
villios
Re: Knife/HideNSeek vs Capture The Flag mod
Anyone knows how to just adjust this plugin:
https://forums.alliedmods.net/showthread.php?t=132115
So that the flagcarriers weapons incl knife disappears but when he drops it or capture the...
Forum:
Suggestions / Requests
04-22-2018, 12:46
Replies:
2
Give points after time auto
Views:
794
Posted By
villios
Re: Give points after time auto
This point system plugin I know have that option to give a player an amount of points after a specific time.
https://forums.alliedmods.net/showthread.php?t=74175
You can also change alot of...
Forum:
Suggestions / Requests
04-22-2018, 11:58
Replies:
1
Knife/HideNSeek vs Capture The Flag mod
Views:
675
Posted By
villios
Knife/HideNSeek vs Capture The Flag mod
Hey guys! I just got an idea of mixing Knife and HideNSeek with Capture The Flag mod. Like only a simple plugin with team red, blue, flags, respawn and spawnprotection (like the other CTF mods). Not...
Forum:
Scripting Help
02-10-2018, 11:28
Replies:
3
Models by flags with hierarchy help
Views:
701
Posted By
villios
Re: Models by flags with hierarchy help
It seems to work fine so far Bugsy. Thanks alot for your help and have a great sunday! :)
Forum:
Scripting Help
02-10-2018, 06:27
Replies:
3
Models by flags with hierarchy help
Views:
701
Posted By
villios
Re: Models by flags with hierarchy help
Thanks Bugsy, I will give it a try and tell you!
Forum:
Scripting Help
02-09-2018, 21:27
Replies:
3
Models by flags with hierarchy help
Views:
701
Posted By
villios
Models by flags with hierarchy help
Hello! I would like to make this plugin also have another player model for vips who has the flag ADMIN_RESERVATION. I also need it to depend on admin flag ranks so if I got flag "abc..." I should get...
Forum:
Unapproved/Old Plugins
02-27-2014, 16:33
Replies:
9
Deathmatch Information All-In-One. 0.1a update
Views:
5,846
Posted By
villios
Re: Deathmatch Information All-In-One. 0.1a update
Good plugin. It's just that when suicide I disconnects and get this in my consol:
Host_Error: WriteDest_Parm: not a client
How to fix this problem?=/
Forum:
Unapproved/Old Plugins
02-26-2014, 19:35
Replies:
56
Buy VIP With Points - Last Update 13/05/2013
Views:
30,013
Posted By
villios
Re: Buy VIP With Points - Last Update 13/05/2013
Very nice plugin! Though it would be even better (in my opinion) if you could make it add a flag temporary. Like this http://forums.alliedmods.net/showthread.php?p=112793
Then the players need to...
Forum:
Scripting Help
03-17-2012, 07:06
Replies:
8
Save all players XP to nvault on plugin_end?
Views:
2,311
Posted By
villios
Re: Save all players XP to nvault on plugin_end?
Ty for helping me guys:)
Forum:
Scripting Help
03-15-2012, 07:06
Replies:
8
Save all players XP to nvault on plugin_end?
Views:
2,311
Posted By
villios
Re: Save all players XP to nvault on plugin_end?
Thx but i still cant get it to load after mapchange then i have 0 instead of the number i got. I mean when i disconnect and reconnect i still have the right number but aftermapchange i always get...
Forum:
Scripting Help
03-14-2012, 15:17
Replies:
8
Save all players XP to nvault on plugin_end?
Views:
2,311
Posted By
villios
Save all players XP to nvault on plugin_end?
Hello, i just found a problem. All works fine exept when i try change map then server crashes till i remove my nvault from the data/vault map. I think it is because i save on client_disconnect but on...
Forum:
Approved Plugins
03-05-2012, 07:26
Replies:
36
Player-Based CVARs
Views:
19,728
Posted By
villios
Re: Player-Based CVARs
It would be awesome if you could make so when a player disconnect so the number of connected players become less than the number you've set to execute a cvar, then it executes(reset) the cvar to what...
Forum:
Scripting Help
02-26-2012, 20:48
Replies:
8
How do I save user models by nvault?
Views:
1,246
Posted By
villios
Re: How do I save user models by nvault?
Thank you so much guys! That really helped me!<3
Forum:
Scripting Help
02-26-2012, 16:14
Replies:
8
How do I save user models by nvault?
Views:
1,246
Posted By
villios
Re: How do I save user models by nvault?
I want it to write the model name of the one you get by cs_get_user_model, to make myself clear:)..
Forum:
Scripting Help
02-25-2012, 17:39
Replies:
8
How do I save user models by nvault?
Views:
1,246
Posted By
villios
Re: How do I save user models by nvault?
Thx! but can you help how to write the answer you get from cs_get_user_model to szText:
public SaveModel(id)
{
new iVault;
new szAuthID[35];
new szData[30];
iVault =...
Forum:
Scripting Help
02-24-2012, 15:15
Replies:
8
How do I save user models by nvault?
Views:
1,246
Posted By
villios
How do I save user models by nvault?
Hi, the menu is working fine but I really need to be able to save the models you picked by steamid with nvault. I've searched for tutorials but didn't find any that explains how to save your models....
Forum:
Scripting Help
02-06-2012, 11:01
Replies:
5
say "/xp %s", get the players XP from vault
Views:
1,232
Posted By
villios
Re: say "/xp %s", get the players XP from vault
though it's not a plugin just a lil help with a funtion..
Forum:
Scripting Help
02-06-2012, 10:17
Replies:
5
say "/xp %s", get the players XP from vault
Views:
1,232
Posted By
villios
Re: say "/xp %s", get the players XP from vault
okey, if you could show how to use it it would be perfekt!
Forum:
Scripting Help
02-06-2012, 08:13
Replies:
5
say "/xp %s", get the players XP from vault
Views:
1,232
Posted By
villios
say "/xp %s", get the players XP from vault
Hey, i need a little help with this, when any player says /xp just, it will print tell him to write a name also (/xp name) to get his/her iExp[id] from the data/vault/animod.vault, printed to the one...
Forum:
Off-Topic
02-06-2012, 04:36
Replies:
0
Searching for scripter to upcoming community
Views:
682
Posted By
villios
Searching for scripter to upcoming community
Hey there!
Me and two of my friends are working on a new community vindicate-gaming.com (site in now under construction) and we would really need a scripter to make our own cs 1.6 plugins and...
Forum:
Trash
02-02-2012, 13:26
Replies:
0
All Alive T Get XP
Views:
465
Posted By
villios
All Alive T Get XP
Hey, i just need a little help from you guys.
When time is up (hns) i want to give all ALIVE terrorists XP with this:
iExp[the player/players] += get_pcvar_num(cSurvive)
It's probably not...
Forum:
Trash
02-02-2012, 13:12
Replies:
0
Small fix! need help..
Views:
646
Posted By
villios
Small fix! need help..
Hey, i just need a little help from you guys.
When time is up (hns) i want to give all ALIVE terrorists XP with this:
iExp[the player/players] += get_pcvar_num(cSurvive)
It's probably not...
Forum:
Scripting Help
02-02-2012, 09:03
Replies:
12
please help give alive terrorists XP when win
Views:
2,405
Posted By
villios
Re: please help give alive terrorists XP when win
Can i use:
register_logevent("logevent_round_end", 2, "1=Round_End")
to:
public Round_End()
{
new players[32], pnum;
get_players(players, pnum, "ae", "TERRORIST");
new...
Showing results 1 to 25 of 33
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